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Generative AI models provide a wide range of tools capable of performing complex tasks in a fraction of the time it would take a human. Among these, Large Language Models (LLMs) stand out for their ability to generate diverse texts, from…

Computation and Language · Computer Science 2024-10-07 Baldomero R. Árbol , Dan Casas

Generating a 3D human model from a single reference image is challenging because it requires inferring textures and geometries in invisible views while maintaining consistency with the reference image. Previous methods utilizing 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jingbo Zhang , Xiaoyu Li , Qi Zhang , Yanpei Cao , Ying Shan , Jing Liao

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Detailed and photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, full-body reconstruction from a monocular RGB image remains challenging due to the ill-posed nature of the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Peng Li , Wangguandong Zheng , Yuan Liu , Tao Yu , Yangguang Li , Xingqun Qi , Xiaowei Chi , Siyu Xia , Yan-Pei Cao , Wei Xue , Wenhan Luo , Yike Guo

Reconstructing posed 3D human models from monocular images has important applications in the sports industry, including performance tracking, injury prevention and virtual training. In this work, we combine 3D human pose and shape…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Lorenza Prospero , Abdullah Hamdi , Joao F. Henriques , Christian Rupprecht

We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Christoph Lassner , Gerard Pons-Moll , Peter V. Gehler

This paper addresses the problem of 3D human body shape and pose estimation from RGB images. Recent progress in this field has focused on single images, video or multi-view images as inputs. In contrast, we propose a new task: shape and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Akash Sengupta , Ignas Budvytis , Roberto Cipolla

We propose a new type of full-body human avatars, which combines parametric mesh-based body model with a neural texture. We show that with the help of neural textures, such avatars can successfully model clothing and hair, which usually…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Artur Grigorev , Karim Iskakov , Anastasia Ianina , Renat Bashirov , Ilya Zakharkin , Alexander Vakhitov , Victor Lempitsky

A non-parametric interpretable texture synthesis method, called the NITES method, is proposed in this work. Although automatic synthesis of visually pleasant texture can be achieved by deep neural networks nowadays, the associated…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Xuejing Lei , Ganning Zhao , C. -C. Jay Kuo

In this work, we tackle the task of learning 3D human Gaussians from a single image, focusing on recovering detailed appearance and geometry including unobserved regions. We introduce a single-view generalizable Human Gaussian Model (HGM),…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Jinnan Chen , Chen Li , Jianfeng Zhang , Lingting Zhu , Buzhen Huang , Hanlin Chen , Gim Hee Lee

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Zhitao Yang , Zhongang Cai , Haiyi Mei , Shuai Liu , Zhaoxi Chen , Weiye Xiao , Yukun Wei , Zhongfei Qing , Chen Wei , Bo Dai , Wayne Wu , Chen Qian , Dahua Lin , Ziwei Liu , Lei Yang

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based inpainting to refine textures after reprojecting the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Yixun Liang , Kunming Luo , Xiao Chen , Rui Chen , Hongyu Yan , Weiyu Li , Jiarui Liu , Ping Tan

The 3D world limits the human body pose and the human body pose conveys information about the surrounding objects. Indeed, from a single image of a person placed in an indoor scene, we as humans are adept at resolving ambiguities of the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Zhenzhen Weng , Serena Yeung

In this work, we address the problem of multi-person 3D pose estimation from a single image. A typical regression approach in the top-down setting of this problem would first detect all humans and then reconstruct each one of them…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Wen Jiang , Nikos Kolotouros , Georgios Pavlakos , Xiaowei Zhou , Kostas Daniilidis

We propose a new self-supervised method for predicting 3D human body pose from a single image. The prediction network is trained from a dataset of unlabelled images depicting people in typical poses and a set of unpaired 2D poses. By…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Jose Sosa , David Hogg

Recovering expressive humans from images is essential for understanding human behavior. Methods that estimate 3D bodies, faces, or hands have progressed significantly, yet separately. Face methods recover accurate 3D shape and geometric…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Yao Feng , Vasileios Choutas , Timo Bolkart , Dimitrios Tzionas , Michael J. Black

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt

Training embodied agents to understand 3D scenes as humans do requires large-scale data of people meaningfully interacting with diverse environments, yet such data is scarce. Real-world capture is costly and limited to controlled settings,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Nikita Kister , Pradyumna YM , István Sárándi , Jiayi Wang , Anna Khoreva , Gerard Pons-Moll

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-Kun Lai , Yebin Liu , Kun Li

Deep generative models can synthesize photorealistic images of human faces with novel identities. However, a key challenge to the wide applicability of such techniques is to provide independent control over semantically meaningful…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Marcel C. Bühler , Abhimitra Meka , Gengyan Li , Thabo Beeler , Otmar Hilliges