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It is common in graphic design humans visually arrange various elements according to their design intent and semantics. For example, a title text almost always appears on top of other elements in a document. In this work, we generate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Kotaro Kikuchi , Edgar Simo-Serra , Mayu Otani , Kota Yamaguchi

3D city generation is a desirable yet challenging task, since humans are more sensitive to structural distortions in urban environments. Additionally, generating 3D cities is more complex than 3D natural scenes since buildings, as objects…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Efficient authoring of vast virtual environments hinges on algorithms that are able to automatically generate content while also being controllable. We propose a method to automatically generate furniture layouts for indoor environments.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-28 Paul Henderson , Kartic Subr , Vittorio Ferrari

We introduce a learning framework for automated floorplan generation which combines generative modeling using deep neural networks and user-in-the-loop designs to enable human users to provide sparse design constraints. Such constraints are…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Ruizhen Hu , Zeyu Huang , Yuhan Tang , Oliver van Kaick , Hao Zhang , Hui Huang

Modeling layout is an important first step for graphic design. Recently, methods for generating graphic layouts have progressed, particularly with Generative Adversarial Networks (GANs). However, the problem of specifying the locations and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-14 Jianan Li , Jimei Yang , Jianming Zhang , Chang Liu , Christina Wang , Tingfa Xu

Recent improvements to Generative Adversarial Networks (GANs) have made it possible to generate realistic images in high resolution based on natural language descriptions such as image captions. Furthermore, conditional GANs allow us to…

Computer Vision and Pattern Recognition · Computer Science 2019-01-04 Tobias Hinz , Stefan Heinrich , Stefan Wermter

We propose a new approach, named PolyMapper, to circumvent the conventional pixel-wise segmentation of (aerial) images and predict objects in a vector representation directly. PolyMapper directly extracts the topological map of a city from…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Zuoyue Li , Jan Dirk Wegner , Aurélien Lucchi

Structure aware graph generation aims to generate graphs that satisfy given topological properties. It has applications in domains such as drug discovery, social network modeling, and knowledge graph construction. Unlike existing methods…

Artificial Intelligence · Computer Science 2026-05-05 Nidhi Vakil , Hadi Amiri

Despite the recent progress of generative adversarial networks (GANs) at synthesizing photo-realistic images, producing complex urban scenes remains a challenging problem. Previous works break down scene generation into two consecutive…

Computer Vision and Pattern Recognition · Computer Science 2021-06-04 Guillaume Le Moing , Tuan-Hung Vu , Himalaya Jain , Patrick Pérez , Matthieu Cord

Book covers are intentionally designed and provide an introduction to a book. However, they typically require professional skills to design and produce the cover images. Thus, we propose a generative neural network that can produce book…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Wensheng Zhang , Yan Zheng , Taiga Miyazono , Seiichi Uchida , Brian Kenji Iwana

This paper proposes a novel generative adversarial layout refinement network for automated floorplan generation. Our architecture is an integration of a graph-constrained relational GAN and a conditional GAN, where a previously generated…

Computer Vision and Pattern Recognition · Computer Science 2021-03-04 Nelson Nauata , Sepidehsadat Hosseini , Kai-Hung Chang , Hang Chu , Chin-Yi Cheng , Yasutaka Furukawa

A promise of Generative Adversarial Networks (GANs) is to provide cheap photorealistic data for training and validating AI models in autonomous driving. Despite their huge success, their performance on complex images featuring multiple…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 George Eskandar , Youssef Farag , Tarun Yenamandra , Daniel Cremers , Karim Guirguis , Bin Yang

We present a new method to create spatial data using a generative adversarial network (GAN). Our contribution uses coarse and widely available geospatial data to create maps of less available features at the finer scale in the built…

Computer Vision and Pattern Recognition · Computer Science 2022-02-22 Abraham Noah Wu , Filip Biljecki

This paper addresses the challenge of object-centric layout generation under spatial constraints, seen in multiple domains including floorplan design process. The design process typically involves specifying a set of spatial constraints…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Mohammed Haroon Dupty , Yanfei Dong , Sicong Leng , Guoji Fu , Yong Liang Goh , Wei Lu , Wee Sun Lee

Urban planning refers to the efforts of designing land-use configurations given a region. However, to obtain effective urban plans, urban experts have to spend much time and effort analyzing sophisticated planning constraints based on…

Robotics · Computer Science 2021-12-30 Dongjie Wang , Yanjie Fu , Kunpeng Liu , Fanglan Chen , Pengyang Wang , Chang-Tien Lu

Cities are important elements of content in digital productions, but their complexity and size make them very challenging to model. Few tools exist that can help artists with this work, even as rapid improvements in graphics hardware create…

Graphics · Computer Science 2025-10-21 Thomas Lechner , Ben Watson , Uri Wilenski , Seth Tisue , Martin Felsen , Andy Moddrell , Pin Ren , Craig Brozefsky

The significant progress on Generative Adversarial Networks (GANs) have made it possible to generate surprisingly realistic images for single object based on natural language descriptions. However, controlled generation of images for…

Computer Vision and Pattern Recognition · Computer Science 2019-11-14 Hongdong Zheng , Yalong Bai , Wei Zhang , Tao Mei

In this study we propose a new method to simulate hyper-realistic urban patterns using Generative Adversarial Networks trained with a global urban land-use inventory. We generated a synthetic urban "universe" that qualitatively reproduces…

Machine Learning · Computer Science 2018-01-10 Adrian Albert , Emanuele Strano , Jasleen Kaur , Marta Gonzalez

Models of street networks underlie research in urban travel behavior, accessibility, design patterns, and morphology. These models are commonly defined as planar, meaning they can be represented in two dimensions without any underpasses or…

Physics and Society · Physics 2018-11-21 Geoff Boeing

3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of structurally complex, visually diverse objects like…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu