Related papers: Real-time auralization for performers on virtual s…
Replay speech attacks pose a significant threat to voice-controlled systems, especially in smart environments where voice assistants are widely deployed. While multi-channel audio offers spatial cues that can enhance replay detection…
Simulation is used extensively in autonomous systems, particularly in robotic manipulation. By far, the most common approach is to train a controller in simulation, and then use it as an initial starting point for the real system. We…
Auditory scene analysis (ASA) aims to retrieve information from the acoustic environment, by carrying out three main tasks: sound source location, separation, and classification. These tasks are traditionally executed with a linear data…
To improve the sound quality of hearing devices, equalization filters can be used that aim at achieving acoustic transparency, i.e., listening with the device in the ear is perceptually similar to the open ear. The equalization filter needs…
Robotic perception is becoming a key technology for navigation aids, especially helping individuals with visual impairments through spatial sonification. This paper introduces a mapping representation that accurately captures scene geometry…
The evaluation of audio fingerprinting at a realistic scale is limited by the scarcity of large public music databases. We present an audio-free approach that synthesises latent fingerprints which approximate the distribution of real…
Music generation in the audio domain using artificial intelligence (AI) has witnessed steady progress in recent years. However for some instruments, particularly the guitar, controllable instrument synthesis remains limited in expressivity.…
Precise sensor calibration is critical for autonomous vehicles as a prerequisite for perception algorithms to function properly. Rotation error of one degree can translate to position error of meters in target object detection at large…
Although perceptual (dis)similarity between sensory stimuli seems akin to distance, measuring the Euclidean distance between vector representations of auditory stimuli is a poor estimator of subjective dissimilarity. In hearing, nonlinear…
We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…
Virtual distillation is an error-mitigation technique that reduces quantum-computation errors without assuming the noise type. In scenarios where the user of a quantum circuit is required to additionally employ peripherals, such as delay…
Accurate acoustic simulations of enclosed spaces require precise boundary conditions, typically expressed through surface impedances for wave-based methods. Conventional measurement techniques often rely on simplifying assumptions about the…
Recent advances in generative artificial intelligence (AI) have created models capable of high-quality musical content generation. However, little consideration is given to how to use these models for real-time or cooperative jamming…
Manipulability analysis is a methodology employed to assess the capacity of an articulated system, at a specific configuration, to produce motion or exert force in diverse directions. The conventional method entails generating a virtual…
Developing and selecting hearing aids is a time consuming process which is simplified by using objective models. Previously, the framework for auditory discrimination experiments (FADE) accurately simulated benefits of hearing aid…
As medical ultrasound is becoming a prevailing examination approach nowadays, robotic ultrasound systems can facilitate the scanning process and prevent professional sonographers from repetitive and tedious work. Despite the recent…
Dynamic range limitations in signal processing often lead to clipping, or saturation, in signals. The task of audio declipping is estimating the original audio signal, given its clipped measurements, and has attracted much interest in…
Automatic speech recognition (ASR) systems generate real-time transcriptions but often miss nuances that human interpreters capture. While ASR is useful in many contexts, interpreters-who already use ASR tools such as Dragon-add critical…
The paper is devoted to the elastostatic calibration of industrial robots, which is used for precise machining of large-dimensional parts made of composite materials. In this technological process, the interaction between the robot and the…
This paper discusses real-time alignment of audio signals of music performance to the corresponding score (a.k.a. score following) which can handle tempo changes, errors and arbitrary repeats and/or skips (repeats/skips) in performances.…