Related papers: Conditionally Optimal Parallel Coloring of Forests
A recent work by Christiansen, Nowicki, and Rotenberg provides dynamic algorithms for coloring sparse graphs, concretely as a function of the arboricity alpha of the input graph. They give two randomized algorithms: O({alpha} log {alpha})…
We present a simple randomized algorithm that can efficiently maintain a $(\Delta+1)$ coloring as the graph undergoes edge insertion and deletion updates, where $\Delta$ denotes an upper bound on the maximum degree. A key advantage is the…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can…
We consider the problem of designing fundamental graph algorithms on the model of Massive Parallel Computation (MPC). The input to the problem is an undirected graph $G$ with $n$ vertices and $m$ edges, and with $D$ being the maximum…
In distributed network computing, a variant of the LOCAL model has been recently introduced, referred to as the SLEEPING model. In this model, nodes have the ability to decide on which round they are awake, and on which round they are…
Locally finding a solution to symmetry-breaking tasks such as vertex-coloring, edge-coloring, maximal matching, maximal independent set, etc., is a long-standing challenge in distributed network computing. More recently, it has also become…
We introduce and study a novel generalization of the classical Knapsack Problem (KP), called the Colored Knapsack Problem (CKP). In this problem, the items are partitioned into classes of colors and the packed items need to be ordered such…
It is a well known fact that sequential algorithms which exhibit a strong "local" nature can be adapted to the distributed setting given a legal graph coloring. The running time of the distributed algorithm will then be at least the number…
Many randomized algorithms can be derandomized efficiently using either the method of conditional expectations or probability spaces with low (almost-) independence. A series of papers, beginning with Luby (1993) and continuing with Berger…
We revisit asynchronous computing in networks of crash-prone processes, under the asynchronous variant of the standard LOCAL model, recently introduced by Fraigniaud et al. [DISC 2022]. We focus on the vertex coloring problem, and our…
We solve, in a fully decentralised way (\ie with no message passing), the classic problem of colouring a graph. We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges quickly to a…
We study a family of closely-related distributed graph problems, which we call degree splitting, where roughly speaking the objective is to partition (or orient) the edges such that each node's degree is split almost uniformly. Our findings…
This paper presents significantly improved deterministic algorithms for some of the key problems in the area of distributed graph algorithms, including network decomposition, hitting sets, and spanners. As the main ingredient in these…
We provide a $O(\log^6 \log n)$-round randomized algorithm for distance-2 coloring in CONGEST with $\Delta^2+1$ colors. For $\Delta\gg\operatorname{poly}\log n$, this improves exponentially on the $O(\log\Delta+\operatorname{poly}\log\log…
In the Properly Colored Spanning Tree problem, we are given an edge-colored undirected graph and the goal is to find a spanning tree in which any two adjacent edges have distinct colors. Since finding such a tree is NP-hard in general,…
In recent years, there has been a growing interest in solving various graph coloring problems in the streaming model. The initial algorithms in this line of work are all crucially randomized, raising natural questions about how important a…
We present trade-offs in the incremental and fully dynamic settings to maintian a proper coloring. For any fully dynamic $2$-coloring algorithm, the maximum of the update time, number of recolorings, and query time is $\Omega(\log n)$. We…
We consider graph coloring and related problems in the distributed message-passing model. {Locally-iterative algorithms} are especially important in this setting. These are algorithms in which each vertex decides about its next color only…
This paper gives a new deterministic algorithm for the dynamic Minimum Spanning Forest (MSF) problem in the EREW PRAM model, where the goal is to maintain a MSF of a weighted graph with $n$ vertices and $m$ edges while supporting edge…
Distributed graph coloring is one of the most extensively studied problems in distributed computing. There is a canonical family of distributed graph coloring algorithms known as the locally-iterative coloring algorithms, first formalized…