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In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-21 Jin Heo , Vic Wang , Ketan Bhardwaj , Ada Gavrilovska

Modern-day display systems demand high-quality rendering. However, rendering at higher resolution requires a large number of data samples and is computationally expensive. Recent advances in deep learning-based image and video…

Graphics · Computer Science 2022-10-18 Sudarshan Devkota , Sumanta Pattanaik

In this paper, we address the problem of efficient point searching and sampling for volume neural rendering. Within this realm, two typical approaches are employed: rasterization and ray tracing. The rasterization-based methods enable…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Jiahao Ma , Miaomiao Liu , David Ahmedt-Aristizaba , Chuong Nguyen

This study introduces a novel approach to enhance the spatial-temporal resolution of time-event pixels based on luminance changes captured by event cameras. These cameras present unique challenges due to their low resolution and the sparse,…

Image and Video Processing · Electrical Eng. & Systems 2024-08-14 Waseem Shariff , Joe Lemley , Peter Corcoran

Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360-degree videos to video-conferencing and live streaming. However, robustly delivering visual content under…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Royson Lee , Stylianos I. Venieris , Nicholas D. Lane

The continuous advancement of photorealism in rendering is accompanied by a growth in texture data and, consequently, increasing storage and memory demands. To address this issue, we propose a novel neural compression technique specifically…

Upsampling videos of human activity is an interesting yet challenging task with many potential applications ranging from gaming to entertainment and sports broadcasting. The main difficulty in synthesizing video frames in this setting stems…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Hsuan-I Ho , Xu Chen , Jie Song , Otmar Hilliges

Event cameras offer high temporal resolution and power efficiency, making them well-suited for edge AI applications. However, their high event rates present challenges for data transmission and processing. Subsampling methods provide a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Hesam Araghi , Jan van Gemert , Nergis Tomen

We describe a new class of subsampling techniques for CNNs, termed multisampling, that significantly increases the amount of information kept by feature maps through subsampling layers. One version of our method, which we call checkered…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Shayan Sadigh , Pradeep Sen

We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, realtime physics-based simulation to a level of detail that closely…

Neuromorphic imaging is an emerging technique that imitates the human retina to sense variations in dynamic scenes. It responds to pixel-level brightness changes by asynchronous streaming events and boasts microsecond temporal precision…

Image and Video Processing · Electrical Eng. & Systems 2024-10-23 Pei Zhang , Shuo Zhu , Chutian Wang , Yaping Zhao , Edmund Y. Lam

Photorealism is an important aspect of modern video games since it can shape player experience and impact immersion, narrative engagement, and visual fidelity. To achieve photorealism, beyond traditional rendering pipelines, generative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Stefanos Pasios , Nikos Nikolaidis

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

Computer Vision and Pattern Recognition · Computer Science 2017-02-23 Julian Ryde , Xuchu , Ding

Super-resolution is a fundamental problem in computer vision which aims to overcome the spatial limitation of camera sensors. While significant progress has been made in single image super-resolution, most algorithms only perform well on…

Computer Vision and Pattern Recognition · Computer Science 2021-02-03 Xiangyu Xu , Yongrui Ma , Wenxiu Sun , Ming-Hsuan Yang

In this work, we present QuickSRNet, an efficient super-resolution architecture for real-time applications on mobile platforms. Super-resolution clarifies, sharpens, and upscales an image to higher resolution. Applications such as gaming…

Image and Video Processing · Electrical Eng. & Systems 2023-05-16 Guillaume Berger , Manik Dhingra , Antoine Mercier , Yashesh Savani , Sunny Panchal , Fatih Porikli

Medical imaging plays a vital role in modern diagnostics; however, interpreting high-resolution radiological data remains time-consuming and susceptible to variability among clinicians. Traditional image processing techniques often lack the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Melika Filvantorkaman , Maral Filvan Torkaman

Most existing super-resolution methods do not perform well in real scenarios due to lack of realistic training data and information loss of the model input. To solve the first problem, we propose a new pipeline to generate realistic…

Image and Video Processing · Electrical Eng. & Systems 2019-05-30 Xiangyu Xu , Yongrui Ma , Wenxiu Sun

Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images. Existing denoising…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Boyu Zhang , Hongliang Yuan , Mingyan Zhu , Ligang Liu , Jue Wang

Image superresolution methods process an input image sequence of a scene to obtain a still image with increased resolution. Classical approaches to this problem involve complex iterative minimization procedures, typically with high…

Computer Vision and Pattern Recognition · Computer Science 2007-05-23 Carlos Miravet , Francisco B. Rodriguez

The rendering procedure used by neural radiance fields (NeRF) samples a scene with a single ray per pixel and may therefore produce renderings that are excessively blurred or aliased when training or testing images observe scene content at…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Jonathan T. Barron , Ben Mildenhall , Matthew Tancik , Peter Hedman , Ricardo Martin-Brualla , Pratul P. Srinivasan