English
Related papers

Related papers: Towards Efficient Record and Replay: A Case Study …

200 papers

We introduce OmniInteract, a streaming benchmark for real-time omnimodal large language models evaluated through native online inference over audio-visual streams. Unlike offline video understanding or text-prompted streaming QA,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Xudong Lu , Xueying Li , Annan Wang , Yang Bo , Jinpeng Chen , Zengliang Li , Nianzu Yang , Rui Liu , Xue Yang , Jingwen Hou , Hongsheng Li

Pre-trained models have demonstrated exceptional generalization capabilities in time-series forecasting; however, adapting them to evolving data distributions remains a significant challenge. A key hurdle lies in accessing the original…

Machine Learning · Computer Science 2025-11-18 Tianyi Yin , Jingwei Wang , Chenze Wang , Han Wang , Jiexuan Cai , Min Liu , Yunlong Ma , Kun Gao , Yuting Song , Weiming Shen

Multi-Agent Experience Replay (MER) is a key component of off-policy reinforcement learning~(RL) algorithms. By remembering and reusing experiences from the past, experience replay significantly improves the stability of RL algorithms and…

Multiagent Systems · Computer Science 2023-06-02 Kailash Gogineni , Yongsheng Mei , Peng Wei , Tian Lan , Guru Venkataramani

We introduce OmChat, a model designed to excel in handling long contexts and video understanding tasks. OmChat's new architecture standardizes how different visual inputs are processed, making it more efficient and adaptable. It uses a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Tiancheng Zhao , Qianqian Zhang , Kyusong Lee , Peng Liu , Lu Zhang , Chunxin Fang , Jiajia Liao , Kelei Jiang , Yibo Ma , Ruochen Xu

Design-to-code translates high-fidelity UI designs into executable front-end implementations, but progress remains hard to compare due to inconsistent datasets, toolchains, and evaluation protocols. We introduce 1D-Bench, a benchmark…

Software Engineering · Computer Science 2026-02-24 Qiao Xu , Yipeng Yu , Chengxiao Feng , Xu Liu

Training large language models (LLMs) as interactive agents for controlling graphical user interfaces (GUIs) presents a unique challenge to optimize long-horizon action sequences with multimodal feedback from complex environments. While…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Fanbin Lu , Zhisheng Zhong , Shu Liu , Chi-Wing Fu , Jiaya Jia

Model-based strategies for control are critical to obtain sample efficient learning. Dyna is a planning paradigm that naturally interleaves learning and planning, by simulating one-step experience to update the action-value function. This…

Artificial Intelligence · Computer Science 2018-06-13 Yangchen Pan , Muhammad Zaheer , Adam White , Andrew Patterson , Martha White

Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

Networking and Internet Architecture · Computer Science 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

Masked generative models (MGMs) have emerged as a powerful framework for image synthesis, combining parallel decoding with strong bidirectional context modeling. However, generating high-quality samples typically requires many iterative…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Xuejie Liu , Anji Liu , Guy Van den Broeck , Yitao Liang

Video comprises the vast majority of bits that are generated daily, and is the primary signal driving current innovations in robotics, remote sensing, and wearable technology. Yet, the most powerful video understanding models are too…

Image and Video Processing · Electrical Eng. & Systems 2026-04-03 Dan Jacobellis , Mateen Ulhaq , Fabien Racapé , Hyomin Choi , Neeraja J. Yadwadkar

In recommender systems (RSs), predicting the next item that a user interacts with is critical for user retention. While the last decade has seen an explosion of RSs aimed at identifying relevant items that match user preferences, there is…

Machine Learning · Computer Science 2021-03-02 Zekarias T. Kefato , Sarunas Girdzijauskas , Nasrullah Sheikh , Alberto Montresor

Experience replay is widely used to improve learning efficiency in reinforcement learning by leveraging past experiences. However, existing experience replay methods, whether based on uniform or prioritized sampling, often suffer from low…

Machine Learning · Computer Science 2025-05-20 Kaiyan Zhao , Yiming Wang , Yuyang Chen , Yan Li , Leong Hou U , Xiaoguang Niu

Large-scale annotated datasets allow AI systems to learn from and build upon the knowledge of the crowd. Many crowdsourcing techniques have been developed for collecting image annotations. These techniques often implicitly rely on the fact…

Human-Computer Interaction · Computer Science 2016-10-07 Gunnar A. Sigurdsson , Olga Russakovsky , Ali Farhadi , Ivan Laptev , Abhinav Gupta

Retargeting methods that modify the visual representation of real movements have been widely used to expand the interaction space and create engaging virtual reality experiences. For optimal user experience and performance, it is essential…

Human-Computer Interaction · Computer Science 2024-09-02 Hyunyoung Jang , Jinwook Kim , Jeongmi Lee

It is common practice for developers of user-facing software to transform a mock-up of a graphical user interface (GUI) into code. This process takes place both at an application's inception and in an evolutionary context as GUI changes…

Software Engineering · Computer Science 2018-07-30 Kevin Moran , Carlos Bernal-Cárdenas , Michael Curcio , Richard Bonett , Denys Poshyvanyk

Reinforcement learning (RL) for web agents demands environments that are both effective for evaluation and efficient enough for large-scale on-policy training. Current web environments fall short: server-side Docker setups are too…

Machine Learning · Computer Science 2026-05-19 Yuxuan Lu , Ziyi Wang , Jing Huang , Hui Liu , Jiri Gesi , Yan Han , Shihan Fu , Tianqi Zheng , Xianfeng Tang , Chen Luo , Yisi Sang , Jin Lai , Dakuo Wang

In crowdsourced user experiments that collect performance data from graphical user interface (GUI) interactions, some participants ignore instructions or act carelessly, threatening the validity of performance models. We investigate a…

Human-Computer Interaction · Computer Science 2026-02-25 Takaya Miyama , Satoshi Nakamura , Shota Yamanaka

Adapting language models to new tasks through continued pretraining faces a fundamental trade-off: models must learn new capabilities while avoiding catastrophic forgetting of existing knowledge. While prior work has studied synthetic data…

Machine Learning · Computer Science 2025-10-15 Urs Spiegelhalter , Jörg K. H. Franke , Frank Hutter

Lifelong person re-identification (LReID) aims to continuously adapt to new domains while mitigating catastrophic forgetting. While replay-based methods effectively alleviate forgetting, they are constrained by strict memory budgets,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Mingyu Wang , Wei Jiang , Haojie Liu , Zhiyong Li , Q. M. Jonathan Wu

Wireless networks are envisaged to be one of the most important technologies to provide cost-efficient content delivery, including for video applications. They will allow thousands of thousands of fixed and mobile users to access, produce,…

Networking and Internet Architecture · Computer Science 2020-03-05 Roger Immich , Eduardo Cerqueira , Marilia curado
‹ Prev 1 8 9 10 Next ›