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Related papers: MRecGen: Multimodal Appropriate Reaction Generator

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This paper introduces a framework, called EMOTION, for generating expressive motion sequences in humanoid robots, enhancing their ability to engage in humanlike non-verbal communication. Non-verbal cues such as facial expressions, gestures,…

Robotics · Computer Science 2024-10-31 Peide Huang , Yuhan Hu , Nataliya Nechyporenko , Daehwa Kim , Walter Talbott , Jian Zhang

We introduce a novel diffusion-based video generation method, generating a video showing multiple events given multiple individual sentences from the user. Our method does not require a large-scale video dataset since our method uses a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Gyeongrok Oh , Jaehwan Jeong , Sieun Kim , Wonmin Byeon , Jinkyu Kim , Sungwoong Kim , Sangpil Kim

In this paper, we introduce a new task, Reactive Listener Motion Generation from Speaker Utterance, which aims to generate naturalistic listener body motions that appropriately respond to a speaker's utterance. However, modeling such…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Cheng Luo , Bizhu Wu , Bing Li , Jianfeng Ren , Ruibin Bai , Rong Qu , Linlin Shen , Bernard Ghanem

For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human--agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it…

Graphics · Computer Science 2020-09-07 Youngwoo Yoon , Bok Cha , Joo-Haeng Lee , Minsu Jang , Jaeyeon Lee , Jaehong Kim , Geehyuk Lee

Empathetic Response Generation (ERG) is one of the key tasks of the affective computing area, which aims to produce emotionally nuanced and compassionate responses to user's queries. However, existing ERG research is predominantly confined…

Multimedia · Computer Science 2025-02-10 Han Zhang , Zixiang Meng , Meng Luo , Hong Han , Lizi Liao , Erik Cambria , Hao Fei

This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's motions based on the counterpart's complete motion sequence,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Zhi Cen , Huaijin Pi , Sida Peng , Qing Shuai , Yujun Shen , Hujun Bao , Xiaowei Zhou , Ruizhen Hu

When virtual agents interact with humans, gestures are crucial to delivering their intentions with speech. Previous multimodal co-speech gesture generation models required encoded features of all modalities to generate gestures. If some…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Gwantae Kim , Seonghyeok Noh , Insung Ham , Hanseok Ko

Existing multi-object image generation methods face difficulties in achieving precise alignment between localized image generation regions and their corresponding semantics based on language descriptions, frequently resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Yanfeng Li , Yue Sun , Keren Fu , Sio-Kei Im , Xiaoming Liu , Guangtao Zhai , Xiaohong Liu , Tao Tan

Human reaction generation represents a significant research domain for interactive AI, as humans constantly interact with their surroundings. Previous works focus mainly on synthesizing the reactive motion given a human motion sequence.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Chengjun Yu , Wei Zhai , Yuhang Yang , Yang Cao , Zheng-Jun Zha

In this paper, we propose a generative model which learns the relationship between language and human action in order to generate a human action sequence given a sentence describing human behavior. The proposed generative model is a…

Machine Learning · Computer Science 2017-10-25 Hyemin Ahn , Timothy Ha , Yunho Choi , Hwiyeon Yoo , Songhwai Oh

The generation of personalized dialogue is vital to natural and human-like conversation. Typically, personalized dialogue generation models involve conditioning the generated response on the dialogue history and a representation of the…

Computation and Language · Computer Science 2021-11-23 Jing Yang Lee , Kong Aik Lee , Woon Seng Gan

Simulation plays a key role in scaling robot learning and validating policies, but constructing simulations remains a labor-intensive process. This paper introduces ReGen, a generative simulation framework that automates simulation design…

The successful emotional conversation system depends on sufficient perception and appropriate expression of emotions. In a real-life conversation, humans firstly instinctively perceive emotions from multi-source information, including the…

Computation and Language · Computer Science 2022-03-31 Yunlong Liang , Fandong Meng , Ying Zhang , Jinan Xu , Yufeng Chen , Jie Zhou

Responsing with image has been recognized as an important capability for an intelligent conversational agent. Yet existing works only focus on exploring the multimodal dialogue models which depend on retrieval-based methods, but neglecting…

Computation and Language · Computer Science 2022-03-30 Qingfeng Sun , Yujing Wang , Can Xu , Kai Zheng , Yaming Yang , Huang Hu , Fei Xu , Jessica Zhang , Xiubo Geng , Daxin Jiang

Intelligent robots designed to interact with humans in real scenarios need to be able to refer to entities actively by natural language. In spatial referring expression generation, the ambiguity is unavoidable due to the diversity of…

Robotics · Computer Science 2022-04-05 Mingjiang Liu , Chengli Xiao , Chunlin Chen

To effectively engage in human society, the ability to adapt, filter information, and make informed decisions in ever-changing situations is critical. As robots and intelligent agents become more integrated into human life, there is a…

Artificial Intelligence · Computer Science 2025-11-13 Mingyang Mao , Mariela M. Perez-Cabarcas , Utteja Kallakuri , Nicholas R. Waytowich , Xiaomin Lin , Tinoosh Mohsenin

We present a demonstration of a neural interactive-predictive system for tackling multimodal sequence to sequence tasks. The system generates text predictions to different sequence to sequence tasks: machine translation, image and video…

Computation and Language · Computer Science 2019-05-31 Álvaro Peris , Francisco Casacuberta

Several works have developed end-to-end pipelines for generating lip-synced talking faces with various real-world applications, such as teaching and language translation in videos. However, these prior works fail to create realistic-looking…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Sahil Goyal , Shagun Uppal , Sarthak Bhagat , Yi Yu , Yifang Yin , Rajiv Ratn Shah

In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Lincheng Li , Suzhen Wang , Zhimeng Zhang , Yu Ding , Yixing Zheng , Xin Yu , Changjie Fan

Spoken dialogue systems that assist users to solve complex tasks such as movie ticket booking have become an emerging research topic in artificial intelligence and natural language processing areas. With a well-designed dialogue system as…

Computation and Language · Computer Science 2021-09-01 Shang-Yu Su , Po-Wei Lin , Yun-Nung Chen