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This paper describes the design process for the cybersecurity serious game 'PeriHack'. Publicly released under a CC (BY-NC-SA) license, PeriHack is a board and card game for two players or teams that simulates the struggle between a red…

Cryptography and Security · Computer Science 2022-08-02 Roberto Dillon , Arushi

Game engines help developers create video games and avoid duplication of code and effort, like frameworks for traditional software systems. In this paper, we explore open-source game engines along three perspectives: literature, code, and…

Software Engineering · Computer Science 2020-10-16 Cristiano Politowski , Fabio Petrillo , João Eduardo Montandon , Marco Tulio Valente , Yann-Gaël Guéhéneuc

Coding theory revolves around the incorporation of redundancy into transmitted symbols, computation tasks, and stored data to guard against adversarial manipulation. However, error correction in coding theory is contingent upon a strict…

Information Theory · Computer Science 2025-12-24 Hanzaleh Akbari Nodehi , Viveck R. Cadambe , Mohammad Ali Maddah-Ali

Learning to program has become common in schools, higher education and individual learning. Although testing is an important aspect of programming, it is often neglected in education due to a perceived lack of time and knowledge, or simply…

Software Engineering · Computer Science 2023-04-06 Philipp Straubinger , Laura Caspari , Gordon Fraser

This paper considers a problem of planning an attack in robotic football (RoboCup). The problem is reduced to finding a trajectory of the ball from its current position to the opponents goals. Heuristic search algorithm, i.e. A*, is used to…

Robotics · Computer Science 2020-08-05 Ivan Khokhlov , Vladimir Litvinenko , Ilya Ryakin , Konstantin Yakovlev

Runko is a new open-source plasma simulation framework implemented in C++ and Python. It is designed to function as an easy-to-extend general toolbox for simulating astrophysical plasmas with different theoretical and numerical models.…

Computational Physics · Physics 2022-08-10 J. Nättilä

Over the past few years, soccer-playing humanoid robots have advanced significantly. Elementary skills, such as bipedal walking, visual perception, and collision avoidance have matured enough to allow for dynamic and exciting games. When…

The world's largest particle accelerator, located at CERN, produces petabytes of data that need to be analysed efficiently, to study the fundamental structures of our universe. ROOT is an open-source C++ data analysis framework, developed…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-07 Jolly Chen , Monica Dessole , Ana Lucia Varbanescu

Despite of the recent progress in agents that learn through interaction, there are several challenges in terms of sample efficiency and generalization across unseen behaviors during training. To mitigate these problems, we propose and apply…

Machine Learning · Computer Science 2019-12-10 Luckeciano C. Melo , Marcos R. O. A. Maximo , Adilson Marques da Cunha

The supercomputing platforms available for high performance computing based research evolve at a great rate. However, this rapid development of novel technologies requires constant adaptations and optimizations of the existing codes for…

High Energy Physics - Lattice · Physics 2017-02-23 Marina Krstic Marinkovic , Luka Stanisic

We introduce Code Park, a novel tool for visualizing codebases in a 3D game-like environment. Code Park aims to improve a programmer's understanding of an existing codebase in a manner that is both engaging and intuitive, appealing to…

Human-Computer Interaction · Computer Science 2017-08-08 Pooya Khaloo , Mehran Maghoumi , Eugene Taranta , David Bettner , Joseph Laviola

Objective-C is still the language of choice if users want to run their simulation efficiently under the Swarm environment since the Swarm environment itself was written in Objective-C. The language is a fast, object-oriented and easy to…

Multiagent Systems · Computer Science 2007-05-23 Richard Leow , Russell K. Standish

Reinforcement learning has shown an outstanding performance in the applications of games, particularly in Atari games as well as Go. Based on these successful examples, we attempt to apply one of the well-known reinforcement learning…

Artificial Intelligence · Computer Science 2022-09-22 Curie Kim , Yewon Hwang , Jong-Hwan Kim

This paper presents Cooking Code, a VR-based serious game designed to introduce programming concepts to students (ages 12-16) through an immersive, scenario-driven experience. Set in a futuristic world where humans and machines coexist,…

Human-Computer Interaction · Computer Science 2025-04-15 I. Rodriguez , A. Puig

Software testing has received much attention over the last years and has reached such critical importance that agile software development practices put software testing at its core. Agile software development is successfully applied in…

Software Engineering · Computer Science 2020-10-09 Tom-Robin Teschner

This paper introduces a local search method for improving an existing program with respect to a measurable objective. Program Optimization with Locally Improving Search (POLIS) exploits the structure of a program, defined by its lines.…

Software Engineering · Computer Science 2023-07-13 Fatemeh Abdollahi , Saqib Ameen , Matthew E. Taylor , Levi H. S. Lelis

Soccer kicking is a complex whole-body motion that requires intricate coordination of various motor actions. To accomplish such dynamic motion in a humanoid robot, the robot needs to simultaneously: 1) transfer high kinetic energy to the…

Robotics · Computer Science 2024-07-23 Daniel Marew , Nisal Perera , Shangqun Yu , Sarah Roelker , Donghyun Kim

We describe a software framework and a hardware platform used in tandem for the design and analysis of robot autonomy algorithms in simulation and reality. The software, which is open source, containerized, and operating system (OS)…

Team description paper for RoboCup 2014 Soccer Simulation League 2D.

Information Theory · Computer Science 2014-06-20 Siddharth Pritam

Game engines provide a platform for developers to build games with an interface tailored to handle the complexity during game development. To reduce effort and improve quality of game development, there is a strong need to understand and…

Software Engineering · Computer Science 2019-05-14 Chaitanya S. Lakkundi , Vartika Agrahari , Sridhar Chimalakonda