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Related papers: Reconstructing Three-Dimensional Models of Interac…

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Human-object contact serves as a strong cue to understand how humans physically interact with objects. Nevertheless, it is not widely explored to utilize human-object contact information for the joint reconstruction of 3D human and object…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Hyeongjin Nam , Daniel Sungho Jung , Gyeongsik Moon , Kyoung Mu Lee

In this work, we address the problem of multi-person 3D pose estimation from a single image. A typical regression approach in the top-down setting of this problem would first detect all humans and then reconstruct each one of them…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Wen Jiang , Nikos Kolotouros , Georgios Pavlakos , Xiaowei Zhou , Kostas Daniilidis

This paper presents a novel framework for real-time human action recognition in industrial contexts, using standard 2D cameras. We introduce a complete pipeline for robust and real-time estimation of human joint kinematics, input to a…

In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action…

Computer Vision and Pattern Recognition · Computer Science 2018-04-11 Guillermo Garcia-Hernando , Shanxin Yuan , Seungryul Baek , Tae-Kyun Kim

We present THUNDR, a transformer-based deep neural network methodology to reconstruct the 3d pose and shape of people, given monocular RGB images. Key to our methodology is an intermediate 3d marker representation, where we aim to combine…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Mihai Zanfir , Andrei Zanfir , Eduard Gabriel Bazavan , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

Current human pose estimation systems focus on retrieving an accurate 3D global estimate of a single person. Therefore, this paper presents one of the first 3D multi-person human pose estimation systems that is able to work in real-time and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Pawel Knap , Peter Hardy , Alberto Tamajo , Hwasup Lim , Hansung Kim

3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose two anatomically inspired loss functions and use them with a weakly-supervised…

Computer Vision and Pattern Recognition · Computer Science 2018-07-05 Rishabh Dabral , Anurag Mundhada , Uday Kusupati , Safeer Afaque , Abhishek Sharma , Arjun Jain

The latest developments in 3D capturing, processing, and rendering provide means to unlock novel 3D application pathways. The main elements of an integrated platform, which target tele-immersion and future 3D applications, are described in…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Dimitrios S. Alexiadis , Anargyros Chatzitofis , Nikolaos Zioulis , Olga Zoidi , Georgios Louizis , Dimitrios Zarpalas , Petros Daras

Egocentric human pose estimation aims to estimate human body poses and develop body representations from a first-person camera perspective. It has gained vast popularity in recent years because of its wide range of applications in sectors…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Md Mushfiqur Azam , Kevin Desai

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

3D human pose estimation and mesh recovery have attracted widespread research interest in many areas, such as computer vision, autonomous driving, and robotics. Deep learning on 3D human pose estimation and mesh recovery has recently…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Yang Liu , Changzhen Qiu , Zhiyong Zhang

We tackle the novel problem of predicting 3D hand motion and contact maps (or Interaction Trajectories) given a single RGB view, action text, and a 3D contact point on the object as input. Our approach consists of (1) Interaction Codebook:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Aditya Prakash , Benjamin Lundell , Dmitry Andreychuk , David Forsyth , Saurabh Gupta , Harpreet Sawhney

Statistical models of 3D human shape and pose learned from scan databases have developed into valuable tools to solve a variety of vision and graphics problems. Unfortunately, most publicly available models are of limited expressiveness as…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Leonid Pishchulin , Stefanie Wuhrer , Thomas Helten , Christian Theobalt , Bernt Schiele

Due to the lack of camera parameter information for in-the-wild images, existing 3D human pose and shape (HPS) estimation methods make several simplifying assumptions: weak-perspective projection, large constant focal length, and zero…

Computer Vision and Pattern Recognition · Computer Science 2022-11-02 Muhammed Kocabas , Chun-Hao P. Huang , Joachim Tesch , Lea Müller , Otmar Hilliges , Michael J. Black

We introduce a novel 3D hand pose estimator that can accurately recover the shape and pose of people's hands in a room from afar, typically from fixed cameras at room corners, in extremely low-resolution and frequently occluded views. Our…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Shu Nakamura , Ryo Kawahara , Genki Kinoshita , Ryosuke Hirai , Yasutomo Kawanishi , Shohei Nobuhara , Ko Nishino

Recent advancements in implicit 3D reconstruction methods, e.g., neural rendering fields and Gaussian splatting, have primarily focused on novel view synthesis of static or dynamic objects with continuous motion states. However, these…

Graphics · Computer Science 2025-02-21 Gan Chen , Ying He , Mulin Yu , F. Richard Yu , Gang Xu , Fei Ma , Ming Li , Guang Zhou

Human-centric 3D scene understanding has recently drawn increasing attention, driven by its critical impact on robotics. However, human-centric real-life scenarios are extremely diverse and complicated, and humans have intricate motions and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Yichen Yao , Zimo Jiang , Yujing Sun , Zhencai Zhu , Xinge Zhu , Runnan Chen , Yuexin Ma

We introduce an active 3D reconstruction method which integrates visual perception, robot-object interaction, and 3D scanning to recover both the exterior and interior, i.e., unexposed, geometries of a target 3D object. Unlike other works…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Zihao Yan , Fubao Su , Mingyang Wang , Ruizhen Hu , Hao Zhang , Hui Huang

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Grasping and manipulating objects is an important human skill. Since hand-object contact is fundamental to grasping, capturing it can lead to important insights. However, observing contact through external sensors is challenging because of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Samarth Brahmbhatt , Cusuh Ham , Charles C. Kemp , James Hays
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