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TensorFlow is an open-source framework for deep learning dataflow and contains application programming interfaces (APIs) of voice analysis, natural language process, and computer vision. Especially, TensorFlow object detection API in…

Image and Video Processing · Electrical Eng. & Systems 2020-06-12 Heemoon Yoon , Sang-Hee Lee , Mira Park

Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…

Human-Computer Interaction · Computer Science 2017-07-27 Chamin Morikawa , Michael J. Lyons

In this study, we investigated gaze-based interaction methods within a virtual reality game with a visual search task with 52 participants. We compared four different interaction techniques: Selection by dwell time or confirmation of…

Human-Computer Interaction · Computer Science 2025-04-17 Björn Rene Severitt , Yannick Sauer , Alexander Neugebauer , Rajat Agarwala , Nora Castner , Siegfried Wahl

With the proliferation of consumer virtual reality (VR) headsets and creative tools, content creators have started to experiment with new forms of interactive audience experience using immersive media. Understanding user attention and…

Human-Computer Interaction · Computer Science 2020-05-21 Mu Mu , Murtada Dohan , Alison Goodyear , Gary Hill , Cleyon Johns , Andreas Mauthe

Video frame interpolation has been actively studied with the development of convolutional neural networks. However, due to the intrinsic limitations of kernel weight sharing in convolution, the interpolated frame generated by it may lose…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Pan Gao , Haoyue Tian , Jie Qin

Virtual Reality (VR) headsets can open opportunities for users to accomplish complex tasks on large virtual displays, using compact setups. However, interacting with large virtual displays using existing interaction techniques might cause…

Human-Computer Interaction · Computer Science 2021-05-13 Khanh-Duy Le , Tanh Quang Tran , Karol Chlasta , Krzysztof Krejtz , Morten Fjeld , Andreas Kunz

Providing a depth-rich Virtual Reality (VR) experience to users without causing discomfort remains to be a challenge with today's commercially available head-mounted displays (HMDs), which enforce strict measures on stereoscopic camera…

Graphics · Computer Science 2019-11-12 Emre Avan , Ufuk Celikcan , Tolga K. Capin , Hasmet Gurcay

Emotion recognition,as a step toward mind reading,seeks to infer internal states from external cues.Most existing methods rely on explicit signals-such as facial expressions,speech,or gestures-that reflect only bodily responses and overlook…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Mengke Song , Yuge Xie , Qi Cui , Luming Li , Xinyu Liu , Guotao Wang , Chenglizhao Chen , Shanchen Pang

Immersive computer graphics systems strive to generate perceptually realistic user experiences. Current-generation virtual reality (VR) displays are successful in accurately rendering many perceptually important effects, including…

Graphics · Computer Science 2020-05-14 Robert Konrad , Anastasios Angelopoulos , Gordon Wetzstein

With the rise in popularity of smart glasses, users' attention has been integrated into Vision-Language Models (VLMs) to streamline multi-modal querying in daily scenarios. However, leveraging gaze data to model users' attention may…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Zeyu Wang , Baiyu Chen , Kun Yan , Hongjing Piao , Hao Xue , Flora D. Salim , Yuanchun Shi , Yuntao Wang

This work proposes a novel face-swapping framework FlowFace++, utilizing explicit semantic flow supervision and end-to-end architecture to facilitate shape-aware face-swapping. Specifically, our work pretrains a facial shape discriminator…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Yu Zhang , Hao Zeng , Bowen Ma , Wei Zhang , Zhimeng Zhang , Yu Ding , Tangjie Lv , Changjie Fan

In remote video meetings, visual non-verbal cues, such as facial expressions or head movements, are seen continuously but often only partially. This increases ambiguity compared to in-person settings and can cause misinterpretation or…

Human-Computer Interaction · Computer Science 2026-05-04 Gun Woo Warren Park , Anthony Tang , Fanny Chevalier

Key-point-based scene understanding is fundamental for autonomous driving applications. At the same time, optical flow plays an important role in many vision tasks. However, due to the implicit bias of equal attention on all points, classic…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Zhonghua Yi , Hao Shi , Kailun Yang , Qi Jiang , Yaozu Ye , Ze Wang , Huajian Ni , Kaiwei Wang

Visual gaze estimation, with its wide-ranging application scenarios, has garnered increasing attention within the research community. Although existing approaches infer gaze solely from image signals, recent advances in visual-language…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jun Wang , Hao Ruan , Liangjian Wen , Yong Dai , Mingjie Wang

Learning effective fusion of multi-modality features is at the heart of visual question answering. We propose a novel method of dynamically fusing multi-modal features with intra- and inter-modality information flow, which alternatively…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Gao Peng , Zhengkai Jiang , Haoxuan You , Pan Lu , Steven Hoi , Xiaogang Wang , Hongsheng Li

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

We introduce to VR a novel imperceptible gaze guidance technique from a recent discovery that human gaze can be attracted to a cue that contrasts from the background in its perceptually non-distinctive ocularity, defined as the relative…

Human-Computer Interaction · Computer Science 2024-12-13 Virmarie Maquiling , Li Zhaoping , Enkelejda Kasneci

Locomotion plays a crucial role in shaping the user experience within virtual reality environments. In particular, hands-free locomotion offers a valuable alternative by supporting accessibility and freeing users from reliance on handheld…

Human-Computer Interaction · Computer Science 2026-01-13 Süleyman Özdel , Kadir Burak Buldu , Enkelejda Kasneci , Efe Bozkir

Enabling gaze interaction in real-time on handheld mobile devices has attracted significant attention in recent years. An increasing number of research projects have focused on sophisticated appearance-based deep learning models to enhance…

Human-Computer Interaction · Computer Science 2023-04-20 Yaxiong Lei , Yuheng Wang , Tyler Caslin , Alexander Wisowaty , Xu Zhu , Mohamed Khamis , Juan Ye