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We propose a new single-winner voting system using ranked ballots: Stable Voting. The motivating principle of Stable Voting is that if a candidate A would win without another candidate B in the election, and A beats B in a head-to-head…

Theoretical Economics · Economics 2023-02-14 Wesley H. Holliday , Eric Pacuit

This paper shows that sequential statistical analysis techniques can be generalised to the problem of selecting between alternative forecasting methods using scoring rules. A return to basic principles is necessary in order to show that…

Statistics Theory · Mathematics 2025-05-15 David T. Frazier , Donald S. Poskitt

Instant runoff voting (IRV) is an increasingly-popular alternative to traditional plurality voting in which voters submit rankings over the candidates rather than single votes. In practice, elections using IRV often restrict the ballot…

Multiagent Systems · Computer Science 2022-12-06 Kiran Tomlinson , Johan Ugander , Jon Kleinberg

In this paper, we study randomized methods for feedback design of uncertain systems. The first contribution is to derive the sample complexity of various constrained control problems. In particular, we show the key role played by the…

Systems and Control · Computer Science 2014-07-22 T. Alamo , R. Tempo , A. Luque , D. R. Ramirez

Variable selection for optimal treatment regime in a clinical trial or an observational study is getting more attention. Most existing variable selection techniques focused on selecting variables that are important for prediction, therefore…

Methodology · Statistics 2014-05-22 Ailin Fan , Wenbin Lu , Rui Song

Proportional representation (PR) is often discussed in voting settings as a major desideratum. For the past century or so, it is common both in practice and in the academic literature to jump to single transferable vote (STV) as the…

Computer Science and Game Theory · Computer Science 2018-06-05 Haris Aziz , Barton Lee

Voting by sequential elimination is a low-communication voting protocol: voters play in sequence and eliminate one or more of the remaining candidates, until only one remains. While the fairness and efficiency of such protocols have been…

Computer Science and Game Theory · Computer Science 2022-10-18 Ulysse Pavloff , Tristan Cazenave , Jérôme Lang

For many voting rules, it is NP-hard to compute a successful manipulation. However, NP-hardness only bounds the worst-case complexity. Recent theoretical results suggest that manipulation may often be easy in practice. We study empirically…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

Sequential recommendation models are widely used in applications, yet they face stringent latency requirements. Mainstream models leverage the Transformer attention mechanism to improve performance, but its computational complexity grows…

Artificial Intelligence · Computer Science 2026-03-26 Jingyu Li , Zhaocheng Du , Qianhui Zhu , kaiyuan Li , Zhicheng Zhang , Song-Li Wu , Chaolang Li , Pengwen Dai

Majority voting is considered an effective method to enhance chain-of-thought reasoning, as it selects the answer with the highest "self-consistency" among different reasoning paths (Wang et al., 2023). However, previous chain-of-thought…

Computation and Language · Computer Science 2025-05-19 Weiqin Wang , Yile Wang , Hui Huang

The explosive availability of remote sensing images has challenged supervised classification algorithms such as Support Vector Machines (SVM), as training samples tend to be highly limited due to the expensive and laborious task of ground…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Yiqing Guo , Xiuping Jia , David Paull

How do two deep neural networks differ in how they arrive at a decision? Measuring the similarity of deep networks has been a long-standing open question. Most existing methods provide a single number to measure the similarity of two…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Neehar Kondapaneni , Oisin Mac Aodha , Pietro Perona

The goal of this paper is to propose and study properties of multiwinner voting rules which can be consider as generalisations of single-winner scoring voting rules. We consider SNTV, Bloc, k-Borda, STV, and several variants of…

Computer Science and Game Theory · Computer Science 2015-06-10 Edith Elkind , Piotr Faliszewski , Piotr Skowron , Arkadii Slinko

The Randomized Kaczmarz method (RK) is a stochastic iterative method for solving linear systems that has recently grown in popularity due to its speed and low memory requirement. Selectable Set Randomized Kaczmarz (SSRK) is an variant of RK…

Numerical Analysis · Mathematics 2022-02-04 Yotam Yaniv , Jacob D. Moorman , William Swartworth , Thomas Tu , Daji Landis , Deanna Needell

Multi-winner voting rules based on approval ballots have received increased attention in recent years. In particular Satisfaction Approval Voting (SAV) and its variants have been proposed. In this note, we show that the winning set can be…

Computer Science and Game Theory · Computer Science 2015-01-12 Haris Aziz , Toby Walsh

We survey the design of elections that are resilient to attempted interference by third parties. For example, suppose votes have been cast in an election between two candidates, and then each vote is randomly changed with a small…

Probability · Mathematics 2021-07-13 Steven Heilman

Instant runoff voting (IRV) has recently gained popularity as an alternative to plurality voting for political elections, with advocates claiming a range of advantages, including that it produces more moderate winners than plurality and…

Multiagent Systems · Computer Science 2024-01-19 Kiran Tomlinson , Johan Ugander , Jon Kleinberg

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz