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In 1876, Lewis Carroll proposed a voting system in which the winner is the candidate who with the fewest changes in voters' preferences becomes a Condorcet winner---a candidate who beats all other candidates in pairwise majority-rule…

Computational Complexity · Computer Science 2007-05-23 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

In many real world situations, collective decisions are made using voting. Moreover, scenarios such as committee or board elections require voting rules that return multiple winners. In multi-winner approval voting (AV), an agent may vote…

Computer Science and Game Theory · Computer Science 2019-05-31 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

In a district-based election, we apply a voting rule $r$ to decide the winners in each district, and a candidate who wins in a maximum number of districts is the winner of the election. We present efficient sampling-based algorithms to…

Artificial Intelligence · Computer Science 2022-03-02 Palash Dey , Debajyoti Kar , Swagato Sanyal

In frequently repeated matching scenarios, individuals may require diversification in their choices. Therefore, when faced with a set of potential outcomes, each individual may have an ideal lottery over outcomes that represents their…

Computer Science and Game Theory · Computer Science 2024-04-29 Rasoul Ramezanian

We study voting rules with respect to how they allow or limit a majority from dominating minorities: whether a voting rule makes a majority powerful, and whether minorities can veto the candidates they do not prefer. For a given voting…

Computer Science and Game Theory · Computer Science 2022-09-09 Aleksei Y. Kondratev , Alexander S. Nesterov

We propose and study a new class of polynomial voting rules for a general decentralized decision/consensus system, and more specifically for the PoS (Proof of Stake) protocol. The main idea, inspired by the Penrose square-root law and the…

Probability · Mathematics 2024-01-09 Wenpin Tang , David D. Yao

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

We consider election scenarios with incomplete information, a situation that arises often in practice. There are several models of incomplete information and accordingly, different notions of outcomes of such elections. In one well-studied…

Computer Science and Game Theory · Computer Science 2016-10-27 Palash Dey , Neeldhara Misra

The traditional election control problem focuses on the use of control to promote a single candidate. In parliamentary elections, however, the focus shifts: voters care no less about the overall governing coalition than the individual…

Computer Science and Game Theory · Computer Science 2025-03-07 Hodaya Barr , Eden Hartman , Yonatan Aumann , Sarit Kraus

We propose the maximin support method, a novel extension of the D'Hondt apportionment method to approval-based multiwinner elections. The maximin support method is based on maximizing the support of the least supported elected candidate. It…

Computer Science and Game Theory · Computer Science 2018-09-07 Luis Sánchez-Fernández , Norberto Fernández , Jesús A. Fisteus , Markus Brill

Social decision schemes (SDSs) map the ordinal preferences of individual voters over multiple alternatives to a probability distribution over the alternatives. In order to study the axiomatic properties of SDSs, we lift preferences over…

Computer Science and Game Theory · Computer Science 2024-08-27 Felix Brandt , Patrick Lederer , Warut Suksompong

Determining how close a winner of an election is to becoming a loser, or distinguishing between different possible winners of an election, are major problems in computational social choice. We tackle these problems for so-called weighted…

Computer Science and Game Theory · Computer Science 2024-08-14 Michelle Döring , Jannik Peters

There is a striking relationship between a three hundred years old Political Science theorem named "Condorcet's jury theorem" (1785), which states that majorities are more likely to choose correctly when individual votes are often correct…

Machine Learning · Computer Science 2020-02-17 Hanan Shteingart , Eran Marom , Igor Itkin , Gil Shabat , Michael Kolomenkin , Moshe Salhov , Liran Katzir

We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…

Computational Complexity · Computer Science 2023-07-03 Fengbo Wang , Aizhong Zhou , Jianliang Xu

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee

Nanson's and Baldwin's voting rules select a winner by successively eliminating candidates with low Borda scores. We show that these rules have a number of desirable computational properties. In particular, with unweighted votes, it is…

Artificial Intelligence · Computer Science 2011-06-28 Nina Narodytska , Toby Walsh , Lirong Xia

Manipulation, bribery, and control are well-studied ways of changing the outcome of an election. Many voting rules are, in the general case, computationally resistant to some of these manipulative actions. However when restricted to…

Computational Complexity · Computer Science 2017-07-24 Gábor Erdélyi , Martin Lackner , Andreas Pfandler

Electoral control types are ways of trying to change the outcome of elections by altering aspects of their composition and structure [BTT92]. We say two compatible (i.e., having the same input types) control types that are about the same…

Computer Science and Game Theory · Computer Science 2025-11-12 Benjamin Carleton , Michael C. Chavrimootoo , Lane A. Hemaspaandra , David E. Narváez , Conor Taliancich , Henry B. Welles

In the computational social choice literature, there has been great interest in understanding how computational complexity can act as a barrier against manipulation of elections. Much of this literature, however, makes the assumption that…

Computer Science and Game Theory · Computer Science 2015-07-27 Vijay Menon , Kate Larson