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3D scene graphs provide a structured representation of object entities and their relationships, enabling high-level interpretation and reasoning for robots while remaining intuitively understandable to humans. Existing approaches for 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Zirui Wang , Ruiping Liu , Yufan Chen , Junwei Zheng , Weijia Fan , Kunyu Peng , Di Wen , Jiale Wei , Jiaming Zhang , Rainer Stiefelhagen

While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant…

Robotics · Computer Science 2026-02-04 Martin Günther , Felix Igelbrink , Oscar Lima , Lennart Niecksch , Marian Renz , Martin Atzmueller

Graphical User Interface (GUI) automation holds significant promise for assisting users with complex tasks, thereby boosting human productivity. Existing works leveraging Large Language Model (LLM) or LLM-based AI agents have shown…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Difei Gao , Lei Ji , Zechen Bai , Mingyu Ouyang , Peiran Li , Dongxing Mao , Qinchen Wu , Weichen Zhang , Peiyi Wang , Xiangwu Guo , Hengxu Wang , Luowei Zhou , Mike Zheng Shou

Safety-critical scenarios are central to evaluating autonomous driving systems, yet their rarity in naturalistic logs makes simulation-based stress testing indispensable. Most scenario generation methods treat surrounding agents as…

Artificial Intelligence · Computer Science 2026-05-27 Qiyu Ruan , Yuxuan Wang , He Li , Zhenning Li , Cheng-zhong Xu

In the era of Generative AI, Neurosymbolic AI is emerging as a powerful approach for tasks spanning from perception to cognition. The use of Neurosymbolic AI has been shown to achieve enhanced capabilities, including improved grounding,…

Artificial Intelligence · Computer Science 2024-11-08 Ruwan Wickramarachchi , Cory Henson , Amit Sheth

Graphical user interfaces (GUIs), due to their event driven nature, present a potentially unbounded space of all possible ways to interact with software. During testing it becomes necessary to effectively sample this space. In this paper we…

Software Engineering · Computer Science 2012-05-23 Stephan Arlt , Ishan Banerjee , Cristiano Bertolini , Atif M. Memon , Martin Schäf

Graph processing has become an important part of various areas of computing, including machine learning, medical applications, social network analysis, computational sciences, and others. A growing amount of the associated graph processing…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-08-01 Maciej Besta , Marc Fischer , Vasiliki Kalavri , Michael Kapralov , Torsten Hoefler

Implicit neural representation has demonstrated promising results in 3D reconstruction on various scenes. However, existing approaches either struggle to model fast-moving objects or are incapable of handling large-scale camera ego-motions…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Tianchen Deng , Yanbo Wang , Yejia Liu , Chenpeng Su , Jingchuan Wang , Danwei Wang , Shao-Yuan Lo , Weidong Chen

Evaluating GUI agents presents a distinct challenge: trajectories are long, visually grounded, and open-ended, yet evaluation must be both accurate and interpretable. Existing approaches typically apply a single holistic judgment over the…

Artificial Intelligence · Computer Science 2026-04-07 Yuwen Zhai , Runze Li , Liang Wang , Nian Shi , Liwu Xu , Wei Zhang , Ran Lin , Bo Xu , Benlei Cui

Autonomous agents rely on sensor data to construct representations of their environments, essential for predicting future events and planning their actions. However, sensor measurements suffer from limited range, occlusions, and sensor…

Recently, the field of text-guided 3D scene generation has garnered significant attention. High-quality generation that aligns with physical realism and high controllability is crucial for practical 3D scene applications. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yang Zhou , Zongjin He , Qixuan Li , Chao Wang

GUI automation faces critical challenges in dynamic environments. MLLMs suffer from two key issues: misinterpreting UI components and outdated knowledge. Traditional fine-tuning methods are costly for app-specific knowledge updates. We…

Artificial Intelligence · Computer Science 2025-05-23 Bin Xie , Rui Shao , Gongwei Chen , Kaiwen Zhou , Yinchuan Li , Jie Liu , Min Zhang , Liqiang Nie

Many top-performing image captioning models rely solely on object features computed with an object detection model to generate image descriptions. However, recent studies propose to directly use scene graphs to introduce information about…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Victor Milewski , Marie-Francine Moens , Iacer Calixto

Dynamic scene graph generation from a video is challenging due to the temporal dynamics of the scene and the inherent temporal fluctuations of predictions. We hypothesize that capturing long-term temporal dependencies is the key to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Shengyu Feng , Subarna Tripathi , Hesham Mostafa , Marcel Nassar , Somdeb Majumdar

Understanding driving scenes and communicating automated vehicle decisions are key requirements for trustworthy automated driving. In this article, we introduce the Qualitative Explainable Graph (QXG), which is a unified symbolic and…

Artificial Intelligence · Computer Science 2024-03-26 Nassim Belmecheri , Arnaud Gotlieb , Nadjib Lazaar , Helge Spieker

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up two-stage or a point-based one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongjie Li , Songyang Zhang , Xuming He

Autonomous mobile GUI agents have attracted increasing attention along with the advancement of Multimodal Large Language Models (MLLMs). However, existing methods still suffer from inefficient learning from failed trajectories and ambiguous…

Machine Learning · Computer Science 2026-03-26 Zichuan Lin , Feiyu Liu , Yijun Yang , Jiafei Lyu , Yiming Gao , Yicheng Liu , Zhicong Lu , Yangbin Yu , Mingyu Yang , Junyou Li , Deheng Ye , Jie Jiang

Edge applications generate a large influx of sensor data on massive scales, and these massive data streams must be processed shortly to derive actionable intelligence. However, traditional data processing systems are not well-suited for…

Databases · Computer Science 2025-07-31 Cheng-Wei Ching , Xin Chen , Chaeeun Kim , Tongze Wang , Dong Chen , Dilma Da Silva , Liting Hu

In recent years, 3D scene graphs have emerged as a powerful world representation, offering both geometric accuracy and semantic richness. Combining 3D scene graphs with large language models enables robots to reason, plan, and navigate in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Abdelrhman Werby , Dennis Rotondi , Fabio Scaparro , Kai O. Arras

This paper presents two variations of a novel stochastic prediction algorithm that enables mobile robots to accurately and robustly predict the future state of complex dynamic scenes. The proposed algorithm uses a variational autoencoder to…

Robotics · Computer Science 2023-10-17 Zhanteng Xie , Philip Dames