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We introduce the General Video Game Rule Generation problem, and the eponymous software framework which will be used in a new track of the General Video Game AI (GVGAI) competition. The problem is, given a game level as input, to generate…

Artificial Intelligence · Computer Science 2019-06-13 Ahmed Khalifa , Michael Cerny Green , Diego Perez-Liebana , Julian Togelius

According to recent empirical studies, the group draw of major sports tournaments can imply a high level of uncertainty, and some lucky teams enjoy an unfair advantage over the other teams. We propose a novel technique to quantify this draw…

Synthesis of bulletproof strategies in imperfect information scenarios is a notoriously hard problem. In this paper, we suggest that it is sometimes a viable alternative to aim at "reasonably good" strategies instead. This makes sense not…

Multiagent Systems · Computer Science 2023-10-26 Wojciech Jamroga , Damian Kurpiewski

Ranking entities such as algorithms, devices, methods, or models based on their performances, while accounting for application-specific preferences, is a challenge. To address this challenge, we establish the foundations of a universal…

Machine Learning · Computer Science 2026-03-25 Sébastien Piérard , Anaïs Halin , Anthony Cioppa , Adrien Deliège , Marc Van Droogenbroeck

Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…

Applications · Statistics 2019-06-28 Tullio Facchinetti , Rodolfo Metulini , Paola Zuccolotto

We propose a Bayesian nonparametric matrix clustering approach to analyze the latent heterogeneity structure in the shot selection data collected from professional basketball players in the National Basketball Association (NBA). The…

Methodology · Statistics 2020-10-19 Fan Yin , Guanyu Hu , Weining Shen

Score matching is an estimation procedure that has been developed for statistical models whose probability density function is known up to proportionality but whose normalizing constant is intractable, so that maximum likelihood is…

Methodology · Statistics 2024-04-23 Jiazhen Xu , Janice L. Scealy , Andrew T. A. Wood , Tao Zou

Analysis of the popular expected goals (xG) metric in soccer has determined that a (slightly) smaller number of high-quality attempts will likely yield more goals than a slew of low-quality ones. This observation has driven a change in…

Artificial Intelligence · Computer Science 2023-02-17 Maaike Van Roy , Pieter Robberechts , Wen-Chi Yang , Luc De Raedt , Jesse Davis

I address the difficult challenge of measuring the relative influence of competing basketball game strategies, and I apply my analysis to plays resulting in three-point shots. I use a glut of SportVU player tracking data from over 600 NBA…

Applications · Statistics 2017-03-22 Bradley A. Sliz

In imperfect information games (e.g. Bridge, Skat, Poker), one of the fundamental considerations is to infer the missing information while at the same time avoiding the disclosure of private information. Disregarding the issue of protecting…

Artificial Intelligence · Computer Science 2024-05-24 Jérôme Arjonilla , Abdallah Saffidine , Tristan Cazenave

Football forecasting models traditionally rate teams on past match results, that is based on the number of goals scored. Goals, however, involve a high element of chance and thus past results often do not reflect the performances of the…

Applications · Statistics 2021-01-07 Edward Wheatcroft , Ewelina Sienkiewicz

A formula is presented for designing zero-determinant(ZD) strategies of general finite games, which have $n$ players and players can have different numbers of strategies. To this end, using semi-tensor product (STP) of matrices, the profile…

Computer Science and Game Theory · Computer Science 2021-07-08 Daizhan Cheng

We propose a player rating mechanism for Counter-Strike: Global Offensive (CS ), a popular e-sport, by analyzing players' Plus/Minus values. The Plus/Minus value represents the average point difference between a player's team and the…

Applications · Statistics 2024-09-10 Hongyu Xu , Sarat Moka

Basketball shot charts provide valuable information regarding local patterns of in-game performance to coaches, players, sports analysts, and statisticians. The spatial patterns of where shots were attempted and whether the shots were…

Methodology · Statistics 2025-03-05 Jiahao Cao , Qingpo Cai , Lance A. Waller , DeMarc A. Hickson , Guanyu Hu , Jian Kang

In this research, we examine the capabilities of different mathematical models to accurately predict various levels of the English football pyramid. Existing work has largely focused on top-level play in European leagues; however, our work…

Today's multiagent systems have grown too complex to rely on centralized controllers, prompting increasing interest in the design of distributed algorithms. In this respect, game theory has emerged as a valuable tool to complement more…

Systems and Control · Computer Science 2020-02-19 Rahul Chandan , Dario Paccagnan , Jason R. Marden

Our objective is to find the five best college sports coaches of past century for three different sports. We decided to look at men's basketball, football, and baseball. We wanted to use an approach that could definitively determine team…

Applications · Statistics 2014-04-11 Tian-Shun Jiang , Zachary Polizzi , Christopher Yuan

Prediction algorithms that quantify the expected benefit of a given treatment conditional on patient characteristics can critically inform medical decisions. Quantifying the performance of treatment benefit prediction algorithms is an…

Methodology · Statistics 2023-05-17 Yuan Xia , Paul Gustafson , Mohsen Sadatsafavi

Esports, despite its expanding interest, lacks fundamental sports analytics resources such as accessible data or proven and reproducible analytical frameworks. Even Counter-Strike: Global Offensive (CSGO), the second most popular esport,…

Artificial Intelligence · Computer Science 2020-11-05 Peter Xenopoulos , Harish Doraiswamy , Claudio Silva

The objective of the present study is to present a computational model of the motion of a single athlete in a team and to compare the resulting trajectory with experimental data obtained in the field during competitions by match analysis…

Biological Physics · Physics 2008-11-25 E. Grimpampi , A. Pasculli , A. Sacripanti
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