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We introduce CORTEX, an algorithmic framework designed for large-scale brain simulation. Leveraging the computational capacity of the Fugaku Supercomputer, CORTEX maximizes available problem size and processing performance. Our primary…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-07 Tianxiang Lyu , Mitsuhisa Sato , Shigeki Aoki , Ryutaro Himeno , Zhe Sun

Capability-based memory isolation is a promising new architectural primitive. Software can access low-level memory only via capability handles rather than raw pointers, which provides a natural interface to enforce security restrictions.…

Cryptography and Security · Computer Science 2023-03-10 Jason Zhijingcheng Yu , Conrad Watt , Aditya Badole , Trevor E. Carlson , Prateek Saxena

Learning system dynamics directly from observations is a promising direction in machine learning due to its potential to significantly enhance our ability to understand physical systems. However, the dynamics of many real-world systems are…

Machine Learning · Computer Science 2021-03-23 Karolis Martinkus , Aurelien Lucchi , Nathanaël Perraudin

We present the first open-source, GPU-based code for complex plasmas. The code, OpenDust, aims to provide researchers both experimenters and theorists user-friendly and high-performance tool for self-consistent calculation forces, acting on…

Plasma Physics · Physics 2023-05-03 D. Kolotinskii , A. Timofeev

Structural clustering is one of the most popular graph clustering methods, which has achieved great performance improvement by utilizing GPUs. Even though, the state-of-the-art GPU-based structural clustering algorithm, GPUSCAN, still…

Databases · Computer Science 2023-12-01 Long Yuan , Zeyu Zhou , Xuemin Lin , Zi Chen , Xiang Zhao , Fan Zhang

Efficient hybrid DFT simulations of solid state materials would be extremely beneficial for computational chemistry and materials science, but is presently bottlenecked by difficulties in computing Hartree-Fock (HF) exchange with plane wave…

Chemical Physics · Physics 2024-10-30 Yuanheng Wang , Diptarka Hait , Pablo A. Unzueta , Juncheng Harry Zhang , Todd J. Martínez

Computationally weak systems and demanding graphical applications are still mostly dependent on linear blendshapes for facial animations. The accompanying artifacts such as self-intersections, loss of volume, or missing soft tissue…

Graphics · Computer Science 2023-01-23 Nicolas Wagner , Ulrich Schwanecke , Mario Botsch

We compare different methods for sampling from discrete probability distributions and introduce a new algorithm which is especially efficient on massively parallel processors, such as GPUs. The scheme preserves the distribution properties…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-02 Nikolaus Binder , Alexander Keller

A kernel-independent treecode (KITC) is presented for fast summation of particle interactions. The method employs barycentric Lagrange interpolation at Chebyshev points to approximate well-separated particle-cluster interactions. The KITC…

Numerical Analysis · Mathematics 2021-11-24 Lei Wang , Robert Krasny , Svetlana Tlupova

This work presents a data-driven reduced-order modeling framework to accelerate the computations of $N$-body dynamical systems and their pair-wise interactions. The proposed framework differs from traditional acceleration methods, like the…

Computational Engineering, Finance, and Science · Computer Science 2022-04-13 Steven N. Rodriguez , Athanasios P. Iliopoulos , Kevin T. Carlberg , Steven L. Brunton , John C. Steuben , John G. Michopoulos

Large-scale parallel numerical simulations are essential for a wide range of engineering problems that involve complex, coupled physical processes interacting across a broad range of spatial and temporal scales. The data structures involved…

Mathematical Software · Computer Science 2018-10-11 Fande Kong , Roy H. Stogner , Derek R. Gaston , John W. Peterson , Cody J. Permann , Andrew E. Slaughter , Richard C. Martineau

This paper presents an accurate density computation approach for large dark matter simulations, based on a recently introduced phase-space tessellation technique and designed for massively parallel, heterogeneous cluster architectures. We…

Computational Physics · Physics 2017-08-28 Ralf Kaehler

Tensor networks are the main building blocks in a wide variety of computational sciences, ranging from many-body theory and quantum computing to probability and machine learning. Here we propose a parallel algorithm for the contraction of…

Quantum Physics · Physics 2021-01-04 Roman Schutski , Dmitry Kolmakov , Taras Khakhulin , Ivan Oseledets

We present Particle-Particle-Particle-Mesh (PPPM) and Tree Particle-Mesh (TreePM) implementations on GRAPE-5 and GRAPE-6A systems, special-purpose hardware accelerators for gravitational many-body simulations. In our PPPM and TreePM…

Astrophysics · Physics 2015-06-24 Kohji Yoshikawa , Toshiyuki Fukushige

We describe the two-dimensional TreePM method in this paper. The 2d TreePM code is an accurate and efficient technique to carry out large two-dimensional N-body simulations in cosmology. This hybrid code combines the 2d Barnes and Hut Tree…

Astrophysics · Physics 2009-11-10 Suryadeep Ray

We introduce a new code for cosmological simulations, PHoToNs, which has features on performing massive cosmological simulations on heterogeneous high performance Computer (HPC) and threads oriented programming. PHoToNs adopts a hybrid…

Cosmology and Nongalactic Astrophysics · Physics 2018-06-13 Qiao Wang , Zongyan Cao , Liang Gao , Xuebin Chi , Chen Meng , Jie Wang , Long Wang

Modeling of collisionless galactic systems is based on the N-body model, which requires large computational resources due to the long-range nature of gravitational forces. The most common method for calculating gravity is the TreeCode…

Computational Physics · Physics 2024-12-03 Nikolay M. Kuzmin , Danila S. Sirotin , Alexander V. Khoperskov

The study of optimal decision trees has gained increasing attention in recent years; however, despite substantial progress, it still suffers from two major challenges: First, trees constructed by existing optimal decision tree (ODT)…

Machine Learning · Computer Science 2026-05-04 Xi He

Starting from the single graphics processing unit (GPU) version of the Smoothed Particle Hydrodynamics (SPH) code DualSPHysics, a multi-GPU SPH program is developed for free-surface flows. The approach is based on a spatial decomposition…

Computational Physics · Physics 2012-10-04 Daniel Valdez-Balderas , José M. Domínguez , Benedict D. Rogers , Alejandro J. C. Crespo

Autonomous large-scale machine operations require fast, efficient, and collision-free motion planning while addressing unique challenges such as hydraulic actuation limits and underactuated joint dynamics. This paper presents a novel…

Robotics · Computer Science 2025-03-19 Minh Nhat Vu , Gerald Ebmer , Alexander Watcher , Marc-Philip Ecker , Giang Nguyen , Tobias Glueck
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