Related papers: Use and evaluation of simulation for software proc…
The primary theory of software engineering is that an organization's Policies and Processes influence the quality of its Products. We call this the PPP Theory. Although empirical software engineering research has grown common, it is unclear…
Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…
Software technology has high impact on the global economy as in many sectors of contemporary society. As a product enabling the most varied daily activities, the software product has to be produced reflecting high quality. Software quality…
Introductory courses on electric circuits at undergraduate level are usually presented in quite abstract terms, with questions and problems quite far from practical problems. This causes the students have difficulties to apply that theory…
In diverse industrial and academic environments, the quality of the software has been evaluated using different analytic studies. The contribution of the present work is focused on the development of a methodology in order to improve the…
The article deals with the problem of intellectual development of students in learning of physics by means of computer simulation. The main objectives of teaching computer simulation in learning of physics is the general outlook…
Experimentation with software prototypes plays a fundamental role in software engineering research. In contrast to many other scientific disciplines, however, explicit support for this key activity in software engineering is relatively…
Serious games are simulation software designed to assist people in learning the practical concepts of various application fields such as Health, wellness, Education and Culture. People improve their individual knowledge, skills and attitude…
In general, professionals still ignore scientific evidence in place of expert opinions in most of their decision-making. For this reason, it is still common to see the adoption of new software technologies in the field without any…
Formal methods for software correctness are critical to the future of software engineering - and so must be an essential part of software engineering education. Unfortunately, formal methods are often resisted by students due to perceived…
Based on the old but famous distinction between "in the small" and "in the large" software development, at Nancy Universit\'e, UHP Nancy 1, we experience for a while software engineering education thanks to actual project engineering. This…
Context/Background: process and practice adoption is a key element in modern software process improvement initiatives, and many of them fail. Goal: this paper presents a preliminary version of a usability model for software development…
Effort estimation is a key factor for software project success, defined as delivering software of agreed quality and functionality within schedule and budget. Traditionally, effort estimation has been used for planning and tracking project…
As the landscape of software engineering evolves, introductory programming courses must go beyond teaching syntax to foster comprehensive technical competencies and professional soft skills. This paper reports on a pedagogical experience in…
Aiming at the current problems of theory-oriented,practice-light,and lack of innovation ability in the teaching of postgraduate software engineering courses,a multi-stage feedback teaching mode for software engineering postgraduates based…
One of the objectives of software engineering education is to make students to learn essential teamwork skills. This is done by having the students work in groups for course assignments. Student team composition plays a vital role in this,…
Peer assessment is a popular technique for a more fine-grained evaluation of individual students in group projects. Its effect on the evaluation is well studied. However, its effects on the learning abilities of students are often…
In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…
Naturally, university courses should be designed to attract students, engaging them to achieve learning goals. Toward this end, the use of Serious Games has been proposed in the literature. To address positive effects, such as content…
This article identifies a gap between the existence of a various psychometric tests approaches and other team performance assessment tools (e.g. business and management games). As a response to the lack of tools able to utilize the…