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Estimating a 3D human pose has proven to be a challenging task, primarily because of the complexity of the human body joints, occlusions, and variability in lighting conditions. In this paper, we introduce a higher-order graph convolutional…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Jianning Quan , A. Ben Hamza

3D human pose estimation is a vital task in computer vision, involving the prediction of human joint positions from images or videos to reconstruct a skeleton of a human in three-dimensional space. This technology is pivotal in various…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Xingyu Song , Zhan Li , Shi Chen , Kazuyuki Demachi

The ability to estimate the 3D human shape and pose from images can be useful in many contexts. Recent approaches have explored using graph convolutional networks and achieved promising results. The fact that the 3D shape is represented by…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Xin Yu , Jeroen van Baar , Siheng Chen

Existing lifting networks for regressing 3D human poses from 2D single-view poses are typically constructed with linear layers based on graph-structured representation learning. In sharp contrast to them, this paper presents Grid…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Yangyuxuan Kang , Yuyang Liu , Anbang Yao , Shandong Wang , Enhua Wu

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

Because of the invisible human keypoints in images caused by illumination, occlusion and overlap, it is likely to produce unreasonable human pose prediction for most of the current human pose estimation methods. In this paper, we design a…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Lei Tian , Guoqiang Liang , Peng Wang , Chunhua Shen

Existing skeleton-based 3D human pose estimation methods only predict joint positions. Although the yaw and pitch of bone rotations can be derived from joint positions, the roll around the bone axis remains unresolved. We present…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Soubarna Banik , Edvard Avagyan , Sayantan Auddy , Alejandro Mendoza Gracia , Alois Knoll

Graph convolutional network (GCN)-based methods have shown strong performance in 3D human pose estimation by leveraging the natural graph structure of the human skeleton. However, their local receptive field limits their ability to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Abu Taib Mohammed Shahjahan , A. Ben Hamza

3D human pose estimation has been researched for decades with promising fruits. 3D human pose lifting is one of the promising research directions toward the task where both estimated pose and ground truth pose data are used for training.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Bruce X. B. Yu , Zhi Zhang , Yongxu Liu , Sheng-hua Zhong , Yan Liu , Chang Wen Chen

Human pose estimation remains a multifaceted challenge in computer vision, pivotal across diverse domains such as behavior recognition, human-computer interaction, and pedestrian tracking. This paper proposes an improved method based on the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Jie Zhao , Jianing Li , Weihan Chen , Wentong Wang , Pengfei Yuan , Xu Zhang , Deshu Peng

Action Quality Assessment (AQA) requires fine-grained understanding of human motion and precise evaluation of pose similarity. This paper proposes a topology-aware Graph Convolutional Network (GCN) framework, termed GCN-PSN, which models…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Minmin Zeng

In recent years, a plethora of diverse methods have been proposed for 3D pose estimation. Among these, self-attention mechanisms and graph convolutions have both been proven to be effective and practical methods. Recognizing the strengths…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Sihan Wen , Xiantan Zhu , Zhiming Tan

Graph Convolutional Networks (GCN) which typically follows a neural message passing framework to model dependencies among skeletal joints has achieved high success in skeleton-based human motion prediction task. Nevertheless, how to…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Xinshun Wang , Wanying Zhang , Can Wang , Yuan Gao , Mengyuan Liu

Monocular 3D human pose estimation technologies have the potential to greatly increase the availability of human movement data. The best-performing models for single-image 2D-3D lifting use graph convolutional networks (GCNs) that typically…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Sebastian Lutz , Richard Blythman , Koustav Ghosal , Matthew Moynihan , Ciaran Simms , Aljosa Smolic

Graph convolutional networks (GCNs) are widely used for 3D hand pose estimation, where the hand skeleton is encoded as a fixed adjacency graph. We revisit whether this is the most effective way to incorporate hand topology in 2D-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Chanyoung Kim , Donghyun Kim , Dong-Hyun Sim , Seong Jae Hwang , Youngjoong Kwon

This paper proposes a new Generative Partition Network (GPN) to address the challenging multi-person pose estimation problem. Different from existing models that are either completely top-down or bottom-up, the proposed GPN introduces a…

Computer Vision and Pattern Recognition · Computer Science 2017-11-29 Xuecheng Nie , Jiashi Feng , Junliang Xing , Shuicheng Yan

Multi-person pose estimation and tracking serve as crucial steps for video understanding. Most state-of-the-art approaches rely on first estimating poses in each frame and only then implementing data association and refinement. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Yiding Yang , Zhou Ren , Haoxiang Li , Chunluan Zhou , Xinchao Wang , Gang Hua

2D-to-3D human pose lifting is fundamental for 3D human pose estimation (HPE), for which graph convolutional networks (GCNs) have proven inherently suitable for modeling the human skeletal topology. However, the current GCN-based 3D HPE…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Kai Zhai , Qiang Nie , Bo Ouyang , Xiang Li , Shanlin Yang

Graph convolutional networks and their variants have shown significant promise in 3D human pose estimation. Despite their success, most of these methods only consider spatial correlations between body joints and do not take into account…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Tanvir Hassan , A. Ben Hamza

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is an appearance…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Hongsuk Choi , Gyeongsik Moon , Kyoung Mu Lee