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Domain generalization (DG) task aims to learn a robust model from source domains that could handle the out-of-distribution (OOD) issue. In order to improve the generalization ability of the model in unseen domains, increasing the diversity…
Unsupervised graph representation learning is critical to a wide range of applications where labels may be scarce or expensive to procure. Contrastive learning (CL) is an increasingly popular paradigm for such settings and the…
Learning to compose visual relationships from raw images in the form of scene graphs is a highly challenging task due to contextual dependencies, but it is essential in computer vision applications that depend on scene understanding.…
Despite the great success object detection and segmentation models have achieved in recognizing individual objects in images, performance on cognitive tasks such as image caption, semantic image retrieval, and visual QA is far from…
In Fine-Grained Visual Classification (FGVC), distinguishing highly similar subcategories remains a formidable challenge, often necessitating datasets with extensive variability. The acquisition and annotation of such FGVC datasets are…
Scene graphs are semantic abstraction of images that encourage visual understanding and reasoning. However, the performance of Scene Graph Generation (SGG) is unsatisfactory when faced with biased data in real-world scenarios. Conventional…
Signed Graph Neural Networks (SGNNs) are vital for analyzing complex patterns in real-world signed graphs containing positive and negative links. However, three key challenges hinder current SGNN-based signed graph representation learning:…
Scene graph generation (SGG) is built on top of detected objects to predict object pairwise visual relations for describing the image content abstraction. Existing works have revealed that if the links between objects are given as prior…
Biphasic face photo-sketch synthesis has significant practical value in wide-ranging fields such as digital entertainment and law enforcement. Previous approaches directly generate the photo-sketch in a global view, they always suffer from…
This study introduces a significant architectural advancement in feature fusion for lyrical content classification by integrating auxiliary structural features directly into the self-attention mechanism of a pre-trained Transformer. I…
Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…
Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up, two-stage or point-based, one-stage approach, which often suffers from high time…
In contrastive self-supervised learning, the common way to learn discriminative representation is to pull different augmented "views" of the same image closer while pushing all other images further apart, which has been proven to be…
Previous gait recognition methods primarily trained on labeled datasets, which require painful labeling effort. However, using a pre-trained model on a new dataset without fine-tuning can lead to significant performance degradation. So to…
The Convolutional Neural Networks (CNNs) generate the feature representation of complex objects by collecting hierarchical and different parts of semantic sub-features. These sub-features can usually be distributed in grouped form in the…
Contrastive learning has recently attracted plenty of attention in deep graph clustering for its promising performance. However, complicated data augmentations and time-consuming graph convolutional operation undermine the efficiency of…
Open-vocabulary scene graph generation (SGG) aims to describe visual scenes with flexible relation phrases beyond a fixed predicate set. Existing methods usually treat annotated triplets as positives and all unannotated object-pair…
Person retrieval has attracted rising attention. Existing methods are mainly divided into two retrieval modes, namely image-only and text-only. However, they are unable to make full use of the available information and are difficult to meet…
The goal of scene graph generation is to predict a graph from an input image, where nodes correspond to identified and localized objects and edges to their corresponding interaction predicates. Existing methods are trained in a fully…
We present a method that achieves state-of-the-art results on challenging (few-shot) layout-to-image generation tasks by accurately modeling textures, structures and relationships contained in a complex scene. After compressing RGB images…