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One effective approach for equipping artificial agents with sensorimotor skills is to use self-exploration. To do this efficiently is critical, as time and data collection are costly. In this study, we propose an exploration mechanism that…

Robotics · Computer Science 2021-02-18 Melisa Sener , Yukie Nagai , Erhan Oztop , Emre Ugur

Rewards are sparse in the real world and most of today's reinforcement learning algorithms struggle with such sparsity. One solution to this problem is to allow the agent to create rewards for itself - thus making rewards dense and more…

Intrinsic rewards for exploration in reinforcement learning condition on different contexts: lifelong rewards score each transition against accumulated experience but ignore within-rollout redundancy; episodic rewards penalize…

Machine Learning · Computer Science 2026-05-21 Tim Joseph , Marcus Fechner , Philipp Stegmaier , Karam Daaboul , J. Marius Zöllner

Model free reinforcement learning suffers from the high sampling complexity inherent to robotic manipulation or locomotion tasks. Most successful approaches typically use random sampling strategies which leads to slow policy convergence. In…

Robotics · Computer Science 2019-08-13 Miroslav Bogdanovic , Ludovic Righetti

Effective and intelligent exploration has been an unresolved problem for reinforcement learning. Most contemporary reinforcement learning relies on simple heuristic strategies such as $\epsilon$-greedy exploration or adding Gaussian noise…

Machine Learning · Computer Science 2025-12-19 Muhammad Usama , Dong Eui Chang

Reinforcement learning (RL) agents are particularly hard to train when rewards are sparse. One common solution is to use intrinsic rewards to encourage agents to explore their environment. However, recent intrinsic exploration methods often…

Machine Learning · Computer Science 2022-11-23 Jesse Mu , Victor Zhong , Roberta Raileanu , Minqi Jiang , Noah Goodman , Tim Rocktäschel , Edward Grefenstette

We introduce an exploration bonus for deep reinforcement learning methods calculated using self-organising feature maps. Our method uses adaptive resonance theory (ART) providing online, unsupervised clustering to quantify the novelty of a…

Machine Learning · Computer Science 2023-02-09 Marius Lindegaard , Hjalmar Jacob Vinje , Odin Aleksander Severinsen

Effective exploration in reinforcement learning requires not only tracking where an agent has been, but also understanding how the agent perceives and represents the world. To learn powerful representations, an agent should actively explore…

Machine Learning · Computer Science 2026-04-21 Faisal Mohamed , Catherine Ji , Benjamin Eysenbach , Glen Berseth

Learning complex robot behavior through interactions with the environment necessitates principled exploration. Effective strategies should prioritize exploring regions of the state-action space that maximize rewards, with optimistic…

Machine Learning · Computer Science 2025-03-12 Jasmine Bayrooti , Carl Henrik Ek , Amanda Prorok

Exploration is critical for deep reinforcement learning in complex environments with high-dimensional observations and sparse rewards. To address this problem, recent approaches proposed to leverage intrinsic rewards to improve exploration,…

Machine Learning · Computer Science 2022-11-11 Mingqi Yuan , Bo Li , Xin Jin , Wenjun Zeng

We present AIRS: Automatic Intrinsic Reward Shaping that intelligently and adaptively provides high-quality intrinsic rewards to enhance exploration in reinforcement learning (RL). More specifically, AIRS selects shaping function from a…

Machine Learning · Computer Science 2023-10-13 Mingqi Yuan , Bo Li , Xin Jin , Wenjun Zeng

In Goal-oriented Reinforcement learning, relabeling the raw goals in past experience to provide agents with hindsight ability is a major solution to the reward sparsity problem. In this paper, to enhance the diversity of relabeled goals, we…

Artificial Intelligence · Computer Science 2021-05-14 Menghui Zhu , Minghuan Liu , Jian Shen , Zhicheng Zhang , Sheng Chen , Weinan Zhang , Deheng Ye , Yong Yu , Qiang Fu , Wei Yang

Exploration bonuses in reinforcement learning guide long-horizon exploration by defining custom intrinsic objectives. Several exploration objectives like count-based bonuses, pseudo-counts, and state-entropy maximization are non-stationary…

Machine Learning · Computer Science 2024-04-24 Roger Creus Castanyer , Joshua Romoff , Glen Berseth

State-of-the-art reinforcement learning (RL) algorithms typically use random sampling (e.g., $\epsilon$-greedy) for exploration, but this method fails on hard exploration tasks like Montezuma's Revenge. To address the challenge of…

Machine Learning · Computer Science 2022-11-21 Eric Chen , Zhang-Wei Hong , Joni Pajarinen , Pulkit Agrawal

Balancing exploration and exploitation is a fundamental part of reinforcement learning, yet most state-of-the-art algorithms use a naive exploration protocol like $\epsilon$-greedy. This contributes to the problem of high sample complexity,…

Machine Learning · Computer Science 2019-11-21 Tom Blau , Lionel Ott , Fabio Ramos

Learning about many things can provide numerous benefits to a reinforcement learning system. For example, learning many auxiliary value functions, in addition to optimizing the environmental reward, appears to improve both exploration and…

Machine Learning · Computer Science 2020-08-25 Cam Linke , Nadia M. Ady , Martha White , Thomas Degris , Adam White

Learning in sparse reward settings remains a challenge in Reinforcement Learning, which is often addressed by using intrinsic rewards. One promising strategy is inspired by human curiosity, requiring the agent to learn to predict the…

Machine Learning · Computer Science 2018-10-02 Gino Brunner , Manuel Fritsche , Oliver Richter , Roger Wattenhofer

Very large state spaces with a sparse reward signal are difficult to explore. The lack of a sophisticated guidance results in a poor performance for numerous reinforcement learning algorithms. In these cases, the commonly used random…

Machine Learning · Computer Science 2023-01-16 Marc Höftmann , Jan Robine , Stefan Harmeling

Designing effective reward functions is critical for reinforcement learning-based biomechanical simulations, yet HCI researchers and practitioners often waste (computation) time with unintuitive trial-and-error tuning. This paper…

Human-Computer Interaction · Computer Science 2025-08-22 Hannah Selder , Florian Fischer , Per Ola Kristensson , Arthur Fleig

Achieving efficient and scalable exploration in complex domains poses a major challenge in reinforcement learning. While Bayesian and PAC-MDP approaches to the exploration problem offer strong formal guarantees, they are often impractical…

Artificial Intelligence · Computer Science 2015-11-23 Bradly C. Stadie , Sergey Levine , Pieter Abbeel