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Navigating unfamiliar environments presents significant challenges for blind and low-vision (BLV) individuals. In this work, we construct a dataset of images and goals across different scenarios such as searching through kitchens or…

Computation and Language · Computer Science 2024-07-12 Zain Merchant , Abrar Anwar , Emily Wang , Souti Chattopadhyay , Jesse Thomason

Building 3-D models is challenging for blind and low-vision (BLV) users due to the inherent complexity of 3-D models and the lack of support for non-visual interaction in existing tools. To address this issue, we introduce A11yShape, a…

Text-to-image generative models are becoming increasingly popular and accessible to the general public. As these models see large-scale deployments, it is necessary to deeply investigate their safety and fairness to not disseminate and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Moreno D'Incà , Elia Peruzzo , Massimiliano Mancini , Dejia Xu , Vidit Goel , Xingqian Xu , Zhangyang Wang , Humphrey Shi , Nicu Sebe

Online shopping has become a valuable modern convenience, but blind or low vision (BLV) users still face significant challenges using it, because of: 1) inadequate image descriptions and 2) the inability to filter large amounts of…

Human-Computer Interaction · Computer Science 2021-02-02 Ruolin Wang , Zixuan Chen , Mingrui "Ray" Zhang , Zhaoheng Li , Zhixiu Liu , Zihan Dang , Chun Yu , Xiang "Anthony" Chen

Advances in vision language models (VLMs) have enabled the simulation of general human behavior through their reasoning and problem solving capabilities. However, prior research has not investigated such simulation capabilities in the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Rosiana Natalie , Wenqian Xu , Ruei-Che Chang , Rada Mihalcea , Anhong Guo

Creating meaningful visual narratives through human-AI collaboration requires understanding how text-image intertextuality emerges when textual intentions meet AI-generated visuals. We conducted a three-phase qualitative study with 15…

Human-Computer Interaction · Computer Science 2025-11-06 Mengyao Guo , Kexin Nie , Ze Gao , Black Sun , Xueyang Wang , Jinda Han , Xingting Wu

Current scene perception tools for Blind and Low Vision (BLV) individuals rely on spoken descriptions but lack engaging representations of visually pleasing distant environmental landscapes (Vista spaces). Our proposed Scene2Audio framework…

Human-Computer Interaction · Computer Science 2026-03-31 Chitralekha Gupta , Jing Peng , Ashwin Ram , Shreyas Sridhar , Christophe Jouffrais , Suranga Nanayakkara

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng

Despite remarkable progress in Text-to-Image models, many real-world applications require generating coherent image sets with diverse consistency requirements. Existing consistent methods often focus on a specific domain with specific…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Chengyou Jia , Xin Shen , Zhuohang Dang , Zhuohang Dang , Changliang Xia , Weijia Wu , Xinyu Zhang , Hangwei Qian , Ivor W. Tsang , Minnan Luo

Text to image generation methods (T2I) are widely popular in generating art and other creative artifacts. While visual hallucinations can be a positive factor in scenarios where creativity is appreciated, such artifacts are poorly suited…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Rodrigo Valerio , Joao Bordalo , Michal Yarom , Yonatan Bitton , Idan Szpektor , Joao Magalhaes

Large Language Models have been increasingly employed in the creation of Virtual Assistants due to their ability to generate human-like text and handle complex inquiries. While these models hold great promise, challenges such as…

Computation and Language · Computer Science 2026-04-30 Dumitru Verşebeniuc , Martijn Elands , Sara Falahatkar , Chiara Magrone , Mohammad Falah , Martijn Boussé , Aki Härmä

As social virtual reality (VR) grows more popular, addressing accessibility for blind and low vision (BLV) users is increasingly critical. Researchers have proposed an AI "sighted guide" to help users navigate VR and answer their questions,…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Sharon Y Lin , Tianqi Liu , Andrea Stevenson Won , Shiri Azenkot

Accessibility forums and, more recently, generative AI tools have become vital resources for blind users seeking solutions to computer-interaction issues and learning about new assistive technologies, screen reader features, tutorials, and…

Human-Computer Interaction · Computer Science 2026-02-24 Satwik Ram Kodandaram , Jiawei Zhou , Xiaojun Bi , IV Ramakrishnan , Vikas Ashok

Despite significant progress in generative AI, comprehensive evaluation remains challenging because of the lack of effective metrics and standardized benchmarks. For instance, the widely-used CLIPScore measures the alignment between a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Zhiqiu Lin , Deepak Pathak , Baiqi Li , Jiayao Li , Xide Xia , Graham Neubig , Pengchuan Zhang , Deva Ramanan

Background: Software engineering requires both technical skills and creative problem-solving. Blind and low-vision software professionals (BLVSPs) encounter numerous workplace challenges, including inaccessible tools and collaboration…

Software Engineering · Computer Science 2025-02-03 Karina Kohl , Yoonha Cha , Victoria Jackson , Stacy Branham , André van der Hoek , Rafael Prikladnicki

While text-to-visual models now produce photo-realistic images and videos, they struggle with compositional text prompts involving attributes, relationships, and higher-order reasoning such as logic and comparison. In this work, we conduct…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Baiqi Li , Zhiqiu Lin , Deepak Pathak , Jiayao Li , Yixin Fei , Kewen Wu , Tiffany Ling , Xide Xia , Pengchuan Zhang , Graham Neubig , Deva Ramanan

Scene text recognition in low-resource languages frequently faces challenges due to the limited availability of training datasets derived from real-world scenes. This study proposes a novel approach that generates text images in…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Chihiro Noguchi , Shun Fukuda , Shoichiro Mihara , Masao Yamanaka

Generating realistic images from human texts is one of the most challenging problems in the field of computer vision (CV). The meaning of descriptions given can be roughly reflected by existing text-to-image approaches. In this paper, our…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Mehrshad Momen-Tayefeh

Recent advances in text-to-image synthesis make it possible to visualize machine imaginations for a given context. On the other hand, when generating text, human writers are gifted at creative visualization, which enhances their writings by…

Computation and Language · Computer Science 2023-02-16 Wanrong Zhu , An Yan , Yujie Lu , Wenda Xu , Xin Eric Wang , Miguel Eckstein , William Yang Wang

Generative Adversarial Networks (GANs) have received a great deal of attention due in part to recent success in generating original, high-quality samples from visual domains. However, most current methods only allow for users to guide this…

Graphics · Computer Science 2019-04-05 Eric Heim