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Virtual musicians have become a remarkable phenomenon in the contemporary multimedia arts. However, most of the virtual musicians nowadays have not been endowed with abilities to create their own behaviors, or to perform music with human…

Multimedia · Computer Science 2020-09-17 Yuen-Jen Lin , Hsuan-Kai Kao , Yih-Chih Tseng , Ming Tsai , Li Su

In this paper, we explore how performers' embodied interactions with a Neural Audio Synthesis model allow the exploration of the latent space of such a model, mediated through movements sensed by e-textiles. We provide background and…

Virtual Reality (VR) is a promising tool for interview training, yet the psychological dynamics of group interviews, such as social comparison, remain underexplored. We investigate this phenomenon by developing an immersive VR group…

Human-Computer Interaction · Computer Science 2025-10-15 Shi-Ting Ni , Kairong Fang , Yuyang Wang , Pan Hui

Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…

Human-Computer Interaction · Computer Science 2024-10-30 Enes Yigitbas , Christian Kaltschmidt

In this paper, we propose Emotionally paired Music and Image Dataset (EMID), a novel dataset designed for the emotional matching of music and images, to facilitate auditory-visual cross-modal tasks such as generation and retrieval. Unlike…

Multimedia · Computer Science 2024-08-12 Jialing Zou , Jiahao Mei , Guangze Ye , Tianyu Huai , Qiwei Shen , Daoguo Dong

There is a long history of an effort made to explore musical elements with the entities and spaces around us, such as musique concr\`ete and ambient music. In the context of computer music and digital art, interactive experiences that…

Human-Computer Interaction · Computer Science 2026-03-10 Atsuya Kobayashi , Ryogo Ishino , Ryuku Nobusue , Takumi Inoue , Keisuke Okazaki , Shoma Sawa , Nao Tokui

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao

Virtual Reality (VR) has recently gained traction with many new and ever more affordable devices being released. The increase in popularity of this paradigm of interaction has given birth to new applications and has attracted casual…

Human-Computer Interaction · Computer Science 2024-05-07 Rafael Kuffner dos Anjos , João Madeiras Pereira

Virtual, Augmented, and eXtended Reality (VR/AR/XR) technologies are increasingly recognized for their applications in training, diagnostics, and psychological research, particularly in high-risk and highly regulated environments. In this…

With the commercialization of virtual/augmented reality (VR/AR) devices, there is an increasing interest in combining immersive and non-immersive devices (e.g., desktop computers) for asymmetric collaborations. While such asymmetric…

Human-Computer Interaction · Computer Science 2024-08-12 Daniel Enriquez , Wai Tong , Chris North , Huamin Qu , Yalong Yang

Music is an inherently social activity that allows people to share experiences and feel connected with one another. There has been little progress in designing artificial partners exhibiting a similar social experience as playing with…

Social and Information Networks · Computer Science 2024-02-15 Dobromir Dotov , Dante Camarena , Zack Harris , Joanna Spyra , Pietro Gagliano , Laurel Trainor

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

Human-Computer Interaction · Computer Science 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

The advent of increasingly-growing virtual realities poses unprecedented opportunities and challenges to different societies. Artistic collectives are not an exception, and we here aim to put special attention into musicians. Compositions,…

Many new methodologies for the control of large-scale multi-agent systems are based on macroscopic representations of the emerging system dynamics, in the form of continuum approximations of large ensembles. These techniques, that are…

Continuous brain-computer interfaces (BCIs) that decode motion trajectories from imagined movement offer intuitive motor control, yet how feedback modality and longitudinal training shape neural representations and decoding performance…

Human-Computer Interaction · Computer Science 2026-05-29 Niall McShane , Attila Korik , Karl McCreadie , Naomi Du Bois , Darryl Charles , Damien Coyle

Embodied computer vision considers perception for robots in novel, unstructured environments. Of particular importance is the embodied visual exploration problem: how might a robot equipped with a camera scope out a new environment? Despite…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Santhosh K. Ramakrishnan , Dinesh Jayaraman , Kristen Grauman

We present Ball-AR, an augmented reality (AR) game where two players in the same physical space attempt to hit each other with virtual dodgeballs overlaid on the physical world. Researchers have studied AR's potential for fostering…

Human-Computer Interaction · Computer Science 2023-11-14 Arnav Kumar , Andrés Monroy-Hernández

Mixed Reality (MR) integrates virtual objects with the real world, offering potential but raising concerns about misuse through dark patterns. This study explored the effects of four dark patterns, adapted from prior research, and applied…

Human-Computer Interaction · Computer Science 2025-06-10 Luca-Maxim Meinhardt , Simon Demharter , Michael Rietzler , Mark Colley , Thomas Eßmeyer , Enrico Rukzio

Mobile video calls are widely used to share information about real-world objects and environments with remote collaborators. While these calls provide valuable visual context in real time, the experience of interacting with people and…

In augmented reality (AR), where digital content is overlaid onto the real world, realistic thermal feedback has been shown to enhance immersion. Yet current thermal feedback devices, heavily influenced by the needs of virtual reality,…

Human-Computer Interaction · Computer Science 2025-03-28 Alexandra Watkins , Ritam Ghosh , Evan Chow , Nilanjan Sarkar