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Related papers: LAC: Latent Action Composition for Skeleton-based …

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We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Stephane Durocher

Intelligent agents can learn to represent the action spaces of other agents simply by observing them act. Such representations help agents quickly learn to predict the effects of their own actions on the environment and to plan complex…

Machine Learning · Computer Science 2019-02-13 Oleh Rybkin , Karl Pertsch , Konstantinos G. Derpanis , Kostas Daniilidis , Andrew Jaegle

Temporal action segmentation (TAS) aims to classify and locate actions in the long untrimmed action sequence. With the success of deep learning, many deep models for action segmentation have emerged. However, few-shot TAS is still a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Leiyang Xu , Qiang Wang , Xiaotian Lin , Lin Yuan

Rather than simply recognizing the action of a person individually, collective activity recognition aims to find out what a group of people is acting in a collective scene. Previ- ous state-of-the-art methods using hand-crafted potentials…

Computer Vision and Pattern Recognition · Computer Science 2017-09-21 Yongyi Tang , Peizhen Zhang , Jian-Fang Hu , Wei-Shi Zheng

Composing simple elements into complex concepts is crucial yet challenging, especially for 3D action generation. Existing methods largely rely on extensive neural language annotations to discern composable latent semantics, a process that…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Xiao Liu , Guangyi Chen , Yansong Tang , Guangrun Wang , Xiao-Ping Zhang , Ser-Nam Lim

This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance…

Computer Vision and Pattern Recognition · Computer Science 2017-09-15 Yichao Yan , Jingwei Xu , Bingbing Ni , Xiaokang Yang

Latent Action Models (LAMs) enable Vision- Language-Action (VLA) systems to learn semantic action representations from large-scale unannotated data. Yet, we identify two bottlenecks of LAMs: 1) the commonly adopted end-to-end trained image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Zhejia Cai , Yandan Yang , Xinyuan Chang , Shiyi Liang , Ronghan Chen , Feng Xiong , Mu Xu , Ruqi Huang

We present SKALD, a multi-shot video assembly method that constructs coherent video sequences from candidate shots with minimal reliance on text. Central to our approach is the Learned Clip Assembly (LCA) score, a learning-based metric that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Chen Yi Lu , Md Mehrab Tanjim , Ishita Dasgupta , Somdeb Sarkhel , Gang Wu , Saayan Mitra , Somali Chaterji

We present a novel framework for compositional video synthesis that leverages temporally consistent object-centric representations, extending our previous work, SlotAdapt, from images to video. While existing object-centric approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Adil Kaan Akan , Yucel Yemez

Human action recognition and motion generation are two active research problems in human-centric computer vision, both aiming to align motion with textual semantics. However, most existing works study these two problems separately, without…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Chenyang Si , Wentao Chen , Wei Wang , Liang Wang , Tieniu Tan

Generalist Vision-Language-Action models are currently hindered by the scarcity of robotic data compared to the abundance of human video demonstrations. Existing Latent Action Models attempt to leverage video data but often suffer from…

Robotics · Computer Science 2026-01-08 Chubin Zhang , Jianan Wang , Zifeng Gao , Yue Su , Tianru Dai , Cai Zhou , Jiwen Lu , Yansong Tang

Action Detection is a complex task that aims to detect and classify human actions in video clips. Typically, it has been addressed by processing fine-grained features extracted from a video classification backbone. Recently, thanks to the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Matteo Tomei , Lorenzo Baraldi , Simone Calderara , Simone Bronzin , Rita Cucchiara

Learning latent actions from action-free video has emerged as a powerful paradigm for scaling up controllable world model learning. Latent actions provide a natural interface for users to iteratively generate and manipulate videos. However,…

Machine Learning · Computer Science 2026-05-26 Zizhao Wang , Chang Shi , Jiaheng Hu , Kevin Rohling , Roberto Martín-Martín , Amy Zhang , Peter Stone

Action recognition from well-segmented 3D skeleton video has been intensively studied. However, due to the difficulty in representing the 3D skeleton video and the lack of training data, action detection from streaming 3D skeleton video…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Bo Li , Huahui Chen , Yucheng Chen , Yuchao Dai , Mingyi He

In recent years, self-supervised representation learning for skeleton-based action recognition has advanced with the development of contrastive learning methods. However, most of contrastive paradigms are inherently discriminative and often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Dang Dinh Nguyen , Decky Aspandi Latif , Titus Zaharia

Skeleton-based action representation learning aims to interpret and understand human behaviors by encoding the skeleton sequences, which can be categorized into two primary training paradigms: supervised learning and self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Yang Chen , Tian He , Junfeng Fu , Ling Wang , Jingcai Guo , Ting Hu , Hong Cheng

Temporal action localization aims at localizing action instances from untrimmed videos. Existing works have designed various effective modules to precisely localize action instances based on appearance and motion features. However, by…

Computer Vision and Pattern Recognition · Computer Science 2022-05-30 Le Yang , Junwei Han , Tao Zhao , Nian Liu , Dingwen Zhang

Latent Action Models (LAMs) enable learning from actionless data for applications ranging from robotic control to interactive world models. However, existing LAMs typically focus on short-horizon frame transitions and capture low-level…

Robotics · Computer Science 2026-03-09 Hanjung Kim , Lerrel Pinto , Seon Joo Kim

Semantic segmentation of motion capture sequences plays a key part in many data-driven motion synthesis frameworks. It is a preprocessing step in which long recordings of motion capture sequences are partitioned into smaller segments.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Noshaba Cheema , Somayeh Hosseini , Janis Sprenger , Erik Herrmann , Han Du , Klaus Fischer , Philipp Slusallek