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As a pioneering work, PointContrast conducts unsupervised 3D representation learning via leveraging contrastive learning over raw RGB-D frames and proves its effectiveness on various downstream tasks. However, the trend of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Xiaoyang Wu , Xin Wen , Xihui Liu , Hengshuang Zhao

In recent years, self-supervised representation learning for skeleton-based action recognition has advanced with the development of contrastive learning methods. However, most of contrastive paradigms are inherently discriminative and often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Dang Dinh Nguyen , Decky Aspandi Latif , Titus Zaharia

Leveraging pre-trained 2D image representations in behavior cloning policies has achieved great success and has become a standard approach for robotic manipulation. However, such representations fail to capture the 3D spatial information…

Robotics · Computer Science 2026-05-07 I-Chun Arthur Liu , Krzysztof Choromanski , Sandy Huang , Connor Schenck

This paper strives for self-supervised learning of a feature space suitable for skeleton-based action recognition. Our proposal is built upon learning invariances to input skeleton representations and various skeleton augmentations via a…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Fida Mohammad Thoker , Hazel Doughty , Cees G. M. Snoek

Recently, much progress has been made for self-supervised action recognition. Most existing approaches emphasize the contrastive relations among videos, including appearance and motion consistency. However, two main issues remain for…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Guanhong Wang , Keyu Lu , Yang Zhou , Zhanhao He , Gaoang Wang

Recent contrastive based 3D action representation learning has made great progress. However, the strict positive/negative constraint is yet to be relaxed and the use of non-self positive is yet to be explored. In this paper, a Contrastive…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Haoyuan Zhang , Yonghong Hou , Wenjing Zhang , Wanqing Li

In this paper, we focus on unsupervised representation learning for skeleton-based action recognition. Existing approaches usually learn action representations by sequential prediction but they suffer from the inability to fully learn…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Shihao Xu , Haocong Rao , Xiping Hu , Bin Hu

Mainstream 3D representation learning approaches are built upon contrastive or generative modeling pretext tasks, where great improvements in performance on various downstream tasks have been achieved. However, we find these two paradigms…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Zekun Qi , Runpei Dong , Guofan Fan , Zheng Ge , Xiangyu Zhang , Kaisheng Ma , Li Yi

Human Activity Recognition is a field of research where input data can take many forms. Each of the possible input modalities describes human behaviour in a different way, and each has its own strengths and weaknesses. We explore the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Razvan Brinzea , Bulat Khaertdinov , Stylianos Asteriadis

In 3D human action recognition, limited supervised data makes it challenging to fully tap into the modeling potential of powerful networks such as transformers. As a result, researchers have been actively investigating effective…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Yunyao Mao , Jiajun Deng , Wengang Zhou , Yao Fang , Wanli Ouyang , Houqiang Li

Recently, pretext-task based methods are proposed one after another in self-supervised video feature learning. Meanwhile, contrastive learning methods also yield good performance. Usually, new methods can beat previous ones as claimed that…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Li Tao , Xueting Wang , Toshihiko Yamasaki

Estimating 3D human poses only from a 2D human pose sequence is thoroughly explored in recent years. Yet, prior to this, no such work has attempted to unify 2D and 3D pose representations in the shared feature space. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zhenyu Zhang , Wenhao Chai , Zhongyu Jiang , Tian Ye , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

In this paper, we address self-supervised representation learning from human skeletons for action recognition. Previous methods, which usually learn feature presentations from a single reconstruction task, may come across the overfitting…

Computer Vision and Pattern Recognition · Computer Science 2020-10-15 Lilang Lin , Sijie Song , Wenhan Yan , Jiaying Liu

Learning from 3D protein structures has gained wide interest in protein modeling and structural bioinformatics. Unfortunately, the number of available structures is orders of magnitude lower than the training data sizes commonly used in…

Biomolecules · Quantitative Biology 2022-06-01 Pedro Hermosilla , Timo Ropinski

Advanced self-supervised visual representation learning methods rely on the instance discrimination (ID) pretext task. We point out that the ID task has an implicit semantic consistency (SC) assumption, which may not hold in unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Yucheng Zhao , Guangting Wang , Chong Luo , Wenjun Zeng , Zheng-Jun Zha

Action recognition via 3D skeleton data is an emerging important topic in these years. Most existing methods either extract hand-crafted descriptors or learn action representations by supervised learning paradigms that require massive…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Haocong Rao , Shihao Xu , Xiping Hu , Jun Cheng , Bin Hu

Human action recognition is a crucial task for intelligent robotics, particularly within the context of human-robot collaboration research. In self-supervised skeleton-based action recognition, the mask-based reconstruction paradigm learns…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Wei Wei , Shaojie Zhang , Yonghao Dang , Jianqin Yin

We present a new approach to instill 4D dynamic object priors into learned 3D representations by unsupervised pre-training. We observe that dynamic movement of an object through an environment provides important cues about its objectness,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Yujin Chen , Matthias Nießner , Angela Dai

Contrastive learning has emerged as a promising paradigm for 3D open-world understanding, i.e., aligning point cloud representation to image and text embedding space individually. In this paper, we introduce MixCon3D, a simple yet effective…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Yipeng Gao , Zeyu Wang , Wei-Shi Zheng , Cihang Xie , Yuyin Zhou

In recent years, self-supervised representation learning for skeleton-based action recognition has been developed with the advance of contrastive learning methods. The existing contrastive learning methods use normal augmentations to…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Tianyu Guo , Hong Liu , Zhan Chen , Mengyuan Liu , Tao Wang , Runwei Ding
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