Related papers: Can Language Models Learn to Listen?
Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…
This paper presents a novel open-domain dialogue generation model emphasizing the differentiation of speakers in multi-turn conversations. Differing from prior work that solely relies on the content of conversation history to generate a…
Humans convey their intentions through the usage of both verbal and nonverbal behaviors during face-to-face communication. Speaker intentions often vary dynamically depending on different nonverbal contexts, such as vocal patterns and…
Large Transformer-based language models can aid human authors by suggesting plausible continuations of text written so far. However, current interactive writing assistants do not allow authors to guide text generation in desired topical…
Psycholinguistic research suggests that humans may build a representation of linguistic input that is 'good-enough' for the task at hand. This study examines what architectural features make language models learn human-like good-enough…
Speech sounds of spoken language are obtained by varying configuration of the articulators surrounding the vocal tract. They contain abundant information that can be utilized to better understand the underlying mechanism of human speech…
Different from other sequential data, sentences in natural language are structured by linguistic grammars. Previous generative conversational models with chain-structured decoder ignore this structure in human language and might generate…
Self-supervised speech models learn effective representations of spoken language, which have been shown to reflect various aspects of linguistic structure. But when does such structure emerge in model training? We study the encoding of a…
This paper reports on progress towards building an online language learning tool to provide learners with conversational experience by using dialog systems as conversation practice partners. Our system can adapt to users' language…
The task of predicting dialog acts (DA) based on conversational dialog is a key component in the development of conversational agents. Accurately predicting DAs requires a precise modeling of both the conversation and the global tag…
During the last few years, spoken language technologies have known a big improvement thanks to Deep Learning. However Deep Learning-based algorithms require amounts of data that are often difficult and costly to gather. Particularly,…
Large Language Models are increasingly used in conversational systems such as digital personal assistants, shaping how people interact with technology through language. While their responses often sound fluent and natural, they can also…
While modern Transformer-based language models (LMs) have achieved major success in multi-task generalization, they often struggle to capture long-range dependencies within their context window. This work introduces a novel approach using…
Understanding why certain individuals work well (or poorly) together as a team is a key research focus in the psychological and behavioral sciences and a fundamental problem for team-based organizations. Nevertheless, we have a limited…
Large Audio-Language Models (LALMs) have significantly advanced intelligent human-computer interaction, yet their reliance on text-based outputs limits their ability to generate natural speech responses directly, hindering seamless audio…
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…
By leveraging the power of Large Language Models(LLMs) and speech foundation models, state of the art speech-text bimodal works can achieve challenging tasks like spoken translation(ST) and question answering(SQA) altogether with much…
This paper reports on the GENEA Challenge 2023, in which participating teams built speech-driven gesture-generation systems using the same speech and motion dataset, followed by a joint evaluation. This year's challenge provided data on…
We propose StyleTalker, a novel audio-driven talking head generation model that can synthesize a video of a talking person from a single reference image with accurately audio-synced lip shapes, realistic head poses, and eye blinks.…
In this work, we study the task of Audio Language Modeling, in which we aim at learning probabilistic models for audio that can be used for generation and completion. We use a state-of-the-art perceptually-guided audio compression model, to…