English

False-name-proof Mechanisms for Hiring a Team

Computer Science and Game Theory 2011-06-14 v1 Computational Complexity

Abstract

We study the problem of hiring a team of selfish agents to perform a task. Each agent is assumed to own one or more elements of a set system, and the auctioneer is trying to purchase a feasible solution by conducting an auction. Our goal is to design auctions that are truthful and false-name-proof, meaning that it is in the agents' best interest to reveal ownership of all elements (which may not be known to the auctioneer a priori) as well as their true incurred costs. We first propose and analyze a false-name-proof mechanism for the special case where each agent owns only one element in reality, but may pretend that this element is in fact a set of multiple elements. We prove that its frugality ratio is bounded by 2n2^n, which, up to constants, matches a lower bound of Ω(2n)\Omega(2^n) for all false-name-proof mechanisms in this scenario. We then propose a second mechanism for the general case in which agents may own multiple elements. It requires the auctioneer to choose a reserve cost a priori, and thus does not always purchase a solution. In return, it is false-name-proof even when agents own multiple elements. We experimentally evaluate the payment (as well as social surplus) of the second mechanism through simulation.

Keywords

Cite

@article{arxiv.1106.2378,
  title  = {False-name-proof Mechanisms for Hiring a Team},
  author = {Atsushi Iwasaki and David Kempe and Mahyar Salek and Makoto Yokoo},
  journal= {arXiv preprint arXiv:1106.2378},
  year   = {2011}
}

Comments

23 pages, 3 figures, This paper is an extented version of "False-name-proof Mechanisms for Hiring a Team" in the Proceedings of the Workshop on Internet and Network Economics, 2007

R2 v1 2026-06-21T18:21:17.710Z