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Emerging agile software development methods are people oriented development approaches to be used by the software industry. The personal software process (PSP) is an accepted method for improving the capabilities of a single software…

Software Engineering · Computer Science 2013-11-04 Pekka Abrahamsson , Karlheinz Kautz , Heikki Sieppi , Jouni Lappalainen

Increasingly, courses on Empirical Software Engineering research methods are being offered in higher education institutes across the world, mostly at the M.Sc. and Ph.D. levels. While the need for such courses is evident and in line with…

Software Engineering · Computer Science 2025-03-17 Paris Avgeriou , Nauman bin Ali , Marcos Kalinowski , Daniel Mendez

This chapter reports an empirical teaching experience integrating newsgame creation-serious games addressing current events and contributing to public debate-into an introductory game design course for engineering students. From 2010 to…

Computers and Society · Computer Science 2026-01-13 Damien Djaouti , Julian Alvarez

This paper presents a newly-developed robotics programming course and reports the initial results of software engineering education in robotics context. Robotics programming, as a multidisciplinary course, puts equal emphasis on software…

Computers and Society · Computer Science 2014-06-18 Jiwon Shin , Andrey Rusakov , Bertrand Meyer

Software testing process consists of activities that implemented after it is planned and including to document related testing activities. Test processes must be applied necessarily for able to clearly see the quality of software, the…

Software Engineering · Computer Science 2019-03-05 M. Hanefi CALP , Utku KOSE

Many academics have called for increasing attention to theory in software engineering. Consequently, this paper empirically evaluates two dissimilar software development process theories - one expressing a more traditional, methodical view…

Software Engineering · Computer Science 2013-07-04 Paul Ralph

Background: Scrum is the most commonly used agile software development method, and the role of the Scrum Master (SM) in a Scrum environment is vital. Therefore, through an industry based university course for final year undergraduate and…

Software Engineering · Computer Science 2021-10-27 Kashumi Madampe , Zainab Masood , Rashina Hoda

Board games have shown promise as educational tools, but their use in engaging learners with the complex, long-term trade-offs of forest management remains strikingly underdeveloped. Addressing this gap, we investigate how forest growth…

Human-Computer Interaction · Computer Science 2026-04-07 Arka Majhi , Daniel Fernández Galeote , Timo Nummenmaa , Juho Hamari , Aaron Petty , Jari Vauhkonen , Heli Peltola

Project-based learning (PBL) is a student-centered and learn-by-doing approach that organizes learning around projects. While entrepreneurship and PBL in SE education are thrilling research topics, there seems to be very little work…

Software Engineering · Computer Science 2021-02-03 Leonardo Humberto Silva , Renata Xavier Castro , Marice Costa Guimaraes

Software architecture decision-making is critical to the success of a software system as software architecture sets the structure of the system, determines its qualities, and has far-reaching consequences throughout the system life cycle.…

Software Engineering · Computer Science 2016-10-31 Sandun Dasanayake , Jouni Markkula , Sanja Aaramaa , Markku Oivo

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

So far there have been several efforts for developing software process simulators. However, the approaches for developing the simulators seem to have been ad-hoc and no systematic methodology exists. Since modeling and simulation in support…

Software Engineering · Computer Science 2014-03-17 Ioana Rus , Holger Neu , Jürgen Münch

Empirical Software Engineering has received much attention in recent years and became a de-facto standard for scientific practice in Software Engineering. However, while extensive guidelines are nowadays available for designing, conducting,…

Software Engineering · Computer Science 2025-01-14 Daniel Mendez , Paris Avgeriou , Marcos Kalinowski , Nauman bin Ali

Case studies are a popular and noteworthy type of research study in software engineering, offering significant potential to impact industry practices by investigating phenomena in their natural contexts. This potential to reach a broad…

Software Engineering · Computer Science 2024-02-14 Sergio Rico

Context: Psychological safety (PS) is an important factor influencing team well-being and performance, particularly in collaborative and dynamic domains such as software development. Despite its acknowledged significance, research on PS…

Development of scientific and engineering software is usually different and could be more challenging than the development of conventional enterprise software. The authors were involved in a technology-transfer project between academia and…

Software Engineering · Computer Science 2020-03-03 Vahid Garousi , Ehsan Abbasi , Bedir Tekinerdogan

Software development is a collaborative task and, hence, involves different persons. Research has shown the relevance of social aspects in the development team for a successful and satisfying project closure. Especially the mood of a team…

Software Engineering · Computer Science 2021-05-07 Martin Obaidi , Jil Klünder

Successful implementation of active learning strategies in the engineering classroom -- and in particular in certain subjects which are highly technological in nature such as, for instance, rocket engines and space propulsion -- means…

Computational Engineering, Finance, and Science · Computer Science 2021-04-21 Juan M. Tizón , Pablo Sierra , Luis Sánchez de León , Emilio Navarro , Javier Vilá , José F. Moral

The objective of this research is the development of a practical system to manipulate and validate software package specifications. The validation process developed is based on consistency checks. Furthermore, by means of scenarios, the…

Software Engineering · Computer Science 2024-02-01 S. D. Fraser , P. P. Silvester

University teachers often feel the need to try innovative learning technologies such as Learning Games to motivate the new generation of students. However, the typically limited resources of universities coupled with the high cost of…

Computers and Society · Computer Science 2013-07-30 Iza Marfisi-Schottman , Jean-Marc Labat , Thibault Carron
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