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Related papers: Designing Mixed-Initiative Video Games

200 papers

Generative Artificial Intelligence (Generative AI) holds significant promise in reshaping interactive systems design, yet its potential across the four key phases of human-centered design remains underexplored. This article addresses this…

Human-Computer Interaction · Computer Science 2024-11-06 Marie Muehlhaus , Jürgen Steimle

As designers become familiar with Generative AI, a new concept is emerging: Agentic AI. While generative AI produces output in response to prompts, agentic AI systems promise to perform mundane tasks autonomously, potentially freeing…

Human-Computer Interaction · Computer Science 2025-09-26 Samangi Wadinambiarachchi , Jenny Waycott , Yvonne Rogers , Greg Wadley

Data storytelling workflows ask learners to integrate analytical, design, and narrative skills, but instructors rarely have the capacity to provide detailed feedback at each step. Computational and AI-assisted storytelling offers…

Human-Computer Interaction · Computer Science 2026-05-19 Jennifer Posada , Taha Hassan , Lujie Karen Chen , Louise Yarnall , Jiaqi Gong

Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…

Computers and Society · Computer Science 2015-12-31 Michael James Scott , Gheorghita Ghinea , Ian Hamilton

Developers authoring HTML documents define elements following patterns which establish and reflect the visual structure of a document, such as making all images in a footer the same height by applying a class to each. To surface these…

Human-Computer Interaction · Computer Science 2020-07-14 Kartik Chugh , Andrea Y. Solis , Thomas D. LaToza

Creativity is a deeply debated topic, as this concept is arguably quintessential to our humanity. Across different epochs, it has been infused with an extensive variety of meanings relevant to that era. Along these, the evolution of…

Computers and Society · Computer Science 2020-08-14 Philippe Esling , Ninon Devis

When AI systems are granted the agency to take impactful actions in the real world, there is an inherent risk that these systems behave in ways that are harmful. Typically, humans specify constraints on the AI system to prevent harmful…

Human-Computer Interaction · Computer Science 2022-11-09 Travis Mandel , Jahnu Best , Randall H. Tanaka , Hiram Temple , Chansen Haili , Kayla Schlectinger , Roy Szeto

As artificial intelligence becomes increasingly intelligent---in some cases, achieving superhuman performance---there is growing potential for humans to learn from and collaborate with algorithms. However, the ways in which AI systems…

Artificial Intelligence · Computer Science 2020-07-15 Reid McIlroy-Young , Siddhartha Sen , Jon Kleinberg , Ashton Anderson

As AI agents take on increasingly long-running tasks involving sophisticated planning and execution, there is a corresponding need for novel interaction designs that enable deeper human-agent collaboration. However, most prior works…

Human-Computer Interaction · Computer Science 2026-02-19 K. J. Kevin Feng , Kevin Pu , Matt Latzke , Tal August , Pao Siangliulue , Jonathan Bragg , Daniel S. Weld , Amy X. Zhang , Joseph Chee Chang

Communicating with humans is challenging for AIs because it requires a shared understanding of the world, complex semantics (e.g., metaphors or analogies), and at times multi-modal gestures (e.g., pointing with a finger, or an arrow in a…

With the rise of artificial intelligence (AI), there has been increasing interest in human-AI co-creation in a variety of artistic domains including music as AI-driven systems are frequently able to generate human-competitive artifacts.…

Human-Computer Interaction · Computer Science 2025-04-22 Renaud Bougueng Tchemeube , Jeff Ens , Cale Plut , Philippe Pasquier , Maryam Safi , Yvan Grabit , Jean-Baptiste Rolland

"Benefit Game: Alien Seaweed Swarms" combines artificial life art and interactive game with installation to explore the impact of human activity on fragile seaweed ecosystems. The project aims to promote ecological consciousness by creating…

Human-Computer Interaction · Computer Science 2024-09-02 Dan-Lu Fei , Zi-Wei Wu , Kang Zhang

In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and…

Artificial Intelligence · Computer Science 2021-05-10 Ajay Krishnan , Niranj Jyothish , Xun Jia

In recent years, there has been an increased emphasis on understanding and mitigating adverse impacts of artificial intelligence (AI) technologies on society. Across academia, industry, and government bodies, a variety of endeavours are…

Computers and Society · Computer Science 2022-05-18 Ramya Srinivasan , Devi Parikh

Very little has been explored about the narrative as a process when constructing entertainment for interactive media. Simultaneously, the interest in narrative vehicles increases while certain occupations, seeing the narrative as a…

Human-Computer Interaction · Computer Science 2009-05-20 Katarina Borg Gyllenback

AI-based design tools are proliferating in professional software to assist engineering and industrial designers in complex manufacturing and design tasks. These tools take on more agentic roles than traditional computer-aided design tools…

Human-Computer Interaction · Computer Science 2023-03-02 Frederic Gmeiner , Humphrey Yang , Lining Yao , Kenneth Holstein , Nikolas Martelaro

We consider the problem of synthetically generating data that can closely resemble human decisions made in the context of an interactive human-AI system like a computer game. We propose a novel algorithm that can generate synthetic,…

Machine Learning · Computer Science 2023-04-17 Bryan Brandt , Prithviraj Dasgupta

Artificial intelligence (AI) agents will need to interact with both other AI agents and humans. Creating models of associates help to predict the modeled agents' actions, plans, and intentions. This work introduces algorithms that predict…

Artificial Intelligence · Computer Science 2020-04-28 Najma Mathema , Michael A. Goodrich , Jacob W. Crandall

As multimodal large language models (MLLMs) are increasingly integrated into early-stage design tools, it is important to understand how designers collaborate with AI during ideation. In a user study with 12 participants, we analysed…

Human-Computer Interaction · Computer Science 2026-03-03 Weiyan Shi , Kenny Tsu Wei Choo

We present our approach to using AI-generated content (AIGC) and multiple media to develop an immersive, game-based, interactive story experience. The narrative of the story, "Memory Remedy", unfolds through flashbacks, allowing the…

Human-Computer Interaction · Computer Science 2024-11-08 Lei Han , Yu Zhou , Qiongyan Chen , David Yip
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