Related papers: Saturating automata for game semantics
Timed automata are a common formalism for the verification of concurrent systems subject to timing constraints. They extend finite-state automata with clocks, that constrain the system behavior in locations, and to take transitions. While…
Modal automata are a classic formal model for component-based systems that comes equipped with a rich specification theory supporting abstraction, refinement and compositional reasoning. In recent years, quantitative variants of modal…
A deterministic finite automaton is said to be synchronizing if it has a reset word, i.e. a word that brings all states of the automaton to a particular one. We prove that it is a PSPACE-complete problem to check whether the language of…
Distributed automata are finite-state machines that operate on finite directed graphs. Acting as synchronous distributed algorithms, they use their input graph as a network in which identical processors communicate for a possibly infinite…
Weighted automata over the nonnegative reals form a fundamental model for quantitative languages. We show that, up to scaling, this model collapses to probabilistic automata. Concretely, we prove that every weighted automaton whose…
We study a game for recognising formal languages, in which two players with imperfect information need to coordinate on a common decision, given private input words correlated by a finite graph. The players have a joint objective to avoid…
A word automaton recognizing a language $L$ is good for games (GFG) if its composition with any game with winning condition $L$ preserves the game's winner. While all deterministic automata are GFG, some nondeterministic automata are not.…
We introduce first order alternating automata, a generalization of boolean alternating automata, in which transition rules are described by multisorted first order formulae, with states and internal variables given by uninterpreted…
While finite automata have minimal DFAs as a simple and natural normal form, deterministic omega-automata do not currently have anything similar. One reason for this is that a normal form for omega-regular languages has to speak about more…
Several abstract machines that operate on symbolic input alphabets have been proposed in the last decade, for example, symbolic automata or lattice automata. Applications of these types of automata include software security analysis and…
Consider $ A^* $, the free monoid generated by the finite alphabet $A$ with the concatenation operation. Two words have the same commutative image when one is a permutation of the symbols of the other. The commutative closure of a set $ L…
Automata representing game-semantic models of programs are meant to operate in environments whose input-output behaviour is constrained by the rules of a game. This can lead to a notion of equivalence between states which is weaker than the…
In this paper, we deal with some specific domains of applications to game theory. This is one of the major class of models in the new approaches of modelling in the economic domain. For that, we use genetic automata which allow to buid…
Markov automata combine continuous time, probabilistic transitions, and nondeterminism in a single model. They represent an important and powerful way to model a wide range of complex real-life systems. However, such models tend to be large…
Traditionally, finite automata theory has been used as a framework for the representation of possibly infinite sets of strings. In this work, we introduce the notion of second-order finite automata, a formalism that combines finite automata…
Optimizations in a traditional compiler are applied sequentially, with each optimization destructively modifying the program to produce a transformed program that is then passed to the next optimization. We present a new approach for…
In a jumping finite automaton, the input head can jump to an arbitrary position within the remaining input after reading and consuming a symbol. We characterize the corresponding class of languages in terms of special shuffle expressions…
We characterize complete deterministic finite automata with two input letters in which every non-empty set of states occurs as the image of the whole state set under the action of a suitable input word. The characterization leads to a…
Hybrid automata are a natural framework for modeling and analyzing systems which exhibit a mixed discrete continuous behaviour. However, the standard operational semantics defined over such models implicitly assume perfect knowledge of the…
We introduce Symbolic Alternating Finite Automata (s-AFA) as an expressive, succinct, and decidable model for describing sets of finite sequences over arbitrary alphabets. Boolean operations over s-AFAs have linear complexity, which is in…