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Generative AI has emerged as a transformative paradigm in engineering design, enabling automated synthesis and reconstruction of complex 3D geometries while preserving feasibility and performance relevance. This paper introduces a…

Machine Learning · Computer Science 2026-01-21 Ashish S. Nair , Sandipp Krishnan Ravi , Itzel Salgado , Changjie Sun , Sayan Ghosh , Liping Wang

Vector graphics are essential in design, providing artists with a versatile medium for creating resolution-independent and highly editable visual content. Recent advancements in vision-language and diffusion models have fueled interest in…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Sagi Polaczek , Yuval Alaluf , Elad Richardson , Yael Vinker , Daniel Cohen-Or

NeRF-based 3D-aware Generative Adversarial Networks (GANs) like EG3D or GIRAFFE have shown very high rendering quality under large representational variety. However, rendering with Neural Radiance Fields poses challenges for 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Florian Barthel , Arian Beckmann , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

Deep generative models have shown immense potential in generating unseen data that has properties of real data. These models learn complex data-generating distributions starting from a smaller set of latent dimensions. However, generative…

Solar and Stellar Astrophysics · Physics 2026-02-23 Subhamoy Chatterjee , Andres Munoz-Jaramillo , Anna Malanushenko

Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, which limits the ability to edit or manipulate individual…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Jiaxiang Tang , Ruijie Lu , Zhaoshuo Li , Zekun Hao , Xuan Li , Fangyin Wei , Shuran Song , Gang Zeng , Ming-Yu Liu , Tsung-Yi Lin

Generating articulated assets is crucial for robotics, digital twins, and embodied intelligence. Existing generative models often rely on single-view inputs representing closed states, resulting in ambiguous or unrealistic kinematic…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Haowen Wang , Xiaoping Yuan , Fugang Zhang , Rui Jian , Yuanwei Zhu , Xiuquan Qiao , Yakun Huang

We introduce LaviGen, a framework that repurposes 3D generative models for 3D layout generation. Unlike previous methods that infer object layouts from textual descriptions, LaviGen operates directly in the native 3D space, formulating…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Haoran Feng , Yifan Niu , Zehuan Huang , Yang-Tian Sun , Chunchao Guo , Yuxin Peng , Lu Sheng

While recent advancements in machine learning, such as LLMs, are revolutionizing software development and creative industries, they have had minimal impact on engineers designing mechanical parts, which remains largely a manual process.…

Machine Learning · Computer Science 2025-05-07 Maximilian Mews , Ansar Aynetdinov , Vivian Schiller , Peter Eisert , Alan Akbik

Recent work on image anonymization has shown that generative adversarial networks (GANs) can generate near-photorealistic faces to anonymize individuals. However, scaling up these networks to the entire human body has remained a challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Håkon Hukkelås , Morten Smebye , Rudolf Mester , Frank Lindseth

Realistic human geometry generation is an important yet challenging task, requiring both the preservation of fine clothing details and the accurate modeling of clothing-body interactions. To tackle this challenge, we build upon Geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Xiangjun Tang , Biao Zhang , Peter Wonka

Texture synthesis is a fundamental task in computer vision, whose goal is to generate visually realistic and structurally coherent textures for a wide range of applications, from graphics to scientific simulations. While traditional methods…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Elahe Salari , Zohreh Azimifar

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Omid Poursaeed , Matthew Fisher , Noam Aigerman , Vladimir G. Kim

3D content creation has achieved significant progress in terms of both quality and speed. Although current feed-forward models can produce 3D objects in seconds, their resolution is constrained by the intensive computation required during…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Jiaxiang Tang , Zhaoxi Chen , Xiaokang Chen , Tengfei Wang , Gang Zeng , Ziwei Liu

We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Stephane Durocher

Recent advances in generative adversarial networks (GANs) have demonstrated the capabilities of generating stunning photo-realistic portrait images. While some prior works have applied such image GANs to unconditional 2D portrait video…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Wenqing Zhang , Song Bai , Jiashi Feng , Mike Zheng Shou

Creating realistic avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets. Although 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Yuxuan Xue , Xianghui Xie , Riccardo Marin , Gerard Pons-Moll

Reconstructing photo-realistic and topology-aware animatable human avatars from monocular videos remains challenging in computer vision and graphics. Recently, methods using 3D Gaussians to represent the human body have emerged, offering…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Haoyu Zhao , Chen Yang , Hao Wang , Xingyue Zhao , Wei Shen

Inverse graphics aims to recover 3D models from 2D observations. Utilizing differentiable rendering, recent 3D-aware generative models have shown impressive results of rigid object generation using 2D images. However, it remains challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Fangzhou Hong , Zhaoxi Chen , Yushi Lan , Liang Pan , Ziwei Liu

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

Volumetric video enables immersive and interactive visual experiences by supporting free viewpoint exploration and realistic motion parallax. However, existing volumetric representations from explicit point clouds to implicit neural fields,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Kaiyuan Hu , Yili Jin , Junhua Liu , Xize Duan , Hong Kang , Xue Liu