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To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games with deep reinforcement learning have focused on the latter,…

Machine Learning · Computer Science 2018-12-04 Ruo Yu Tao , Marc-Alexandre Côté , Xingdi Yuan , Layla El Asri

In this work, we formulate the problem of team formation amidst conflicts. The goal is to assign individuals to tasks, with given capacities, taking into account individuals' task preferences and the conflicts between them. Using dependent…

Artificial Intelligence · Computer Science 2024-03-05 Iasonas Nikolaou , Evimaria Terzi

We conducted an exploratory study in virtual reality to examine if people can discover causal relations in a realistic sensorimotor context and how such learning is represented at different processing levels (conscious-cognitive vs.…

Human-Computer Interaction · Computer Science 2026-01-15 Nikolai Bahr , Christoph Zetzsche , Jaime Maldonado , Kerstin Schill

Generating safety-critical scenarios is essential for testing and verifying the safety of autonomous vehicles. Traditional optimization techniques suffer from the curse of dimensionality and limit the search space to fixed parameter spaces.…

Machine Learning · Computer Science 2024-03-08 Haolan Liu , Liangjun Zhang , Siva Kumar Sastry Hari , Jishen Zhao

Realistic object interactions are crucial for creating immersive virtual experiences, yet synthesizing realistic 3D object dynamics in response to novel interactions remains a significant challenge. Unlike unconditional or text-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Tianyuan Zhang , Hong-Xing Yu , Rundi Wu , Brandon Y. Feng , Changxi Zheng , Noah Snavely , Jiajun Wu , William T. Freeman

In the last decade, scenario-based serious-games have become a main tool for learning new skills and capabilities. An important factor in the development of such systems is the overhead in time, cost and human resources to manually create…

Artificial Intelligence · Computer Science 2014-02-21 Sigal Sina , Sarit Kraus , Avi Rosenfeld

Procedural Content Generation (PCG) techniques enable automatic creation of diverse and complex environments. While PCG facilitates more efficient content creation, ensuring consistently high-quality, industry-standard content remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Mahdi Farrokhimaleki , Parsa Rahmati , Richard Zhao

Simulation is a crucial component of any robotic system. In order to simulate correctly, we need to write complex rules of the environment: how dynamic agents behave, and how the actions of each of the agents affect the behavior of others.…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Seung Wook Kim , Yuhao Zhou , Jonah Philion , Antonio Torralba , Sanja Fidler

Biological infants are naturally curious and try to comprehend their physical surroundings by interacting, in myriad multisensory ways, with different objects - primarily macroscopic solid objects - around them. Through their various…

Artificial Intelligence · Computer Science 2021-05-18 Tejas Gaikwad , Romi Banerjee

This paper presents an overview of the sixth AIBIRDS competition, held at the 26th International Joint Conference on Artificial Intelligence. This competition tasked participants with developing an intelligent agent which can play the…

Artificial Intelligence · Computer Science 2018-03-15 Matthew Stephenson , Jochen Renz , Xiaoyu Ge , Peng Zhang

When we humans look at a video of human-object interaction, we can not only infer what is happening but we can even extract actionable information and imitate those interactions. On the other hand, current recognition or geometric…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Kiana Ehsani , Shubham Tulsiani , Saurabh Gupta , Ali Farhadi , Abhinav Gupta

The capacity of an embodied agent to understand, predict, and interact with its environment is fundamentally contingent on an internal world model. This paper introduces a novel framework for investigating the formation and adaptation of…

Neural and Evolutionary Computing · Computer Science 2025-11-05 Brennen Hill

The emergence of ChatGPT has once again sparked research in generative artificial intelligence (GAI). While people have been amazed by the generated results, they have also noticed the reasoning potential reflected in the generated textual…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Xiaochuan Li , Baoyu Fan , Runze Zhang , Liang Jin , Di Wang , Zhenhua Guo , Yaqian Zhao , Rengang Li

The generation of high-quality 3D environments is crucial for industries such as gaming, virtual reality, and cinema, yet remains resource-intensive due to the reliance on manual processes. This study performs a systematic review of…

Graphics · Computer Science 2025-06-09 Miguel Silva , Alexandre Valle de Carvalho

Modern science emerged from reasoning over repeatedly-observed planetary motions. We present Gravity-Bench-v1, an environment-based benchmark that challenges AI agents on tasks that parallel this historical development. Gravity-Bench-v1…

Artificial Intelligence · Computer Science 2025-05-30 Nolan Koblischke , Hyunseok Jang , Kristen Menou , Mohamad Ali-Dib

Physics-based reinforcement learning tasks can benefit from simplified physics simulators as they potentially allow near-optimal policies to be learned in simulation. However, such simulators require the latent factors (e.g. mass, friction…

Machine Learning · Computer Science 2022-02-14 Buddhika Laknath Semage , Thommen George Karimpanal , Santu Rana , Svetha Venkatesh

Physically Plausible Video Generation (PPVG) has emerged as a promising avenue for modeling real-world physical phenomena. PPVG requires an understanding of commonsense knowledge, which remains a challenge for video diffusion models.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zixuan Wang , Yixin Hu , Haolan Wang , Feng Chen , Yan Liu , Wen Li , Yinjie Lei

Naturally controllable human-scene interaction (HSI) generation has an important role in various fields, such as VR/AR content creation and human-centered AI. However, existing methods are unnatural and unintuitive in their controllability,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Haibiao Xuan , Xiongzheng Li , Jinsong Zhang , Hongwen Zhang , Yebin Liu , Kun Li

Recent progress in generative models has stimulated significant innovations in many fields, such as image generation and chatbots. Despite their success, these models often produce sketchy and misleading solutions for complex multi-agent…

Artificial Intelligence · Computer Science 2024-10-04 Zeyang Liu , Xinrui Yang , Shiguang Sun , Long Qian , Lipeng Wan , Xingyu Chen , Xuguang Lan

A world model is an AI system that simulates how an environment evolves under actions, enabling planning through imagined futures rather than reactive perception. Current world models, however, suffer from visual conflation: the mistaken…

Artificial Intelligence · Computer Science 2026-01-23 Zhikang Chen , Tingting Zhu
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