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This paper provides a comprehensive review of the design and implementation of automatically generated assessment reports (AutoRs) for formative use in K-12 Science, Technology, Engineering, and Mathematics (STEM) classrooms. With the…

Human-Computer Interaction · Computer Science 2025-01-03 Ehsan Latif , Ying Chen , Xiaoming Zhai , Yue Yin

This paper presents the design and refinement of automated Moodle-based Problem-Solving Assessments (PSAs) deployed across large-scale computing units. Developed to replace traditional exams, PSAs assess applied problem-solving skills…

Computers and Society · Computer Science 2025-08-26 Charith Jayasekara , Carlo Kopp , Vincent Lee , Chetan Arora

Interest in K-12 AI Literacy education has surged in the past year, yet large-scale learning data remains scarce despite considerable efforts in developing learning materials and running summer programs. To make larger scale dataset…

Human-Computer Interaction · Computer Science 2024-12-20 Ruiwei Xiao , Ying-Jui Tseng , Hanqi Li , Hsuan Nieu , Guanze Liao , John Stamper , Kenneth Koedinger

Despite AI tools becoming more prevalent and applicable to a variety of workplaces, workers consistently report uncertainty about where AI applies, what problems it can help solve, and how it fits into real workflows. In other words, there…

Human-Computer Interaction · Computer Science 2026-04-01 Aakanksha Khandwaha , Edith Law

This study examines the impact of Socratic Mind, a Generative Artificial Intelligence (GenAI) powered formative assessment tool that employs Socratic questioning to support student learning in a large, fully online undergraduate-level…

Integrating Generative AI (GenAI) into educational contexts presents a transformative potential for enhancing learning experiences. This paper introduces CourseGPT, a generative AI tool designed to support instructors and enhance the…

Computers and Society · Computer Science 2024-12-25 Ahmad M. Nazar , Mohamed Y. Selim , Ashraf Gaffar , Shakil Ahmed

This paper illustrates the interface of the tool we developed for crowd sourcing and we explain the annotation procedure in detail. Our tool is named as 'Parupalli Padajaalam' which means web of words by Parupalli. The aim of this tool is…

Computation and Language · Computer Science 2018-07-27 Sreekavitha Parupalli , Vijjini Anvesh Rao , Radhika Mamidi

Despite the success of deep learning on supervised point cloud semantic segmentation, obtaining large-scale point-by-point manual annotations is still a significant challenge. To reduce the huge annotation burden, we propose a Region-based…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Tsung-Han Wu , Yueh-Cheng Liu , Yu-Kai Huang , Hsin-Ying Lee , Hung-Ting Su , Ping-Chia Huang , Winston H. Hsu

The development in Artificial Intelligence (AI) offers transformative potential for redefining student assessment methodologies. This paper aims to establish the idea of the advancement of Artificial Intelligence (AI) and its prospect in…

Computers and Society · Computer Science 2025-03-10 Pushpalatha K S , Abhishek Mangalur , Ketan Hegde , Chetan Badachi , Mohammad Aamir

Many people learn programming independently from online resources and often report struggles in achieving their personal learning goals. Learners frequently describe their experiences as isolating and frustrating, challenged by abundant…

Human-Computer Interaction · Computer Science 2025-07-31 Sami Saeed Alghamdi , Christopher Bull , Ahmed Kharrufa

Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

Computers and Society · Computer Science 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

Quality education, one of the seventeen sustainable development goals (SDGs) identified by the United Nations General Assembly, stands to benefit enormously from the adoption of artificial intelligence (AI) driven tools and technologies.…

Computers and Society · Computer Science 2023-01-25 Sruti Mallik , Ahana Gangopadhyay

Graph-based Active Learning (AL) leverages the structure of graphs to efficiently prioritize label queries, reducing labeling costs and user burden in applications like health monitoring, human behavior analysis, and sensor networks. By…

Machine Learning · Computer Science 2025-06-13 Maryam Khalid , Akane Sano

Natural Language Processing offers new insights into language data across almost all disciplines and domains, and allows us to corroborate and/or challenge existing knowledge. The primary hurdles to widening participation in and use of…

Computation and Language · Computer Science 2021-05-31 Rebekah Baglini , Arthur Hjorth

We introduce Sorrel (https://github.com/social-ai-uoft/sorrel), a simple Python interface for generating and testing new multi-agent reinforcement learning environments. This interface places a high degree of emphasis on simplicity and…

Multiagent Systems · Computer Science 2025-06-03 Rebekah A. Gelpí , Yibing Ju , Ethan C. Jackson , Yikai Tang , Shon Verch , Claas Voelcker , William A. Cunningham

The rapid integration of generative artificial intelligence into education has driven digital transformation in e-teaching, yet user perceptions of AI educational apps remain underexplored. This study performs a sentiment-driven evaluation…

Computers and Society · Computer Science 2025-12-16 Adeleh Mazaherian , Erfan Nourbakhsh

An important research problem for Educational Data Mining is to expedite the cycle of data leading to the analysis of student learning processes and the improvement of support for those processes. For this goal in the context of social…

Computers and Society · Computer Science 2016-07-14 Yohan Jo , Gaurav Tomar , Oliver Ferschke , Carolyn P. Rose , Dragan Gasevic

During the wake of the Covid-19 pandemic, the educational paradigm has experienced a major change from in person learning traditional to online platforms. The change of learning convention has impacted the teacher-student especially in…

Human-Computer Interaction · Computer Science 2025-06-09 Mohammed Almutairi

Learning social media content is the basis of many real-world applications, including information retrieval and recommendation systems, among others. In contrast with previous works that focus mainly on single modal or bi-modal learning, we…

Computation and Language · Computer Science 2021-03-24 Hongru Liang , Haozheng Wang , Jun Wang , Shaodi You , Zhe Sun , Jin-Mao Wei , Zhenglu Yang

Recent developments in image classification and natural language processing, coupled with the rapid growth in social media usage, have enabled fundamental advances in detecting breaking events around the world in real-time. Emergency…

Machine Learning · Computer Science 2020-04-13 Mahdi Abavisani , Liwei Wu , Shengli Hu , Joel Tetreault , Alejandro Jaimes
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