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Related papers: Virtual Physical Coupling of Two Lower-Limb Exoske…

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Although it has been shown that augmented multimodal feedback has a facilitatory effect on motor performance for motor learning and music training, the functionality of haptic feedback combined with other modalities in rhythmic movement…

Human-Computer Interaction · Computer Science 2020-02-18 Feng Feng , Shang Kai , Tony Stockman

Surgical training integrates several years of didactic learning, simulation, mentorship, and hands-on experience. Challenges include stress, technical demands, and new technologies. Orthopedic education often uses static materials like…

The lack of haptically aware upper-limb prostheses forces amputees to rely largely on visual cues to complete activities of daily living. In contrast, able-bodied individuals inherently rely on conscious haptic perception and automatic…

Robotics · Computer Science 2022-11-18 Neha Thomas , Farimah Fazlollahi , Jeremy D. Brown , Katherine J. Kuchenbecker

With the rapid development of Rehabilitation Lower Extremity Robotic Exoskeletons (RLEEX) technology, significant advancements have been made in Human-Robot Interaction (HRI) methods. These include traditional physical HRI methods that are…

Robotics · Computer Science 2025-04-03 Shuang Qiu , Zhongcai Pei , Chen Wang , Jing Zhang , Zhiyong Tang

Many kinds of lower-limb exoskeletons were developed for walking assistance. However, when controlling these exoskeletons, time-delay due to the computation time and the communication delays is still a general problem. In this research, we…

Robotics · Computer Science 2020-08-07 Ming Ding , Mikihisa Nagashima , Sung-Gwi Cho , Jun Takamatsu , Tsukasa Ogasawara

This paper proposes a hierarchical Lyapunov-based adaptive cascade control scheme for a lower-limb exoskeleton with control saturation. The proposed approach is composed by two control levels with cascade structure. At the higher layer of…

Systems and Control · Electrical Eng. & Systems 2019-06-19 Xinglong Zhang , Wei Jiang , Zhizhong Li , Shengli Song

Hybrid systems, such as bipedal walkers, are challenging to control because of discontinuities in their nonlinear dynamics. Little can be predicted about the systems' evolution without modeling the guard conditions that govern transitions…

Robotics · Computer Science 2019-03-04 Aleksandra Kalinowska , Thomas A. Berrueta , Adam Zoss , Todd Murphey

Falls are the leading cause of injury related hospitalization and mortality among older adults. Consequently, mitigating age-related declines in gait stability and reducing fall risk during walking is a critical goal for assistive devices.…

Robotics · Computer Science 2026-01-22 Maria T. Tagliaferri , Inseung Kang

This paper presents a motion analysis framework for an athlete wearing sport-specific flexible prosthesis based on the soft-rigid hybrid-link system. Such a motion analysis is a challenging problem because we need to consider the…

Robotics · Computer Science 2026-05-14 Sunghee Kim , Yuta Shimane , Taiki Ishigaki , Ko Yamamoto

Pseudo-haptics exploit carefully crafted visual or auditory cues to trick the brain into "feeling" forces that are never physically applied, offering a low-cost alternative to traditional haptic hardware. Here, we present a comparative…

Human-Computer Interaction · Computer Science 2025-10-13 Nishant Gautam , Somya Sharma , Peter Corcoran , Kaspar Althoefer

Visual impairments create barriers to learning physical activities, since conventional training methods rely on visual demonstrations or often inadequate verbal descriptions. This research explores 3D-printed human body models to enhance…

Human-Computer Interaction · Computer Science 2026-02-17 Kengo Tanaka , Xiyue Wang , Hironobu Takagi , Yoichi Ochiai , Chieko Asakawa

In this paper, we propose an efficient approach to generate dynamic and versatile humanoid walking with non-constant center of mass (COM) height. We exploit the benefits of using reduced order models (ROMs) and stepping control to generate…

Robotics · Computer Science 2020-08-07 Xiaobin Xiong , Aaron Ames

In the last two decades the scientific community has shown a great interest in understanding and shaping the interaction mechanisms between humans and robots. The interaction implies communication between two dyadic agents and, if the type…

Robotics · Computer Science 2019-12-04 Claudia Latella

Mechanically characterizing the human-machine interface is essential to understanding user behavior and optimizing wearable robot performance. This interface has been challenging to sensorize due to manufacturing complexity and non-linear…

Robotics · Computer Science 2026-05-29 Noah Rubin , Ava Schraeder , Hrishikesh Sahu , Thomas C. Bulea , Lillian Chin

This paper proposes a data-driven method for powered prosthesis control that achieves stable walking without the need for additional sensors on the human. The key idea is to extract the nominal gait and the human interaction information…

Robotics · Computer Science 2020-03-18 Rachel Gehlhar , Yuxiao Chen , Aaron D. Ames

This paper introduces HoloBots, a mixed reality remote collaboration system that augments holographic telepresence with synchronized mobile robots. Beyond existing mixed reality telepresence, HoloBots lets remote users not only be visually…

Human-Computer Interaction · Computer Science 2023-08-01 Keiichi Ihara , Mehrad Faridan , Ayumi Ichikawa , Ikkaku Kawaguchi , Ryo Suzuki

Stroke patients often experience upper limb impairments that restrict their mobility and daily activities. Physical therapy (PT) is the most effective method to improve impairments, but low patient adherence and participation in PT…

This paper presents a study of the dynamic coupling between a user and a virtual character during body interaction. Coupling is directly linked with other dimensions, such as co-presence, engagement, and believability, and was measured in…

Human-Computer Interaction · Computer Science 2014-09-22 Elisabetta Bevacqua , Sankovic Igor , Maatalaoui Ayoub , A. Nédélec , Pierre De Loor

With the increasing spread of AR head-mounted displays suitable for everyday use, interaction with information becomes ubiquitous, even while walking. However, this requires constant shifts of our attention between walking and interacting…

Human-Computer Interaction · Computer Science 2025-03-05 Julian Rasch , Matthias Wilhalm , Florian Müller , Francesco Chiossi

In this work, we propose a learning approach for 3D dynamic bipedal walking when footsteps are constrained to stepping stones. While recent work has shown progress on this problem, real-world demonstrations have been limited to relatively…

Robotics · Computer Science 2022-05-05 Helei Duan , Ashish Malik , Mohitvishnu S. Gadde , Jeremy Dao , Alan Fern , Jonathan Hurst