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Multiplayer games have long been used as testbeds in artificial intelligence research, aptly referred to as the Drosophila of artificial intelligence. Traditionally, researchers have focused on using well-known games to build strong agents.…
Intelligent sports video analysis demands a comprehensive understanding of temporal context, from micro-level actions to macro-level game strategies. Existing end-to-end models often struggle with this temporal hierarchy, offering solutions…
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…
Media bias detection has predominantly been framed as a classification task: assign a political label to an article or outlet. We argue this framing is too shallow: it identifies that bias exists but not where, how, or crucially, what is…
High-definition (HD) mapping tasks, which perform lane detections and predictions, are extremely challenging due to non-ideal conditions such as view occlusions, distant lane visibility, and adverse weather conditions. Those conditions…
Designing multi-functional alloys requires exploring high-dimensional composition-structure-property spaces, yet current tools are limited to low-dimensional projections and offer limited support for sensitivity or multi-objective tradeoff…
Event perception tasks such as recognizing and localizing actions in streaming videos are essential for scaling to real-world application contexts. We tackle the problem of learning actor-centered representations through the notion of…
Large Language Model (LLM) agents are reshaping the game industry, by enabling more intelligent and human-preferable characters. Yet, current game benchmarks fall short of practical needs: they lack evaluations of diverse LLM capabilities…
The proliferation of memes on social media necessitates the capabilities of multimodal Large Language Models (mLLMs) to effectively understand multimodal harmfulness. Existing evaluation approaches predominantly focus on mLLMs' detection…
Game agents such as opponents, non-player characters, and teammates are central to player experiences in many modern games. As the landscape of AI techniques used in the games industry evolves to adopt machine learning (ML) more widely, it…
Visual compliance verification is a critical yet underexplored problem in computer vision, especially in domains such as media, entertainment, and advertising where content must adhere to complex and evolving policy rules. Existing methods…
Multimodal large language models are increasingly deployed as long-horizon agents, where memory must do more than recall: it must track an evolving world, revise what has gone stale, and surface the right evidence at decision time. Existing…
In the cybersecurity setting, defenders are often at the mercy of their detection technologies and subject to the information and experiences that individual analysts have. In order to give defenders an advantage, it is important to…
Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting…
We propose GAM-Agent, a game-theoretic multi-agent framework for enhancing vision-language reasoning. Unlike prior single-agent or monolithic models, GAM-Agent formulates the reasoning process as a non-zero-sum game between base…
Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…
Detecting bad actors is critical to ensure the safety and integrity of internet platforms. Several deep learning-based models have been developed to identify such users. These models should not only accurately detect bad actors, but also be…
Role-playing has garnered rising attention as it provides a strong foundation for human-machine interaction and facilitates sociological research. However, current work is confined to textual modalities, neglecting speech, which plays a…
Existing evaluations of agents with memory typically assess memorization and action in isolation. One class of benchmarks evaluates memorization by testing recall of past conversations or text but fails to capture how memory is used to…
Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…