English
Related papers

Related papers: Justifications for Generalizations of Approval Vot…

200 papers

Crowdsourcing is the outsourcing of tasks to a crowd of contributors on a dedicated platform. The crowd on these platforms is very diversified and includes various profiles of contributors which generates data of uneven quality. However,…

Artificial Intelligence · Computer Science 2023-03-09 Constance Thierry , Arnaud Martin , Jean-Christophe Dubois , Yolande Le Gall

We consider three algorithms for allocating parliamentary seats by proportional representation. The usual approach to describing such algorithms is to compute a quota of votes that each party uses to "acquire'' representatives. This kind of…

Data Structures and Algorithms · Computer Science 2023-11-07 Raul Rojas

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

We consider the problem of committee selection from a fixed set of candidates where each candidate has multiple quantifiable attributes. To select the best possible committee, instead of voting for a candidate, a voter is allowed to approve…

Computer Science and Game Theory · Computer Science 2020-08-17 Venkateswara Rao Kagita , Arun K Pujari , Vineet Padmanabhan , Vikas Kumar

Judgment aggregation problems form a class of collective decision-making problems represented in an abstract way, subsuming some well known problems such as voting. A collective decision can be reached in many ways, but a direct one-step…

Artificial Intelligence · Computer Science 2016-08-30 Marija Slavkovik , Wojciech Jamroga

Voter control problems model situations such as an external agent trying to affect the result of an election by adding voters, for example by convincing some voters to vote who would otherwise not attend the election. Traditionally, voters…

Multiagent Systems · Computer Science 2014-06-27 Laurent Bulteau , Jiehua Chen , Piotr Faliszewski , Rolf Niedermeier , Nimrod Talmon

There are many factors that can influence the outcome of an election. We here identify two dominant effects that can affect the votes obtained by a candidate, namely, the Majority Effect and the Media Effect. We mimic these two effects in a…

Physics and Society · Physics 2009-11-10 Chung-I Chou , Sai-Ping Li

This paper proposes a voting process in which voters allocate fractional votes to their expected utility in different domains: over proposals, other participants, and sets containing proposals and participants. This approach allows for a…

Social and Information Networks · Computer Science 2025-04-21 Yasushi Sakai , Parfait Atchade-Adelomou , Ryan Jiang , Luis Alonso , Kent Larson , Ken Suzuki

In content-based online platforms, use of aggregate user feedback (say, the sum of votes) is commonplace as the "gold standard" for measuring content quality. Use of vote aggregates, however, is at odds with the existing empirical…

Social and Information Networks · Computer Science 2019-10-03 Himel Dev , Karrie Karahalios , Hari Sundaram

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

We propose a simple method for combining together voting rules that performs a run-off between the different winners of each voting rule. We prove that this combinator has several good properties. For instance, even if just one of the base…

Artificial Intelligence · Computer Science 2012-03-15 Nina Narodytska , Toby Walsh , Lirong Xia

Aggregating preferences under incomplete or constrained feedback is a fundamental problem in social choice and related domains. While prior work has established strong impossibility results for pairwise comparisons, this paper extends the…

Computer Science and Game Theory · Computer Science 2025-02-19 Evi Micha , Vasilis Varsamis

Vote-boosting is a sequential ensemble learning method in which the individual classifiers are built on different weighted versions of the training data. To build a new classifier, the weight of each training instance is determined in terms…

Machine Learning · Computer Science 2018-02-22 Maryam Sabzevari , Gonzalo Martínez-Muñoz , Alberto Suárez

The basic idea of voting protocols is that nodes query a sample of other nodes and adjust their own opinion throughout several rounds based on the proportion of the sampled opinions. In the classic model, it is assumed that all nodes have…

Probability · Mathematics 2021-01-28 Abraham Gutierrez , Sebastian Müller , Stjepan Šebek

We initiate the work towards a comprehensive picture of the smoothed satisfaction of voting axioms, to provide a finer and more realistic foundation for comparing voting rules. We adopt the smoothed social choice framework, where an…

Theoretical Economics · Economics 2021-06-04 Lirong Xia

Participatory budgeting is one of the exciting developments in deliberative grassroots democracy. We concentrate on approval elections and propose proportional representation axioms in participatory budgeting, by generalizing relevant…

Computer Science and Game Theory · Computer Science 2017-11-23 Haris Aziz , Barton Lee , Nimrod Talmon

Voting systems typically treat all voters equally. We argue that perhaps they should not: Voters who have supported good choices in the past should be given higher weight than voters who have supported bad ones. To develop a formal…

Computer Science and Game Theory · Computer Science 2017-03-16 Nika Haghtalab , Ritesh Noothigattu , Ariel D. Procaccia

We address the question of aggregating the preferences of voters in the context of participatory budgeting. We scrutinize the voting method currently used in practice, underline its drawbacks, and introduce a novel scheme tailored to this…

Computer Science and Game Theory · Computer Science 2020-09-16 Ashish Goel , Anilesh K. Krishnaswamy , Sukolsak Sakshuwong , Tanja Aitamurto

To choose a suitable multiwinner voting rule is a hard and ambiguous task. Depending on the context, it varies widely what constitutes the choice of an ``optimal'' subset of alternatives. In this paper, we provide a quantitative analysis of…

Multiagent Systems · Computer Science 2020-09-01 Martin Lackner , Piotr Skowron

We analyse strategic, complete information, sequential voting with ordinal preferences over the alternatives. We consider several voting mechanisms: plurality voting and approval voting with deterministic or uniform tie-breaking rules. We…

Computer Science and Game Theory · Computer Science 2019-04-19 Oren Dean , Yakov Babichenko , Moshe Tennenholtz
‹ Prev 1 8 9 10 Next ›