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Related papers: NOFA: NeRF-based One-shot Facial Avatar Reconstruc…

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Template-free animatable head avatars can achieve high visual fidelity by learning expression-dependent facial deformation directly from a subject's capture, avoiding parametric face templates and hand-designed blendshape spaces. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Matan Levy , Gavriel Habib , Issar Tzachor , Dvir Samuel , Rami Ben-Ari , Nir Darshan , Or Litany , Dani Lischinski

Neural Radiance Field (NeRF) is a representation for 3D reconstruction from multi-view images. Despite some recent work showing preliminary success in editing a reconstructed NeRF with diffusion prior, they remain struggling to synthesize…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Chieh Hubert Lin , Changil Kim , Jia-Bin Huang , Qinbo Li , Chih-Yao Ma , Johannes Kopf , Ming-Hsuan Yang , Hung-Yu Tseng

Recently, significant progress has been made in the study of methods for 3D reconstruction from multiple images using implicit neural representations, exemplified by the neural radiance field (NeRF) method. Such methods, which are based on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Wooseok Kim , Taiki Fukiage , Takeshi Oishi

We present TimeNeRF, a generalizable neural rendering approach for rendering novel views at arbitrary viewpoints and at arbitrary times, even with few input views. For real-world applications, it is expensive to collect multiple views and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Hsiang-Hui Hung , Huu-Phu Do , Yung-Hui Li , Ching-Chun Huang

The generation of a virtual digital avatar is a crucial research topic in the field of computer vision. Many existing works utilize Neural Radiance Fields (NeRF) to address this issue and have achieved impressive results. However, previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Shengbo Gu , Yu-Kun Qiu , Yu-Ming Tang , Ancong Wu , Wei-Shi Zheng

3D-aware image synthesis encompasses a variety of tasks, such as scene generation and novel view synthesis from images. Despite numerous task-specific methods, developing a comprehensive model remains challenging. In this paper, we present…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Hansheng Chen , Jiatao Gu , Anpei Chen , Wei Tian , Zhuowen Tu , Lingjie Liu , Hao Su

Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Alexandros Lattas , Stylianos Moschoglou , Stylianos Ploumpis , Baris Gecer , Abhijeet Ghosh , Stefanos Zafeiriou

We propose PFAvatar (Pose-Fusion Avatar), a new method that reconstructs high-quality 3D avatars from Outfit of the Day(OOTD) photos, which exhibit diverse poses, occlusions, and complex backgrounds. Our method consists of two stages: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Dianbing Xi , Guoyuan An , Jingsen Zhu , Zhijian Liu , Yuan Liu , Ruiyuan Zhang , Jiayuan Lu , Yuchi Huo , Rui Wang

This paper introduces a novel paradigm for the generalizable neural radiance field (NeRF). Previous generic NeRF methods combine multiview stereo techniques with image-based neural rendering for generalization, yielding impressive results,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Jiaxu Wang , Ziyi Zhang , Renjing Xu

Neural Radiance Field (NeRF) has shown remarkable performance in novel view synthesis but requires numerous multi-view images, limiting its practicality in few-shot scenarios. Ray augmentation has been proposed to alleviate overfitting…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Ingyun Lee , Jae Won Jang , Seunghyeon Seo , Nojun Kwak

Current 3D GAN inversion methods for human heads typically use only one single frontal image to reconstruct the whole 3D head model. This leaves out meaningful information when multi-view data or dynamic videos are available. Our method…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Florian Barthel , Anna Hilsmann , Peter Eisert

2D-to-3D reconstruction is an ill-posed problem, yet humans are good at solving this problem due to their prior knowledge of the 3D world developed over years. Driven by this observation, we propose NeRDi, a single-view NeRF synthesis…

Computer Vision and Pattern Recognition · Computer Science 2022-12-08 Congyue Deng , Chiyu "Max'' Jiang , Charles R. Qi , Xinchen Yan , Yin Zhou , Leonidas Guibas , Dragomir Anguelov

We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jiapeng Tang , Davide Davoli , Tobias Kirschstein , Liam Schoneveld , Matthias Niessner

We present a novel single-stage framework, Neural Photon Field (NePF), to address the ill-posed inverse rendering from multi-view images. Contrary to previous methods that recover the geometry, material, and illumination in multiple stages…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Tuen-Yue Tsui , Qin Zou

Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkable potential in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Alireza Javanmardi , Alain Pagani , Didier Stricker

We propose a novel visual re-localization method based on direct matching between the implicit 3D descriptors and the 2D image with transformer. A conditional neural radiance field(NeRF) is chosen as the 3D scene representation in our…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Jianlin Liu , Qiang Nie , Yong Liu , Chengjie Wang

This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Benedict Quartey , Tuluhan Akbulut , Wasiwasi Mgonzo , Zheng Xin Yong

In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Xuangeng Chu , Tatsuya Harada

While NeRF-based human representations have shown impressive novel view synthesis results, most methods still rely on a large number of images / views for training. In this work, we propose a novel animatable NeRF called ActorsNeRF. It is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Jiteng Mu , Shen Sang , Nuno Vasconcelos , Xiaolong Wang

Talking head generation aims to generate faces that maintain the identity information of the source image and imitate the motion of the driving image. Most pioneering methods rely primarily on 2D representations and thus will inevitably…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Weichuang Li , Longhao Zhang , Dong Wang , Bin Zhao , Zhigang Wang , Mulin Chen , Bang Zhang , Zhongjian Wang , Liefeng Bo , Xuelong Li