English
Related papers

Related papers: Combining Vision and EMG-Based Hand Tracking for E…

200 papers

Hand-object pose estimation from monocular RGB images remains a significant challenge mainly due to the severe occlusions inherent in hand-object interactions. Existing methods do not sufficiently explore global structural perception and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Hui Yang , Wei Sun , Jian Liu , Jin Zheng , Jian Xiao , Ajmal Mian

Researchers have been developing Hand Gesture Recognition (HGR) systems to enhance natural, efficient, and authentic human-computer interaction, especially benefiting those who rely solely on hand gestures for communication. Despite…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Jungpil Shin , Abu Saleh Musa Miah , Md. Humaun Kabir , Md. Abdur Rahim , Abdullah Al Shiam

Recent advancements in millimeter-wave (mmWave) radar have demonstrated its potential for human action recognition and pose estimation, offering privacy-preserving advantages over conventional cameras while maintaining occlusion robustness,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yizhe Lv , Tingting Zhang , Zhijian Wang , Yunpeng Song , Han Ding , Jinsong Han , Fei Wang

TouchFusion is a wristband that enables touch interactions on nearby surfaces without any additional instrumentation or computer vision. TouchFusion combines surface electromyography (sEMG), bioimpedance, inertial, and optical sensing to…

Wearable cameras offer a hands-free way to record egocentric images of daily experiences, where social events are of special interest. The first step towards detection of social events is to track the appearance of multiple persons involved…

Computer Vision and Pattern Recognition · Computer Science 2017-01-24 Maedeh Aghaei , Mariella Dimiccoli , Petia Radeva

In developing medical interventions using untethered milli- and microrobots, ensuring safety and effectiveness relies on robust methods for detection, real-time tracking, and precise localization within the body. However, the inherent…

Robotics · Computer Science 2024-09-16 Husnu Halid Alabay , Tuan-Anh Le , Hakan Ceylan

The proliferation of XR devices has made egocentric hand pose estimation a vital task, yet this perspective is inherently challenged by frequent finger occlusions. To address this, we propose a novel approach that leverages the rich…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 William Huang , Siyou Pei , Leyi Zou , Eric J. Gonzalez , Ishan Chatterjee , Yang Zhang

In this paper, we introduce two remote extended reality (XR) research methods that can overcome the limitations of lab-based controlled experiments, especially during the COVID-19 pandemic: (1) a predictive model-based task analysis and (2)…

Human-Computer Interaction · Computer Science 2021-03-16 Yalda Ghasemi , Heejin Jeong

Reconstructing the motion of objects from videos is a key component for embodied AI and robot manipulation. While diverse approaches to object pose tracking have been studied, they rely heavily on strong external priors, such as depth data…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Jisu Shin , Junoh Lee , JunGyu Lee , Inhwan Bae , Dohyeon Lee , Hokyun Im , Youngwoon Lee , Hae-Gon Jeon

In percutaneous orthopedic interventions the surgeon attempts to reduce and fixate fractures in bony structures. The complexity of these interventions arises when the surgeon performs the challenging task of navigating surgical tools…

Computer Vision and Pattern Recognition · Computer Science 2018-03-26 Jonas Hajek , Mathias Unberath , Javad Fotouhi , Bastian Bier , Sing Chun Lee , Greg Osgood , Andreas Maier , Mehran Armand , Nassir Navab

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

Human-Computer Interaction · Computer Science 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

Tracking the pose of an object while it is being held and manipulated by a robot hand is difficult for vision-based methods due to significant occlusions. Prior works have explored using contact feedback and particle filters to localize…

Robotics · Computer Science 2020-11-09 Jacky Liang , Ankur Handa , Karl Van Wyk , Viktor Makoviychuk , Oliver Kroemer , Dieter Fox

We propose a method that simultaneously estimates and controls extrinsic contact with tactile feedback. The method enables challenging manipulation tasks that require controlling light forces and accurate motions in contact, such as…

Robotics · Computer Science 2023-03-07 Sangwoon Kim , Devesh K. Jha , Diego Romeres , Parag Patre , Alberto Rodriguez

Electromyogram (EMG) signals recorded from the skin surface enable intuitive control of assistive devices such as prosthetic limbs. However, in EMG-based motion recognition, collecting comprehensive training data for all target motions…

Signal Processing · Electrical Eng. & Systems 2025-05-22 Itsuki Yazawa , Seitaro Yoneda , Akira Furui

We designed and tested a system for real-time control of a user interface by extracting surface electromyographic (sEMG) activity from eight electrodes in a wrist-band configuration. sEMG data were streamed into a machine-learning algorithm…

This paper presents the design and implementation of an AI vision-controlled orthotic hand exoskeleton to enhance rehabilitation and assistive functionality for individuals with hand mobility impairments. The system leverages a Google Coral…

Robotics · Computer Science 2025-04-24 Connor Blais , Md Abdul Baset Sarker , Masudul H. Imtiaz

Volumetric medical imaging technologies produce detailed 3D representations of anatomical structures. However, effective medical data visualization and exploration pose significant challenges, especially for individuals with limited medical…

Human-Computer Interaction · Computer Science 2025-07-01 Qixuan Liu , Shi Qiu , Yinqiao Wang , Xiwen Wu , Kenneth Siu Ho Chok , Chi-Wing Fu , Pheng-Ann Heng

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

Human-Computer Interaction · Computer Science 2022-03-30 Efe Bozkir

This paper develops a method to use RGB-D cameras to track the motions of a human spinal cord injury patient undergoing spinal stimulation and physical rehabilitation. Because clinicians must remain close to the patient during training…

Robotics · Computer Science 2017-08-01 Kun Li , Joel W. Burdick

Scalable learning of dexterous manipulation remains bottlenecked by the difficulty of collecting natural, high-fidelity human demonstrations of multi-finger hands due to occlusion, complex hand kinematics, and contact-rich interactions. We…