Related papers: Quantized distributed Nash equilibrium seeking und…
Continuous-time gradient-based Nash equilibrium seeking algorithms enjoy a passivity property under a suitable monotonicity assumption. This feature has been exploited to design distributed algorithms that converge to Nash equilibria and…
This paper considers a distributed optimization problem in a multi-agent system where a fraction of the agents act in an adversarial manner. Specifically, the malicious agents steer the network of agents away from the optimal solution by…
This paper explores distributed aggregative games in multi-agent systems. Current methods for finding distributed Nash equilibrium require players to send original messages to their neighbors, leading to communication burden and privacy…
Quantized neural networks (QNNs) are increasingly used for efficient deployment of deep learning models on resource-constrained platforms, such as mobile devices and edge computing systems. While quantization reduces model size and…
We consider seeking a Nash equilibrium (NE) of a monotone game, played by dynamic agents which are modeled as a class of lower-triangular nonlinear uncertain dynamics with external disturbances. We establish a general framework that…
In this paper, Nash equilibrium seeking among a network of players is considered. Different from many existing works on Nash equilibrium seeking in non-cooperative games, the players considered in this paper cannot directly observe the…
In this paper, we consider a new network security game wherein an attacker and a defender are battling over "multiple" targets. This type of game is appropriate to model many current network security conflicts such as Internet phishing,…
This paper addresses the distributed Nash Equilibrium seeking problem for aggregative games, where legitimate players' decisions are affected by potential malicious players. To describe players' behavior, we introduce a novel heterogeneous…
In this paper we consider the problem of distributed Nash equilibrium (NE) seeking over networks, a setting in which players have limited local information. We start from a continuous-time gradient-play dynamics that converges to an NE…
A bus-off attack is a denial-of-service (DoS) attack which exploits error handling in the controller area network (CAN) to induce an honest node to disconnect itself from the CAN bus. This paper develops a stochastic transmission policy as…
A distributed denial-of-service (DDoS) attack is an attack wherein multiple compromised computer systems flood the bandwidth and/or resources of a target, such as a server, website or other network resource, and cause a denial of service…
This paper considers a distributed Nash equilibrium seeking problem, where the players only have partial access to other players' actions, such as their neighbors' actions. Thus, the players are supposed to communicate with each other to…
In this paper, we consider the unconstrained distributed optimization problem, in which the exchange of information in the network is captured by a directed graph topology, thus, nodes can only communicate with their neighbors.…
Denial-of-service (DOS) attacks increasingly gained reputation over the past few years. As the Internet becomes more ubiquitous, the threat of the denial-of-service attacks becomes more realistic and important for individuals, businesses,…
Network slicing to enable resource sharing among multiple tenants --network operators and/or services-- is considered a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for…
In this paper, we study unconstrained distributed optimization strongly convex problems, in which the exchange of information in the network is captured by a directed graph topology over digital channels that have limited capacity (and…
In this paper, we consider a continuous-type Bayesian Nash equilibrium (BNE) seeking problem in subnetwork zero-sum games, which is a generalization of deterministic subnetwork zero-sum games and discrete-type Bayesian zero-sum games. In…
Distributed Denial of Service (DDoS) attacks have emerged as a popular means of causing mass targeted service disruptions, often for extended periods of time. The relative ease and low costs of launching such attacks, supplemented by the…
In this paper, we consider the resilient multi-dimensional consensus and distributed optimization problems of multi-agent systems (MASs) in the presence of both agent-based and denial-of-service (DoS) attacks. The considered agent-based…
The Software-defined networking(SDN) paradigm centralizes control decisions to improve programmability and simplify network management. However, this centralization turns the network vulnerable to denial of service (DoS) attacks, and in the…