Related papers: Conditionally Optimal Parallel Coloring of Forests
The partial coloring method is one of the most powerful and widely used method in combinatorial discrepancy problems. However, in many cases it leads to sub-optimal bounds as the partial coloring step must be iterated a logarithmic number…
Coloring is a notoriously hard problem, and even more so in the online setting, where each arriving vertex has to be colored immediately and irrevocably. Already on trees, which are trivially two-colorable, it is impossible to achieve…
In the Properly Colored Spanning Tree problem, we are given an edge-colored undirected graph and the goal is to find a properly colored spanning tree, i.e., a spanning tree in which any two adjacent edges have distinct colors. The problem…
We consider coloring problems in the distributed message-passing setting. The previously-known deterministic algorithms for edge-coloring employed at least (2Delta - 1) colors, even though any graph admits an edge-coloring with Delta + 1…
We provide new deterministic algorithms for the edge coloring problem, which is one of the classic and highly studied distributed local symmetry breaking problems. As our main result, we show that a $(2\Delta-1)$-edge coloring can be…
A long line of research about connectivity in the Massively Parallel Computation model has culminated in the seminal works of Andoni et al. [FOCS'18] and Behnezhad et al. [FOCS'19]. They provide a randomized algorithm for low-space MPC with…
We study the {\sc Uniform Circle Formation} ({\sc UCF}) problem for a swarm of $n$ autonomous mobile robots operating in \emph{Look-Compute-Move} (LCM) cycles on the Euclidean plane. We assume our robots are \emph{luminous}, i.e. embedded…
Graph coloring is a fundamental problem in computer science. In the semi-streaming model, an input graph $G$ on $n$ vertices and maximum degree $\Delta$ is presented as a stream of edges, and the goal is to compute a vertex coloring using a…
We study the deterministic complexity of the $2$-Ruling Set problem in the model of Massively Parallel Computation (MPC) with linear and strongly sublinear local memory. Linear MPC: We present a constant-round deterministic algorithm for…
In this paper, we present improved algorithms for the $(\Delta+1)$ (vertex) coloring problem in the Congested-Clique model of distributed computing. In this model, the input is a graph on $n$ nodes, initially each node knows only its…
With few exceptions (namely, algorithms for maximal matching, $2$-approximate vertex cover, and certain constant-stretch spanners), all known fully dynamic algorithms in general graphs require (amortized) $\Omega(\log n)$ update/query time.…
We present a novel preconditioning technique for proximal optimization methods that relies on graph algorithms to construct effective preconditioners. Such combinatorial preconditioners arise from partitioning the graph into forests. We…
For any $\Delta$, let $k_\Delta$ be the maximum integer $k$ such that $(k+1)(k+2)\le \Delta$. We give a distributed \LOCAL algorithm that, given an integer $k < k_\Delta$, computes a valid $\Delta-k$-coloring if one exists. The algorithm…
We study the {edge-coloring} problem in the message-passing model of distributed computing. This is one of the most fundamental and well-studied problems in this area. Currently, the best-known deterministic algorithms for (2Delta…
We present a framework for deterministically rounding a dynamic fractional matching. Applying our framework in a black-box manner on top of existing fractional matching algorithms, we derive the following new results: (1) The first…
In this paper we present a deterministic $O(\log\log n)$-round algorithm for the 2-ruling set problem in the Massively Parallel Computation model with $\tilde{O}(n)$ memory; this algorithm also runs in $O(\log\log n)$ rounds in the…
The last five years of research on distributed graph algorithms have seen huge leaps of progress, both regarding algorithmic improvements and impossibility results: new strong lower bounds have emerged for many central problems and…
Locally Checkable Labeling (LCL) problems are graph problems in which a solution is correct if it satisfies some given constraints in the local neighborhood of each node. Example problems in this class include maximal matching, maximal…
We present a wait-free algorithm for proper coloring the n nodes of the asynchronous cycle $C_n$, where each crash-prone node starts with its (unique) identifier as input. The algorithm is independent of $n \geq 3$, and runs in…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…