Related papers: Optimizing Adaptive Video Streaming with Human Fee…
Action quality assessment (AQA) aims at automatically judging human action based on a video of the said action and assigning a performance score to it. The majority of works in the existing literature on AQA divide RGB videos into short…
Objective speech quality measures are typically used to assess speech enhancement algorithms, but it has been shown that they are sub-optimal as learning objectives because they do not always align well with human subjective ratings. This…
In this paper, we study the problem of Quality of Experience (QoE) aware resource allocation in wireless systems. In particular, we consider application-aware joint Bandwidth-Power allocation for a small cell. We optimize a QoE metric for…
Video service providers need their delivery systems to be able to adapt to network conditions, user preferences, display settings, and other factors. HTTP Adaptive Streaming (HAS) offers dynamic switching between different video…
The development of QoE models by means of Machine Learning (ML) is challenging, amongst others due to small-size datasets, lack of diversity in user profiles in the source domain, and too much diversity in the target domains of QoE models.…
Prior efforts have shown that network-assisted schemes can improve the Quality-of-Experience (QoE) and QoE fairness when multiple video players compete for bandwidth. However, realizing network-assisted schemes in practice is challenging,…
We propose an application-layer forward error correction (AL-FEC) code rate allocation scheme to maximize the quality of experience (QoE) of a video multicast. The allocation dynamically assigns multicast clients to the quality layers of a…
Point cloud video has been widely used by augmented reality (AR) and virtual reality (VR) applications as it allows users to have an immersive experience of six degrees of freedom (6DoFs). Yet there is still a lack of research on quality of…
Conventional adaptive bitrate (ABR) streaming systems typically rely on static bitrate ladders to optimize Quality of Experience (QoE). While operationally simple, this "one-size-fits-all" approach neglects content-specific characteristics,…
As mobile augmented reality (MAR) continues to evolve, future 6G networks will play a pivotal role in supporting immersive and personalized user experiences. In this paper, we address the communication service provision problem for…
We consider the problem of optimizing video delivery for a network supporting video clients streaming stored video. Specifically, we consider the problem of jointly optimizing network resource allocation and video quality adaptation. Our…
In this paper, we present Kairos, a model predictive control (MPC)-based adaptive bitrate (ABR) scheme that integrates streaming-aware throughput predictions to enhance video streaming quality. Kairos features an attention-based throughput…
In this paper, we propose a digital agent (DA)-assisted resource management scheme for enhanced user quality of experience (QoE) in integrated sensing and communication (ISAC) networks. Particularly, user QoE is a comprehensive metric that…
Current RLHF methods such as PPO and DPO typically reduce human preferences to binary labels, which are costly to obtain and too coarse to reflect individual variation. We observe that expressions of satisfaction and dissatisfaction follow…
Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holographic AR multimedia devices can be measured with traditional…
Driven by the tremendous technological advancement of personal devices and the prevalence of wireless mobile network accesses, the world has witnessed an explosion in crowdsourced live streaming. Ensuring a better viewers quality of…
To optimize the perceived quality under a specific bitrate constraint, multi-pass encoding is usually performed with the rate control mode of the average bitrate (ABR) or the constant rate factor (CRF) to distribute bits as reasonably as…
The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…
The wide adoption of multimedia service capable mobile devices, the availability of better networks with higher bandwidths, and the availability of platforms offering digital content has led to an increasing popularity of multimedia…
Mixture-of-Experts (MoE) models scale capacity via sparse activation but stress memory and bandwidth. Offloading alleviates GPU memory by fetching experts on demand, yet token-level routing causes irregular transfers that make inference…