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Related papers: An All Deep System for Badminton Game Analysis

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This article introduces a novel approach to shuttlecock hitting event detection. Instead of depending on generic methods, we capture the hitting action of players by reasoning over a sequence of images. To learn the features of hitting…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yu-Hsi Chen

In this paper, our objective is to improve the performance of the existing framework ShuttleNet in predicting badminton shot types and locations by leveraging past strokes. We participated in the CoachAI Badminton Challenge at IJCAI 2023…

Machine Learning · Computer Science 2023-07-27 Shih-Hong Chen , Pin-Hsuan Chou , Yong-Fu Liu , Chien-An Han

Computer vision based object tracking has been used to annotate and augment sports video. For sports learning and training, video replay is often used in post-match review and training review for tactical analysis and movement analysis. For…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Tzu-Han Hsu , Ching-Hsuan Chen , Nyan Ping Ju , Tsì-Uí İk , Wen-Chih Peng , Chih-Chuan Wang , Yu-Shuen Wang , Yuan-Hsiang Lin , Yu-Chee Tseng , Jiun-Long Huang , Yu-Tai Ching

Sports professionals constantly under pressure to perform at the highest level can benefit from sports analysis, which allows coaches and players to reduce manual efforts and systematically evaluate their performance using automated tools.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-03 Yu-Hang Chien , Fang Yu

This paper presents a robust one-shot badminton shuttlecock detection framework for non-stationary robots. To address the lack of egocentric shuttlecock detection datasets, we introduce a dataset of 20,510 semi-automatically annotated…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Florentin Dipner , William Talbot , Turcan Tuna , Andrei Cramariuc , Marco Hutter

In recent years, badminton analytics has drawn attention due to the advancement of artificial intelligence and the efficiency of data collection. While there is a line of effective applications to improve and investigate player performance,…

Artificial Intelligence · Computer Science 2024-04-23 Wei-Yao Wang , Wei-Wei Du , Wen-Chih Peng , Tsi-Ui Ik

Trajectory estimation is a fundamental component of racket sport analytics, as the trajectory contains information not only about the winning and losing of each point, but also how it was won or lost. In sports such as badminton, players…

Computer Vision and Pattern Recognition · Computer Science 2022-05-19 Paul Liu , Jui-Hsien Wang

Ball recognition and tracking have traditionally been the main focus of computer vision researchers as a crucial component of sports video analysis. The difficulties, such as the small ball size, blurry appearance, quick movements, and so…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xinyu Wang , Jianwei Li

With the recent progress in sports analytics, deep learning approaches have demonstrated the effectiveness of mining insights into players' tactics for improving performance quality and fan engagement. This is attributed to the availability…

Machine Learning · Computer Science 2023-06-09 Wei-Yao Wang , Yung-Chang Huang , Tsi-Ui Ik , Wen-Chih Peng

In the competitive realm of sports, optimal performance necessitates rigorous management of nutrition and physical conditioning. Specifically, in badminton, the agility and precision required make it an ideal candidate for motion analysis…

Human-Computer Interaction · Computer Science 2024-03-15 Dhruv Toshniwal , Arpit Patil , Nancy Vachhani

Evaluating badminton performance often requires expert coaching, which is rarely accessible for amateur players. We present BadminSense, a smartwatch-based system for fine-grained badminton performance analysis using wearable sensing.…

Human-Computer Interaction · Computer Science 2026-03-25 Taizhou Chen , Kai Chen , Xingyu Liu , Pingchuan Ke , Zhida Sun

The increasing use of artificial intelligence (AI) technology in turn-based sports, such as badminton, has sparked significant interest in evaluating strategies through the analysis of match video data. Predicting future shots based on past…

Artificial Intelligence · Computer Science 2024-04-09 Minwoo Seong , Jeongseok Oh , SeungJun Kim

Accurately detecting and tracking high-speed, small objects, such as balls in sports videos, is challenging due to factors like motion blur and occlusion. Although recent deep learning frameworks like TrackNetV1, V2, and V3 have advanced…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Arjun Raj , Lei Wang , Tom Gedeon

Badminton, known for having the fastest ball speeds among all sports, presents significant challenges to the field of computer vision, including player identification, court line detection, shuttlecock trajectory tracking, and player…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Jing-Yuan Chang

Performance metrics in sports, such as shot speed and angle, provide crucial feedback for athlete development. However, the technology to capture these metrics has historically been expensive, complex, and largely inaccessible to amateur…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Diwen Huang

Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Anurag Ghosh , Suriya Singh , C. V. Jawahar

Ball trajectory data are one of the most fundamental and useful information in the evaluation of players' performance and analysis of game strategies. Although vision-based object tracking techniques have been developed to analyze sport…

Machine Learning · Computer Science 2019-07-09 Yu-Chuan Huang , I-No Liao , Ching-Hsuan Chen , Tsì-Uí İk , Wen-Chih Peng

Badminton is known as one of the fastest racket sports in the world. Despite doubles matches being more prevalent in international tournaments than singles, previous research has mainly focused on singles due to the challenges in data…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Seungheon Baek , Jinhyuk Yun

The increasing demand for analyzing the insights in sports has stimulated a line of productive studies from a variety of perspectives, e.g., health state monitoring, outcome prediction. In this paper, we focus on objectively judging what…

Machine Learning · Computer Science 2021-12-03 Wei-Yao Wang , Hong-Han Shuai , Kai-Shiang Chang , Wen-Chih Peng

In the dynamic and evolving field of computer vision, action recognition has become a key focus, especially with the advent of sophisticated methodologies like Convolutional Neural Networks (CNNs), Convolutional 3D, Transformer, and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Qi Li , Tzu-Chen Chiu , Hsiang-Wei Huang , Min-Te Sun , Wei-Shinn Ku
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