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Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

This demo is about automatic authoring of various motion effects that are provided with audiovisual content to improve user experiences. Traditionally, motion effects have been used for simulators, e.g., flight simulators for pilots and…

Human-Computer Interaction · Computer Science 2024-11-11 Jiwan Lee , Seungmoon Choi

Fine-grained understanding of human actions and poses in videos is essential for human-centric AI applications. In this work, we introduce ActionArt, a fine-grained video-caption dataset designed to advance research in human-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yi-Xing Peng , Qize Yang , Yu-Ming Tang , Shenghao Fu , Kun-Yu Lin , Xihan Wei , Wei-Shi Zheng

Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

Action detection and temporal segmentation of actions in videos are topics of increasing interest. While fully supervised systems have gained much attention lately, full annotation of each action within the video is costly and impractical…

Computer Vision and Pattern Recognition · Computer Science 2018-05-18 Alexander Richard , Hilde Kuehne , Juergen Gall

Learning actions from human demonstration video is promising for intelligent robotic systems. Extracting the exact section and re-observing the extracted video section in detail is important for imitating complex skills because human…

Computer Vision and Pattern Recognition · Computer Science 2021-01-14 Iori Yanokura , Naoki Wake , Kazuhiro Sasabuchi , Katsushi Ikeuchi , Masayuki Inaba

Video action detection (spatio-temporal action localization) is usually the starting point for human-centric intelligent analysis of videos nowadays. It has high practical impacts for many applications across robotics, security, healthcare,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Xin Hu , Zhenyu Wu , Hao-Yu Miao , Siqi Fan , Taiyu Long , Zhenyu Hu , Pengcheng Pi , Yi Wu , Zhou Ren , Zhangyang Wang , Gang Hua

We introduce an approach for augmenting text-to-video generation models with customized motions, extending their capabilities beyond the motions depicted in the original training data. By leveraging a few video samples demonstrating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Joanna Materzynska , Josef Sivic , Eli Shechtman , Antonio Torralba , Richard Zhang , Bryan Russell

Videos of actions are complex signals containing rich compositional structure in space and time. Current video generation methods lack the ability to condition the generation on multiple coordinated and potentially simultaneous timed…

Computer Vision and Pattern Recognition · Computer Science 2021-06-14 Amir Bar , Roei Herzig , Xiaolong Wang , Anna Rohrbach , Gal Chechik , Trevor Darrell , Amir Globerson

Action recognition is so far mainly focusing on the problem of classification of hand selected preclipped actions and reaching impressive results in this field. But with the performance even ceiling on current datasets, it also appears that…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Hilde Kuehne , Ahsan Iqbal , Alexander Richard , Juergen Gall

Few-shot action recognition in videos is challenging for its lack of supervision and difficulty in generalizing to unseen actions. To address this task, we propose a simple yet effective method, called knowledge prompting, which leverages…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Yuheng Shi , Xinxiao Wu , Hanxi Lin

Recent methods for visual question answering rely on large-scale annotated datasets. Manual annotation of questions and answers for videos, however, is tedious, expensive and prevents scalability. In this work, we propose to avoid manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Antoine Yang , Antoine Miech , Josef Sivic , Ivan Laptev , Cordelia Schmid

We introduce a unified framework for generic video annotation with bounding boxes. Video annotation is a longstanding problem, as it is a tedious and time-consuming process. We tackle two important challenges of video annotation: (1)…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 A. Kuznetsova , A. Talati , Y. Luo , K. Simmons , V. Ferrari

Understanding instructional videos requires recognizing fine-grained actions and modeling their temporal relations, which remains challenging for current Video Foundation Models (VFMs). This difficulty stems from noisy web supervision and a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhuoyi Yang , Jiapeng Yu , Reuben Tan , Boyang Li , Huijuan Xu

Derived from rapid advances in computer vision and machine learning, video analysis tasks have been moving from inferring the present state to predicting the future state. Vision-based action recognition and prediction from videos are such…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Yu Kong , Yun Fu

Deep learning has achieved great success in recognizing video actions, but the collection and annotation of training data are still quite laborious, which mainly lies in two aspects: (1) the amount of required annotated data is large; (2)…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Yixiong Zou , Shanghang Zhang , Guangyao Chen , Yonghong Tian , Kurt Keutzer , José M. F. Moura

Humans are adept at learning new tasks by watching a few instructional videos. On the other hand, robots that learn new actions either require a lot of effort through trial and error, or use expert demonstrations that are challenging to…

Robotics · Computer Science 2020-11-16 Vladimír Petrík , Makarand Tapaswi , Ivan Laptev , Josef Sivic

In this paper we address the problem of automatically discovering atomic actions in unsupervised manner from instructional videos. Instructional videos contain complex activities and are a rich source of information for intelligent agents,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 AJ Piergiovanni , Anelia Angelova , Michael S. Ryoo , Irfan Essa

The potential for agents, whether embodied or software, to learn by observing other agents performing procedures involving objects and actions is rich. Current research on automatic procedure learning heavily relies on action labels or…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Luowei Zhou , Chenliang Xu , Jason J. Corso

In this paper we introduce a new dataset for 360-degree video summarization: the transformation of 360-degree video content to concise 2D-video summaries that can be consumed via traditional devices, such as TV sets and smartphones. The…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Ioannis Kontostathis , Evlampios Apostolidis , Vasileios Mezaris