Related papers: Game semantics for the constructive $\mu$-calculus
Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…
Game theoretic equilibria are mathematical expressions of rationality. Rational agents are used to model not only humans and their software representatives, but also organisms, populations, species and genes, interacting with each other and…
In previous work with Pous, we defined a semantics for CCS which may both be viewed as an innocent form of presheaf semantics and as a concurrent form of game semantics. We define in this setting an analogue of fair testing equivalence,…
This work presents a requirement analysis for collaborative dialogues among medical experts and an inquiry dialogue game based on this analysis for incorporating explainability into multiagent system design. The game allows experts with…
Probabilistic systems are an important theme in AI domain. As the specification language, the logic PCTL is now the default logic for reasoning about probabilistic properties. In this paper, we present a natural and succinct probabilistic…
This paper presents a proof-theoretic analysis of the modal $\mu$-calculus. More precisely, we prove a syntactic cut-elimination for the non-wellfounded modal $\mu$-calculus, using methods from linear logic and its exponential modalities.…
Justification theory is a unifying semantic framework. While it has its roots in non-monotonic logics, it can be applied to various areas in computer science, especially in explainable reasoning; its most central concept is a justification:…
This paper presents a new model for word sense disambiguation formulated in terms of evolutionary game theory, where each word to be disambiguated is represented as a node on a graph whose edges represent word relations and senses are…
We extend concurrent game structures (CGSs) with a simple notion of preference over computations and define a minimal notion of rationality for agents based on the concept of dominance. We use this notion to interpret a CL and an ATL…
This essay contains three parts. The first part of essay focuses on the hypothesis of the functional semantic constructions (FSC-Hypothesis). This hypothesis explains that a language, a number, a money are the functional semantic…
In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly,…
This paper studies the complexity of classical modal logics and of their extension with fixed-point operators, using translations to transfer results across logics. In particular, we show several complexity results for multi-agent logics…
In this paper, we present a general realizability semantics for the simply typed $\lambda\mu$-calculus. Then, based on this semantics, we derive both weak and strong normalization results for two versions of the $\lambda\mu$-calculus…
We present a sequent calculus for abstract focussing, equipped with proof-terms: in the tradition of Zeilberger's work, logical connectives and their introduction rules are left as a parameter of the system, which collapses the synchronous…
Game-semantic models usually start from the core model of the prototypical language PCF, which is characterised by a range of combinatorial constraints on the shape of plays. Relaxing each such constraint usually corresponds to the…
It has been an open question as to whether the Modular Structural Operational Semantics framework can express the dynamic semantics of call/cc. This paper shows that it can, and furthermore, demonstrates that it can express the more general…
This paper studies the complexity of classical modal logics and of their extension with fixed-point operators, using translations to transfer results across logics. In particular, we show several complexity results for multi-agent logics…
We present a family of paraconsistent counterparts of the constructive modal logic CK. These logics aim to formalise reasoning about contradictory but non-trivial propositional attitudes like beliefs or obligations. We define their…
We consider team semantics for propositional logic, continuing our previous work (Yang & V\"a\"an\"anen 2016). In team semantics the truth of a propositional formula is considered in a set of valuations, called a team, rather than in an…
By resorting to the vector space structure of finite games, skew-symmetric games (SSGs) are proposed and investigated as a natural subspace of finite games. First of all, for two player games, it is shown that the skew-symmetric games form…