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Related papers: Proxy Selection in Transitive Proxy Voting

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This article unpacks the design choices behind longstanding and newly proposed computational frameworks aimed at finding common grounds across collective preferences and examines their potential future impacts, both technically and…

Computers and Society · Computer Science 2025-06-25 Manon Revel , Théophile Pénigaud

Much of the theoretical work on strategic voting makes strong assumptions about what voters know about the voting situation. A strategizing voter is typically assumed to know how other voters will vote and to know the rules of the voting…

Multiagent Systems · Computer Science 2019-07-23 Wesley H. Holliday , Eric Pacuit

Agents vote to choose a fair mixture of public outcomes; each agent likes or dislikes each outcome. We discuss three outstanding voting rules. The Conditional Utilitarian rule, a variant of the random dictator, is Strategyproof and…

Computer Science and Game Theory · Computer Science 2017-12-08 Haris Aziz , Anna Bogomolnaia , Herve Moulin

We introduce a voting model with multi-agent ranked delegations. This model generalises liquid democracy in two aspects: first, an agent's delegation can use the votes of multiple other agents to determine their own -- for instance, an…

Artificial Intelligence · Computer Science 2021-11-29 Rachael Colley , Umberto Grandi , Arianna Novaro

In voting theory, bribery is a form of manipulative behavior in which an external actor (the briber) offers to pay the voters to change their votes in order to get her preferred candidate elected. We investigate a model of bribery where the…

Computer Science and Game Theory · Computer Science 2015-05-13 E. Elkind , P. Faliszewski , A. Slinko

In this paper, we investigate the so-called ODP-problem that has been formulated by Caragiannis and Micha [10]. Here, we are in a setting with two election alternatives out of which one is assumed to be correct. In ODP, the goal is to…

Computer Science and Game Theory · Computer Science 2021-04-06 Ruben Becker , Gianlorenzo D'Angelo , Esmaeil Delfaraz , Hugo Gilbert

Decision procedures aggregating the preferences of multiple agents can produce cycles and hence outcomes which have been described heuristically as `chaotic'. We make this description precise by constructing an explicit dynamical system…

Statistical Mechanics · Physics 2009-10-31 David A. Meyer , Thad A. Brown

Despite many examples to the contrary, most models of elections assume that rules determining the winner will be followed. We present a model where elections are solely a public signal of the incumbent popularity, and citizens can protests…

Physics and Society · Physics 2013-02-04 Andrew T. Little , Joshua A. Tucker , Tom LaGatta

Most of the computational study of election problems has assumed that each voter's preferences are, or should be extended to, a total order. However in practice voters may have preferences with ties. We study the complexity of manipulative…

Computer Science and Game Theory · Computer Science 2015-06-16 Zack Fitzsimmons , Edith Hemaspaandra

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

Platforms for online civic participation rely heavily on methods for condensing thousands of comments into a relevant handful, based on whether participants agree or disagree with them. These methods should guarantee fair representation of…

Computer Science and Game Theory · Computer Science 2023-12-25 Daniel Halpern , Gregory Kehne , Ariel D. Procaccia , Jamie Tucker-Foltz , Manuel Wüthrich

Soft robots are naturally designed to perform safe interactions with their environment, like locomotion and manipulation. In the literature, there are now many concepts, often bio-inspired, to propose new modes of locomotion or grasping.…

Robotics · Computer Science 2023-10-27 Etienne Ménager , Quentin Peyron , Christian Duriez

The paper considers a general model of electoral systems combining district-based elections with a compensatory mechanism in order to create any outcome between strictly majoritarian and purely proportional seat allocation. It contains vote…

Computer Science and Game Theory · Computer Science 2017-10-27 László Csató

Consider a community where initially, each individual is positive or negative regarding a reform proposal. In each round, individuals gather randomly in fixed rooms of different sizes, and all individuals in a room agree on the majority…

Data Structures and Algorithms · Computer Science 2019-05-01 Bernd Gärtner , Ahad N. Zehmakan

Voting is a simple mechanism to aggregate the preferences of agents. Many voting rules have been shown to be NP-hard to manipulate. However, a number of recent theoretical results suggest that this complexity may only be in the worst-case…

Artificial Intelligence · Computer Science 2009-05-25 Toby Walsh

The voting process is formalized as a multistage voting model with successive alternative elimination. A finite number of agents vote for one of the alternatives each round subject to their preferences. If the number of votes given to the…

Optimization and Control · Mathematics 2018-08-01 Oleg A. Malafeyev , Denis Rylow , Irina Zaitseva , Anna Ermakova , Dmitry Shlaev

Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…

Computer Science and Game Theory · Computer Science 2012-07-09 Vincent Conitzer , Tuomas Sandholm

Arrow's Theorem concerns a fundamental problem in social choice theory: given the individual preferences of members of a group, how can they be aggregated to form rational group preferences? Arrow showed that in an election between three or…

Probability · Mathematics 2021-09-27 Frederic Koehler , Elchanan Mossel

The near universal condemnation of proxy discrimination hides a disagreement over what it is. This work surveys various notions of proxy and proxy discrimination found in prior work and represents them in a common framework. These notions…

Machine Learning · Computer Science 2022-05-26 Michael Carl Tschantz

We study a setting in which a community wishes to identify a strongly supported proposal from a space of alternatives, in order to change the status quo. We describe a deliberation process in which agents dynamically form coalitions around…

Multiagent Systems · Computer Science 2024-03-08 Edith Elkind , Davide Grossi , Ehud Shapiro , Nimrod Talmon
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