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Related papers: Absorbing games with irrational values

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This paper shows that, for symmetric games in normal form, strategy profiles that satisfy Hofstadter's Superrationality criterion also satisfy both of Halpern's and Pass's criteria under Common Counterfactual Belief of Rationality:…

Computer Science and Game Theory · Computer Science 2020-03-19 Ghislain Fourny

We consider approximating the minmax value of a multi-player game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with a precision of epsilon log n digits (for any constant epsilon>0 is…

Computer Science and Game Theory · Computer Science 2008-12-18 Kristoffer Arnsfelt Hansen , Thomas Dueholm Hansen , Peter Bro Miltersen , Troels Bjerre Sørensen

In this paper we provide three new results axiomatizing the core of games in characteristic function form (not necessarily having transferable utility) obeying an innocuous condition (that the set of individually rational pay-off vectors is…

Theoretical Economics · Economics 2024-10-01 Anindya Bhattacharya

We study repeated games where players use an exponential learning scheme in order to adapt to an ever-changing environment. If the game's payoffs are subject to random perturbations, this scheme leads to a new stochastic version of the…

Probability · Mathematics 2010-10-22 Panayotis Mertikopoulos , Aris L. Moustakas

Let $\mathcal{G}$ be a $k$-player game with value $<1$, whose query distribution is such that no marginal on $k-1$ players admits a non-trivial Abelian embedding. We show that for every $n\geq N$, the value of the $n$-fold parallel…

Computational Complexity · Computer Science 2025-11-06 Amey Bhangale , Mark Braverman , Subhash Khot , Yang P. Liu , Dor Minzer , Kunal Mittal

Repeated games have a long tradition in the behavioral sciences and evolutionary biology. Recently, strategies were discovered that permit an unprecedented level of control over repeated interactions by enabling a player to unilaterally…

Populations and Evolution · Quantitative Biology 2016-10-25 Alex McAvoy , Christoph Hauert

Let $\alpha=0.a_1a_2a_3\ldots$ be an irrational number in base $b>1$, where $0\leq a_i<b$. The number $\alpha \in (0,1)$ is a \textit{normal number} if every block $(a_{n+1}a_{n+2}\ldots a_{n+k})$ of $k$ digits occurs with probability…

General Mathematics · Mathematics 2023-01-26 N. A. Carella

We propose a formulation of an absorbing boundary for a quantum particle. The formulation is based on a Feynman-type integral over trajectories that are confined to the non-absorbing region. Trajectories that reach the absorbing wall are…

Quantum Physics · Physics 2009-10-30 A. Marchewka , Z. Schuss

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

Machine Learning · Computer Science 2018-12-20 Mirko Polato , Fabio Aiolli

We generalize Ebert's Hat Problem for three persons and three colors. All players guess simultaneously the color of their own hat observing only the hat colors of the other players. It is also allowed for each player to pass: no color is…

Information Theory · Computer Science 2023-04-06 Theo van Uem

We derive and discuss general physical bounds on the electromagnetic scattering and absorption of passive structures. Our theory, based on passivity and power conservation, quantifies the minimum and maximum allowed scattering for an object…

Optics · Physics 2015-06-17 Romain Fleury , Jason Soric , Andrea Alu

The Poison Game is a two-player game played on a graph in which one player can influence which edges the other player is able to traverse. It operationalizes the notion of existence of credulously admissible sets in an argumentation…

Logic in Computer Science · Computer Science 2019-02-20 Davide Grossi , Simon Rey

We study the performance of Fictitious Play, when used as a heuristic for finding an approximate Nash equilibrium of a 2-player game. We exhibit a class of 2-player games having payoffs in the range [0,1] that show that Fictitious Play…

Computer Science and Game Theory · Computer Science 2011-03-22 Paul W. Goldberg , Rahul Savani , Troels Bjerre Sorensen , Carmine Ventre

We study variations of classical combinatorial games on two finite heaps of tokens, a.k.a. \emph{subtraction games}. Given non-negative integers $p_1,q_1, p_2,q_2$, where $p_1q_2 > q_1p_2$, $p_1>0$ and $q_2>0$, two players alternate in…

Combinatorics · Mathematics 2012-02-09 Urban Larsson

In combinatorial game theory, the lower and upper bounds of the number of games born by day $4$ have been recognized as $3.0 \cdot 10^{12}$ and $10^{434}$, respectively. In this study, we improve the lower bound to $10^{28.2}$ and the upper…

Combinatorics · Mathematics 2024-02-27 Koki Suetsugu

We study zero-sum differential games with state constraints and one-sided information, where the informed player (Player 1) has a categorical payoff type unknown to the uninformed player (Player 2). The goal of Player 1 is to minimize his…

Computer Science and Game Theory · Computer Science 2024-06-05 Mukesh Ghimire , Lei Zhang , Zhe Xu , Yi Ren

We explore a version of the minimax theorem for two-person win-lose games with infinitely many pure strategies. In the countable case, we give a combinatorial condition on the game which implies the minimax property. In the general case, we…

Computer Science and Game Theory · Computer Science 2023-10-31 Ron Holzman

In the literature of game theory, the information sets of extensive form games have different interpretations, which may lead to confusions and paradoxical cases. We argue that the problem lies in the mix-up of two interpretations of the…

Artificial Intelligence · Computer Science 2015-12-08 Kai Li , Yanjing Wang

A notion of combinatorial game over a partially ordered set of atomic outcomes was recently introduced by Selinger. These games are appropriate for describing the value of positions in Hex and other monotone set coloring games. It is…

Combinatorics · Mathematics 2022-03-29 Eric Demer , Peter Selinger

In this paper we consider the (simplified) 3-dimensional primitive equations with \emph{physical boundary conditions}. We show that the equations with constant forcing have a bounded absorbing ball in the $H^1$-norm and that a solution to…

Mathematical Physics · Physics 2011-11-08 Lawrence Christopher Evans , Robert Gastler
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