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Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple…

Multimedia · Computer Science 2024-11-12 Bo Han , Hao Peng , Minjing Dong , Yi Ren , Yixuan Shen , Chang Xu

We develop a diffusion-based approach for various document layout sequence generation. Layout sequences specify the contents of a document design in an explicit format. Our novel diffusion-based approach works in the sequence domain rather…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Liu He , Yijuan Lu , John Corring , Dinei Florencio , Cha Zhang

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

Graphics · Computer Science 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

In this study, we introduce a learning-based method for generating high-quality human motion sequences from text descriptions (e.g., ``A person walks forward"). Existing techniques struggle with motion diversity and smooth transitions in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Weilin Wan , Yiming Huang , Shutong Wu , Taku Komura , Wenping Wang , Dinesh Jayaraman , Lingjie Liu

Diffusion and flow matching models have achieved remarkable success in text-to-image generation. However, these models typically rely on the predetermined denoising schedules for all prompts. The multi-step reverse diffusion process can be…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Zilyu Ye , Zhiyang Chen , Tiancheng Li , Zemin Huang , Weijian Luo , Guo-Jun Qi

Diffusion models have recently advanced human motion generation, producing realistic and diverse animations from textual prompts. However, adapting these models to unseen actions or styles typically requires additional motion capture data…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Girolamo Macaluso , Lorenzo Mandelli , Mirko Bicchierai , Stefano Berretti , Andrew D. Bagdanov

Vanilla text-to-image diffusion models struggle with generating accurate human images, commonly resulting in imperfect anatomies such as unnatural postures or disproportionate limbs.Existing methods address this issue mostly by fine-tuning…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Junyan Wang , Zhenhong Sun , Zhiyu Tan , Xuanbai Chen , Weihua Chen , Hao Li , Cheng Zhang , Yang Song

Diffusion-based text-to-image generation models trade latency for quality: small models are fast but generate lower-quality images, while large models produce better images but are slow. We present MoDM, a novel caching-based serving system…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-05 Yuchen Xia , Divyam Sharma , Yichao Yuan , Souvik Kundu , Nishil Talati

Variational autoencoders have been widely applied for natural language generation, however, there are two long-standing problems: information under-representation and posterior collapse. The former arises from the fact that only the last…

Machine Learning · Computer Science 2021-06-17 Xianghong Fang , Haoli Bai , Zenglin Xu , Michael Lyu , Irwin King

Object-centric learning aims to represent visual data with a set of object entities (a.k.a. slots), providing structured representations that enable systematic generalization. Leveraging advanced architectures like Transformers, recent…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Ziyi Wu , Jingyu Hu , Wuyue Lu , Igor Gilitschenski , Animesh Garg

We present FloodDiffusion, a new framework for text-driven, streaming human motion generation. Given time-varying text prompts, FloodDiffusion generates text-aligned, seamless motion sequences with real-time latency. Unlike existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yiyi Cai , Yuhan Wu , Kunhang Li , You Zhou , Bo Zheng , Haiyang Liu

Text-to-motion generation is driven by learning motion representations for semantic alignment with language. Existing methods rely on either continuous or discrete motion representations. However, continuous representations entangle…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Dawei Guan , Di Yang , Chengjie Jin , Jiangtao Wang

Image generative models, particularly diffusion-based models, have surged in popularity due to their remarkable ability to synthesize highly realistic images. However, since these models are data-driven, they inherit biases from the…

Machine Learning · Computer Science 2025-03-18 Lin-Chun Huang , Ching Chieh Tsao , Fang-Yi Su , Jung-Hsien Chiang

Existing pretrained text-to-video (T2V) models have demonstrated impressive abilities in generating realistic videos with basic motion or camera movement. However, these models exhibit significant limitations when generating intricate,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Xiaomin Li , Xu Jia , Qinghe Wang , Haiwen Diao , Mengmeng Ge , Pengxiang Li , You He , Huchuan Lu

Text-to-Motion (T2M) generation aims to synthesize realistic and semantically aligned human motion sequences from natural language descriptions. However, current approaches face dual challenges: Generative models (e.g., diffusion models)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Zhengdao Li , Siheng Wang , Zeyu Zhang , Hao Tang

Creating graphic layouts is a fundamental step in graphic designs. In this work, we present a novel generative model named LayoutDiffusion for automatic layout generation. As layout is typically represented as a sequence of discrete tokens,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Junyi Zhang , Jiaqi Guo , Shizhao Sun , Jian-Guang Lou , Dongmei Zhang

Text-to-motion generation has advanced with diffusion models, yet existing systems often collapse complex multi-action prompts into a single embedding, leading to omissions, reordering, or unnatural transitions. In this work, we shift…

Graphics · Computer Science 2026-02-05 Seong-Eun Hong , JaeYoung Seon , JuYeong Hwang , JongHwan Shin , HyeongYeop Kang

Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Tianyu Li , Calvin Qiao , Guanqiao Ren , KangKang Yin , Sehoon Ha

3D Human motion style transfer is a fundamental problem in computer graphic and animation processing. Existing AdaIN- based methods necessitate datasets with balanced style distribution and content/style labels to train the clustered latent…

Graphics · Computer Science 2024-08-08 Lei Hu , Zihao Zhang , Yongjing Ye , Yiwen Xu , Shihong Xia

We introduce Motion2VecSets, a 4D diffusion model for dynamic surface reconstruction from point cloud sequences. While existing state-of-the-art methods have demonstrated success in reconstructing non-rigid objects using neural field…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Wei Cao , Chang Luo , Biao Zhang , Matthias Nießner , Jiapeng Tang