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Related papers: A Local-Time Semantics for Negotiations

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We study the reachability problem for networks of timed communicating processes. Each process is a timed automaton communicating with other processes by exchanging messages over unbounded FIFO channels. Messages carry clocks which are…

Formal Languages and Automata Theory · Computer Science 2018-04-24 Lorenzo Clemente

Negotiations, a model of concurrency with multi party negotiation as primitive, have been recently introduced by J. Desel and J. Esparza. We initiate the study of games for this model. We study coalition problems: can a given coalition of…

Logic in Computer Science · Computer Science 2015-09-25 Philipp Hoffmann

Time is a crucial factor in modelling dynamic behaviours of intelligent agents: activities have a determined temporal duration in a real-world environment, and previous actions influence agents' behaviour. In this paper, we propose a…

Artificial Intelligence · Computer Science 2023-07-11 Stefano Bistarelli , Maria Chiara Meo , Carlo Taticchi

We propose an asynchronous, decentralized algorithm for consensus optimization. The algorithm runs over a network in which the agents communicate with their neighbors and perform local computation. In the proposed algorithm, each agent can…

Optimization and Control · Mathematics 2017-03-06 Tianyu Wu , Kun Yuan , Qing Ling , Wotao Yin , Ali H. Sayed

Representing time is crucial for cyber-physical systems and has been studied extensively in the Situation Calculus. The most commonly used approach represents time by adding a real-valued fluent $\mathit{time}(a)$ that attaches a time point…

Artificial Intelligence · Computer Science 2024-02-07 Till Hofmann , Stefan Schupp , Gerhard Lakemeyer

Negotiations, a model of concurrency with multi party negotiation as primitive, have been recently introduced in arXiv:1307.2145, arXiv:1403.4958. We initiate the study of games for this model. We study coalition problems: can a given…

Logic in Computer Science · Computer Science 2015-07-30 Javier Esparza , Philipp Hoffmann

We propose a timed and soft extension of Concurrent Constraint Programming. The time extension is based on the hypothesis of bounded asynchrony: the computation takes a bounded period of time and is measured by a discrete global clock.…

Programming Languages · Computer Science 2015-10-07 Stefano Bistarelli , Maurizio Gabbrielli , Maria Chiara Meo , Francesco Santini

Timetabling is a typical application of constraint programming whose task is to allocate activities to slots in available resources respecting various constraints like precedence and capacity. In this paper we present a basic concept, a…

Programming Languages · Computer Science 2007-05-23 Tomas Muller , Roman Bartak

A number of prototypical optimization problems in multi-agent systems (e.g., task allocation and network load-sharing) exhibit a highly local structure: that is, each agent's decision variables are only directly coupled to few other agent's…

Multiagent Systems · Computer Science 2020-03-04 Robin Brown , Federico Rossi , Kiril Solovey , Michael T. Wolf , Marco Pavone

LLMs are used predominantly in synchronous communication, where a human user and a model communicate in alternating turns. In contrast, many real-world settings are asynchronous. For example, in group chats, online team meetings, or social…

Multiagent Systems · Computer Science 2025-09-23 Niv Eckhaus , Uri Berger , Gabriel Stanovsky

We present a new language semantics for real-time concurrency. Its operational models are higher-dimensional timed automata (HDTAs), a generalization of both higher-dimensional automata and timed automata. In real-time concurrent systems,…

Formal Languages and Automata Theory · Computer Science 2025-02-06 Amazigh Amrane , Hugo Bazille , Emily Clement , Uli Fahrenberg , Philipp Schlehuber-Caissier

We investigate a zone based approach for the reachability problem in timed automata. The challenge is to alleviate the size explosion of the search space when considering networks of timed automata working in parallel. In the timed setting…

Logic in Computer Science · Computer Science 2019-07-05 R. Govind , Frédéric Herbreteau , B. Srivathsan , Igor Walukiewicz

We present time-constrained automata (TCA), a model for hard real-time computation in which agents behaviors are modeled by automata and constrained by time intervals. TCA actions can have multiple start time and deadlines, can be…

Logic in Computer Science · Computer Science 2010-10-28 Matthieu Lemerre , Vincent David , Christophe Aussaguès , Guy Vidal-Naquet

Emergent communication studies the development of language between autonomous agents, aiming to improve understanding of natural language evolution and increase communication efficiency. While temporal aspects of language have been…

Computation and Language · Computer Science 2024-05-06 Olaf Lipinski , Adam J. Sobey , Federico Cerutti , Timothy J. Norman

We study the reachability problem for communicating timed processes, both in discrete and dense time. Our model comprises automata with local timing constraints communicating over unbounded FIFO channels. Each automaton can only access its…

Logic in Computer Science · Computer Science 2015-03-20 Lorenzo Clemente , Frédéric Herbreteau , Amélie Stainer , Grégoire Sutre

Weighted timed automata have been defined in the early 2000's for modelling resource-consumption or -allocation problems in real-time systems. Optimal reachability is decidable in weighted timed automata, and a symbolic forward algorithm…

Logic in Computer Science · Computer Science 2016-02-02 Patricia Bouyer , Maximilien Colange , Nicolas Markey

With the proliferation of web technologies it becomes more and more important to make the traditional negotiation pricing mechanism automated and intelligent. The behaviour of software agents which negotiate on behalf of humans is…

Multiagent Systems · Computer Science 2013-11-26 Mohammad Irfan Bala , Sheetal Vij , Debajyoti Mukhopadhyay

In current presence or availability systems, the method of presenting a user's state often supposes an instantaneous notion of that state - for example, a visualization is rendered or an inference is made about the potential actions that…

Human-Computer Interaction · Computer Science 2007-05-23 Paul M. Aoki , Allison Woodruff

When multiple model predictive controllers are implemented on a shared control area network (CAN), their performance may degrade due to the inhomogeneous timing and delays among messages. The priority based real-time scheduling of messages…

Systems and Control · Computer Science 2016-09-22 Zhenwu Shi , Fumin Zhang

In this paper, we consider a model of generalized timed automata (GTA) with two kinds of clocks, history and future, that can express many timed features succinctly, including timed automata, event-clock automata with and without diagonal…

Formal Languages and Automata Theory · Computer Science 2024-03-19 S Akshay , Paul Gastin , R Govind , Aniruddha R Joshi , B Srivathsan
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