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While most work on evaluating machine learning (ML) models focuses on computing accuracy on batches of data, tracking accuracy alone in a streaming setting (i.e., unbounded, timestamp-ordered datasets) fails to appropriately identify when…

Machine Learning · Computer Science 2022-05-24 Shreya Shankar , Bernease Herman , Aditya G. Parameswaran

Understanding continuous video streams plays a fundamental role in real-time applications including embodied AI and autonomous driving. Unlike offline video understanding, streaming video understanding requires the ability to process video…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Yibin Yan , Jilan Xu , Shangzhe Di , Yikun Liu , Yudi Shi , Qirui Chen , Zeqian Li , Yifei Huang , Weidi Xie

We propose and investigate feasibility of a novel task that consists in finding e-sports talent using multimodal Twitch chat and video stream data. In that, we focus on predicting the ranks of Counter-Strike: Global Offensive (CS:GO) gamers…

Machine Learning · Computer Science 2019-07-04 Anna Belova , Wen He , Ziyi Zhong

Multi-modal learning is a fast growing area in artificial intelligence. It tries to help machines understand complex things by combining information from different sources, like images, text, and audio. By using the strengths of each…

Machine Learning · Computer Science 2025-12-22 Qihang Jin , Enze Ge , Yuhang Xie , Hongying Luo , Junhao Song , Ziqian Bi , Chia Xin Liang , Jibin Guan , Joe Yeong , Xinyuan Song , Junfeng Hao

An underlying assumption in conventional multi-view learning algorithms is that all views can be simultaneously accessed. However, due to various factors when collecting and pre-processing data from different views, the streaming view…

Machine Learning · Statistics 2016-04-29 Chang Xu , Dacheng Tao , Chao Xu

Video game streaming provides the viewer with a rich set of audio-visual data, conveying information both with regards to the game itself, through game footage and audio, as well as the streamer's emotional state and behaviour via webcam…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Charles Ringer , James Alfred Walker , Mihalis A. Nicolaou

Recognising human activities from streaming videos poses unique challenges to learning algorithms: predictive models need to be scalable, incrementally trainable, and must remain bounded in size even when the data stream is arbitrarily…

Machine Learning · Statistics 2016-10-06 Rocco De Rosa , Ilaria Gori , Fabio Cuzzolin , Barbara Caputo , Nicolò Cesa-Bianchi

Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…

Multimedia · Computer Science 2020-05-05 Markus Utke , Saman Zadtootaghaj , Steven Schmidt , Sebastian Möller

The dynamic nature of esports makes the situation relatively complicated for average viewers. Esports broadcasting involves game expert casters, but the caster-dependent game commentary is not enough to fully understand the game situation.…

Computation and Language · Computer Science 2024-05-01 Zhihao Zhang , Feiqi Cao , Yingbin Mo , Yiran Zhang , Josiah Poon , Caren Han

Continual Learning (CL) and Streaming Machine Learning (SML) study the ability of agents to learn from a stream of non-stationary data. Despite sharing some similarities, they address different and complementary challenges. While SML…

Presently online video games have become a progressively favorite source of recreation and Counter Strike: Global Offensive (CS: GO) is one of the top-listed online first-person shooting games. Numerous competitive games are arranged every…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Tasnim Sakib Apon , Abrar Islam , MD. Golam Rabiul Alam

Recently, live streaming platforms have gained immense popularity. Traditional video highlight detection mainly focuses on visual features and utilizes both past and future content for prediction. However, live streaming requires models to…

Multimedia · Computer Science 2024-07-18 Jiaxin Deng , Shiyao Wang , Dong Shen , Liqin Zhao , Fan Yang , Guorui Zhou , Gaofeng Meng

Continual learning is increasingly sought after in real world machine learning applications, as it enables learning in a more human-like manner. Conventional machine learning approaches fail to achieve this, as incrementally updating the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Joe Khawand , Peter Hanappe , David Colliaux

Nowadays, every device connected to the Internet generates an ever-growing stream of data (formally, unbounded). Machine Learning on unbounded data streams is a grand challenge due to its resource constraints. In fact, standard machine…

Machine Learning · Computer Science 2019-11-19 Alessio Bernardo , Emanuele Della Valle , Albert Bifet

Multimodal deep learning systems which employ multiple modalities like text, image, audio, video, etc., are showing better performance in comparison with individual modalities (i.e., unimodal) systems. Multimodal machine learning involves…

Machine Learning · Computer Science 2022-01-19 Anil Rahate , Rahee Walambe , Sheela Ramanna , Ketan Kotecha

With the proliferation of various gaming technology, services, game styles, and platforms, multi-dimensional aesthetic assessment of the gaming contents is becoming more and more important for the gaming industry. Depending on the diverse…

Computer Vision and Pattern Recognition · Computer Science 2021-01-29 Zhenyu Lei , Yejing Xie , Suiyi Ling , Andreas Pastor , Junle Wang , Patrick Le Callet

Machine unlearning aims to remove knowledge of the specific training data in a well-trained model. Currently, machine unlearning methods typically handle all forgetting data in a single batch, removing the corresponding knowledge all at…

Machine Learning · Computer Science 2025-07-22 Shaofei Shen , Chenhao Zhang , Yawen Zhao , Alina Bialkowski , Weitong Chen , Miao Xu

Online deep learning tackles the challenge of learning from data streams by balancing two competing goals: fast learning and deep learning. However, existing research primarily emphasizes deep learning solutions, which are more adept at…

Machine Learning · Computer Science 2025-03-24 Antonios Valkanas , Boris N. Oreshkin , Mark Coates

Machine learning models are widely used to support stealth assessment in digital learning environments. Existing approaches typically rely on abstracted gameplay log data, which may overlook subtle behavioral cues linked to learners'…

Machine Learning · Computer Science 2025-07-31 Clemens Witt , Thiemo Leonhardt , Nadine Bergner , Mareen Grillenberger

Recent advances in Large Multi-modal Models (LMMs) are primarily focused on offline video understanding. Instead, streaming video understanding poses great challenges to recent models due to its time-sensitive, omni-modal and interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Shenghao Fu , Qize Yang , Yuan-Ming Li , Yi-Xing Peng , Kun-Yu Lin , Xihan Wei , Jian-Fang Hu , Xiaohua Xie , Wei-Shi Zheng
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