Related papers: Toward Scalable and Controllable AR Experimentatio…
Augmented Reality (AR) systems, while enhancing task performance through real-time guidance, pose risks of inducing cognitive tunneling-a hyperfocus on virtual content that compromises situational awareness (SA) in safety-critical…
Experience replay enables data-efficient learning from past experiences in online reinforcement learning agents. Traditionally, experiences were sampled uniformly from a replay buffer, regardless of differences in experience-specific…
Turning the current experimental plasma accelerator state-of-the-art from a promising technology into mainstream scientific tools depends critically on high-performance, high-fidelity modeling of complex processes that develop over a wide…
Software analytics in augmented reality (AR) is said to have great potential. One reason why this potential is not yet fully exploited may be usability problems of the AR user interfaces. We present an iterative and qualitative usability…
By converting the entire 3D space around the user into a screen, Extended Reality (XR) can ameliorate traditional displays' space limitations and facilitate the consumption of multiple pieces of information at a time. However, if designed…
Current tablet-based interfaces for drone operations often impose a heavy cognitive load on pilots and reduce situational awareness by dividing attention between the video feed and the real world. To address these challenges, we designed a…
Providing pedestrians and other vulnerable road users with a clear indication about a fully autonomous vehicle status and intentions is crucial to make them coexist. In the last few years, a variety of external interfaces have been…
This paper introduces Teachable Reality, an augmented reality (AR) prototyping tool for creating interactive tangible AR applications with arbitrary everyday objects. Teachable Reality leverages vision-based interactive machine teaching…
Emergency response events are fast-paced, noisy, and they require teamwork to accomplish the mission. Furthermore, the increasing deployment of Unmanned Aerial Vehicles (UAVs) alongside emergency responders, demands a new form of…
In order to mitigate the long processing delay and high energy consumption of mobile augmented reality (AR) applications, mobile edge computing (MEC) has been recently proposed and is envisioned as a promising means to deliver better…
A standardized control system called Metaverse Extended Reality Portal (MERP) is presented as a solution to the issues with conventional VR eyewear. The MERP system improves user awareness of the physical world while offering an immersive…
Extended reality (XR) is at the center of attraction in the research community due to the emergence of augmented, mixed, and virtual reality applications. The performance of such applications needs to be uptight to maintain the requirements…
Augmented Reality/Virtual Reality (AR/VR) glasses are widely foreseen as the next generation computing platform. AR/VR glasses are a complex "system of systems" which must satisfy stringent form factor, computing-, power- and thermal-…
Extended Reality (XR) is an emerging technology spanning diverse application domains and offering immersive user experiences. However, its unique characteristics, such as six degrees of freedom interactions, present significant testing…
Current AI advances largely rely on scaling neural models and expanding training datasets to achieve generalization and robustness. Despite notable successes, this paradigm incurs significant environmental, economic, and ethical costs,…
Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…
Augmented reality (AR) has revolutionized the video game industry by providing interactive, three-dimensional visualization. Interestingly, AR technology has only been sparsely used in scientific visualization. This is, at least in part,…
Quantitative metrics are central to evaluating computer vision (CV) models, but they often fail to capture real-world performance due to protocol inconsistencies and ground-truth noise. While visual perception studies can complement these…
Adaptive and intelligent user interfaces have been proposed as a critical component of a successful extended reality (XR) system. In particular, a predictive system can make inferences about a user and provide them with task-relevant…
Extended Reality (XR) technology - such as virtual and augmented reality - is now widely used in Human Computer Interaction (HCI), social science and psychology experimentation. However, these experiments are predominantly deployed in-lab…