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WeChat is the largest social instant messaging platform in China, with 1.1 billion monthly active users. "Top Stories" is a novel friend-enhanced recommendation engine in WeChat, in which users can read articles based on preferences of both…

Social and Information Networks · Computer Science 2021-03-05 Fanjin Zhang , Jie Tang , Xueyi Liu , Zhenyu Hou , Yuxiao Dong , Jing Zhang , Xiao Liu , Ruobing Xie , Kai Zhuang , Xu Zhang , Leyu Lin , Philip S. Yu

In this work, we focus on the problem of replay clocks (RepCL). The need for replay clocks arises from the observation that analyzing distributed computation for all desired properties of interest may not be feasible in an online…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-11-15 Ishaan Lagwankar , Sandeep S Kulkarni

We study continual learning in the large scale setting where tasks in the input sequence are not limited to classification, and the outputs can be of high dimension. Among multiple state-of-the-art methods, we found vanilla experience…

Machine Learning · Computer Science 2020-10-07 Yogesh Balaji , Mehrdad Farajtabar , Dong Yin , Alex Mott , Ang Li

In this paper, we propose an open source, production first, and production ready speech recognition toolkit called WeNet in which a new two-pass approach is implemented to unify streaming and non-streaming end-to-end (E2E) speech…

Sound · Computer Science 2021-12-30 Zhuoyuan Yao , Di Wu , Xiong Wang , Binbin Zhang , Fan Yu , Chao Yang , Zhendong Peng , Xiaoyu Chen , Lei Xie , Xin Lei

Virtual Reality (VR) streaming enables end-users to seamlessly immerse themselves in interactive virtual environments using even low-end devices. However, the quality of the VR experience heavily relies on Wireless Fidelity (Wi-Fi)…

Networking and Internet Architecture · Computer Science 2024-08-07 Miguel Casasnovas , Costas Michaelides , Marc Carrascosa-Zamacois , Boris Bellalta

In continual learning, a model learns incrementally over time while minimizing interference between old and new tasks. One of the most widely used approaches in continual learning is referred to as replay. Replay methods support interleaved…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Truman Hickok , Dhireesha Kudithipudi

In video search systems, user historical behaviors provide rich context for identifying search intent and resolving ambiguity. However, traditional methods utilizing implicit history features often suffer from signal dilution and delayed…

Information Retrieval · Computer Science 2026-04-13 Cheng cheng , Chenxing Wang , Aolin Li , Haijun Wu , Huiyun Hu , Juyuan Wang

Mobile application performance is a vital factor for user experience. Yet, performance issues are notoriously difficult to detect in development environments, where they often manifest less conspicuously, making their diagnosis more…

Software Engineering · Computer Science 2026-03-05 Zhengquan Li , Zhenhao Li , Zishuo Ding

WeChat is a mobile messaging application that has 549 million active users as of Q1 2015, and "WeChat Moments" (WM) serves its social-networking function that allows users to post/share links of web pages. WM differs from the other social…

Computers and Society · Computer Science 2016-11-17 Zhuqi Li , Lin Chen , Yichong Bai , Kaigui Bian , Pan Zhou

Redundant transfer of resources is a critical issue for compromising the performance of mobile Web applications (a.k.a., apps) in terms of data traffic, load time, and even energy consumption. Evidence shows that the current cache…

Software Engineering · Computer Science 2016-12-12 Xuanzhe Liu , Yun Ma , Shuailiang Dong , Yunxin Liu , Tao Xie , Gang Huang , Hong Mei

In this paper we present a deep graph reinforcement learning model to predict and improve the user experience during a live video streaming event, orchestrated by an agent/tracker. We first formulate the user experience prediction problem…

Artificial Intelligence · Computer Science 2021-07-30 Stefanos Antaris , Dimitrios Rafailidis , Sarunas Girdzijauskas

Replay methods are known to be successful at mitigating catastrophic forgetting in continual learning scenarios despite having limited access to historical data. However, storing historical data is cheap in many real-world settings, yet…

Machine Learning · Computer Science 2023-11-22 Marcus Klasson , Hedvig Kjellström , Cheng Zhang

Many graphics rendering algorithms used in both real-time games and virtual reality applications can get performance boosts by temporally reusing previous computations. However, algorithms based on temporal reuse are typically measured…

Graphics · Computer Science 2023-05-09 Erfan Momeni Yazdi , Markku Mäkitalo , Julius Ikkala , Pekka Jääskeläinen

To obtain a language model for a target domain (e.g. math), the current paradigm is to pre-train on a vast amount of generic web text and then fine-tune on the relatively limited amount of target data. Typically, generic data is only mixed…

Computation and Language · Computer Science 2026-03-06 Suhas Kotha , Percy Liang

Parallel event sequences, such as those collected in program execution traces and automated manufacturing pipelines, are typically visualized as interactive parallel timelines. As the dataset size grows, these charts frequently experience…

Human-Computer Interaction · Computer Science 2025-08-12 Sayef Azad Sakin , Katherine E. Isaacs

In this work, we enable gamers to share their gaming experience on social media by automatically generating eye-catching highlight reels from their gameplay session Our automation will save time for gamers while increasing audience…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Vignesh Edithal , Le Zhang , Ilia Blank , Imran Junejo

We present a novel technique called Dynamic Experience Replay (DER) that allows Reinforcement Learning (RL) algorithms to use experience replay samples not only from human demonstrations but also successful transitions generated by RL…

Artificial Intelligence · Computer Science 2020-10-19 Jieliang Luo , Hui Li

With the deep integration of artificial intelligence and interactive technology, Graphical User Interface (GUI) Agent, as the carrier connecting goal-oriented natural language and real-world devices, has received widespread attention from…

Artificial Intelligence · Computer Science 2025-11-13 Leyang Yang , Ziwei Wang , Xiaoxuan Tang , Sheng Zhou , Dajun Chen , Wei Jiang , Yong Li

Large enterprise software systems make many complex interactions with other services in their environment. Developing and testing for production-like conditions is therefore a very challenging task. Current approaches include emulation of…

Software Engineering · Computer Science 2016-05-24 Steve Versteeg , Miao Du , Jean-Guy Schneider , John Grundy , Jun Han , Menka Goyal

The growing prevalence of speech deepfakes has raised serious concerns, particularly in real-world scenarios such as telephone fraud and identity theft. While many anti-spoofing systems have demonstrated promising performance on…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-12 Tong Zhang , Yihuan Huang , Yanzhen Ren