Related papers: $3$-Neighbor bootstrap percolation on grids
Bootstrap percolation is a type of cellular automaton which has been used to model various physical phenomena, such as ferromagnetism. For each natural number $r$, the $r$-neighbour bootstrap process is an update rule for vertices of a…
For any integer $r\geqslant0$, the $r$-neighbor bootstrap percolation on a graph is an activation process of the vertices. The process starts with some initially activated vertices and then, in each round, any inactive vertex with at least…
In r-neighbour bootstrap percolation on the vertex set of a graph G, vertices are initially infected independently with some probability p. At each time step, the infected set expands by infecting all uninfected vertices that have at least…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^3$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,3\}$,…
We study the following bootstrap percolation process: given a connected graph $G$, a constant $\rho \in [0, 1]$ and an initial set $A \subseteq V(G)$ of \emph{infected} vertices, at each step a vertex~$v$ becomes infected if at least a…
Bootstrap Percolation is a process defined on a graph which begins with an initial set of infected vertices. In each subsequent round, an uninfected vertex becomes infected if it is adjacent to at least $r$ previously infected vertices. If…
On a geometric model for complex networks (introduced by Krioukov et al.) we investigate the bootstrap percolation process. This model consists of random geometric graphs on the hyperbolic plane having $N$ vertices, a dependent version of…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^3$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,3\}$,…
In 2-neighborhood bootstrap percolation on a graph G, an infection spreads according to the following deterministic rule: infected vertices of G remain infected forever and in consecutive rounds healthy vertices with at least 2 already…
2-boostrap percolation on a graph is a diffusion process where a vertex gets infected whenever it has at least 2 infected neighbours, and then stays infected forever. It has been much studied on the infinite grid for random Bernoulli…
Majority bootstrap percolation on a graph $G$ is an epidemic process defined in the following manner. Firstly, an initially infected set of vertices is selected. Then step by step the vertices that have more infected than non-infected…
The $r$-bond bootstrap percolation process on a graph $G$ begins with a set $S$ of infected edges of $G$ (all other edges are healthy). At each step, a healthy edge becomes infected if at least one of its endpoints is incident with at least…
A bootstrap percolation process on a graph G is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round every uninfected node which has at least r infected neighbours…
In the $r$-neighbour bootstrap process on a graph $G$, vertices are infected (in each time step) if they have at least $r$ already-infected neighbours. Motivated by its close connections to models from statistical physics, such as the Ising…
A bootstrap percolation process on a graph $G$ is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round each uninfected node which has at least $r$ infected neighbours…
Bootstrap percolation is a deterministic cellular automaton in which vertices of a graph~$G$ begin in one of two states, "dormant" or "active". Given a fixed integer $r$, a dormant vertex becomes active if at any stage it has at least $r$…
We improve the status of the problem of determining minimum-sized percolating sets in $a \times b \times c$ grids under the $3$-neighbour process. Using several new constructions, we show that optimal percolating sets exist whenever…
Several concepts that model processes of spreading (of information, disease, objects, etc.) in graphs or networks have been studied. In many contexts, we assume that some vertices of a graph $G$ are contaminated initially, before the…
Bootstrap percolation in (random) graphs is a contagion dynamics among a set of vertices with certain threshold levels. The process is started by a set of initially infected vertices, and an initially uninfected vertex with threshold $k$…
In \emph{$k$-bootstrap percolation}, we fix $p\in (0,1)$, an integer $k$, and a plane graph $G$. Initially, we infect each face of $G$ independently with probability $p$. Infected faces remain infected forever, and if a healthy (uninfected)…